Update README.md

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Rich Geldreich
2026-02-19 17:55:33 -05:00
committed by GitHub
parent a6ef76aa3a
commit ea32d5ad91

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@@ -31,7 +31,7 @@ Renders a single texture, using the transcoder (compiled to WASM with emscripten
* PVRTC 4bpp
* BC6H, BC7
On browsers that don't support any compressed texture format, there's a low-quality fallback code path for opaque LDR textures, and a HDR half float or LDR 32bpp fallback code path for HDR textures.
On browsers that don't support any compressed texture formats, there's a low-quality fallback code path for opaque LDR textures, and a HDR half float or LDR 32bpp fallback code path for HDR textures.
![Screenshot showing a basis texture rendered as a 2D image in a webpage.](texture_test/preview.png)