Update README.md

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Rich Geldreich
2026-02-24 20:45:41 -05:00
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# basis_universal v2.0
# basis_universal v2.1
An LDR/HDR portable GPU supercompressed texture transcoding system.
[![Build status](https://img.shields.io/appveyor/build/BinomialLLC/basis-universal/master.svg)](https://ci.appveyor.com/project/BinomialLLC/basis-universal)