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Switching to platform toolset v142 to work around VS2022 compiler bugs
Enabling AVX so switching to clang toolset builds. Shouldn't be a big deal requiring AVX in 2023.
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@@ -40,13 +40,13 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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@@ -152,6 +152,7 @@
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<FloatingPointModel>Fast</FloatingPointModel>
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<OmitFramePointers>true</OmitFramePointers>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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