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Requires WebAssembly and WebGL support. The WebGL demos are hosted live [here](https://subquantumtech.com/xu/).
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To build the encoder and transcoder WASM libraries using [Emscripten](https://emscripten.org/), see the README.md files in the [webgl/transcoder](https://github.com/BinomialLLC/basis_universal/tree/master/webgl/transcoder) and [webgl/encoder](https://github.com/BinomialLLC/basis_universal/tree/master/webgl/encoder) folders. The JavaScript API wrappers to the C/C++ library are located in [`webgl/transcoder/basis_wrappers.cpp`](https://github.com/BinomialLLC/basis_universal/blob/master/webgl/transcoder/basis_wrappers.cpp).
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To build the encoder and transcoder WASM libraries using [Emscripten](https://emscripten.org/), see the README.md files in the [webgl/transcoder](https://github.com/BinomialLLC/basis_universal/tree/master/webgl/transcoder) and [webgl/encoder](https://github.com/BinomialLLC/basis_universal/tree/master/webgl/encoder) folders. The JavaScript API wrappers to the C/C++ library are located in [`webgl/transcoder/basis_wrappers.cpp`](https://github.com/BinomialLLC/basis_universal/blob/master/webgl/transcoder/basis_wrappers.cpp). The JavaScript API is a thin wrapper layered above our C++ API (however not our C API).
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