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Update README.md
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@@ -498,13 +498,14 @@ checking tool (https://reuse.software/). See the `.reuse` subdirectory.
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External Tool Links
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-------------------
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- [Online .EXR HDR Image File Viewer](https://viewer.openhdr.org/)
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- [Online .EXR and .HDR Image File Viewer](https://viewer.openhdr.org/)
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- [Windows HDR + WCG Image Viewer](https://13thsymphony.github.io/hdrimageviewer/) - A true HDR image viewer for Windows. Also see [the github repo](https://github.com/13thsymphony/HDRImageViewer).
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- [RenderDoc](https://renderdoc.org/)
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- [AMD Compressonator](https://gpuopen.com/compressonator/)
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- [Microsoft's DirectXTex](https://github.com/microsoft/DirectXTex)
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- [PVRTexTool](https://www.imgtec.com/developers/powervr-sdk-tools/pvrtextool/)
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- [Microsoft's DirectXTex](https://github.com/microsoft/DirectXTex)
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- [RenderDoc](https://renderdoc.org/) - Can view .DDS files in BC1-7 formats
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- [Mali Texture Compression Tool](https://community.arm.com/support-forums/f/graphics-gaming-and-vr-forum/52390/announcement-mali-texture-compression-tool-end-of-life) - Now deprecated
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- [ARM's astcenc](https://github.com/ARM-software/astc-encoder)
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For more useful links, papers, and tools/libraries, see the end of the [UASTC HDR texture specification](https://github.com/BinomialLLC/basis_universal/wiki/UASTC-HDR-Texture-Specification-v1.0).
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