bimg: Restructure bimg*.cmake to be more like bimg*.lua
This commit is contained in:
@@ -154,17 +154,7 @@ if(BGFX_INSTALL)
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)
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if(NOT BGFX_LIBRARY_TYPE MATCHES "SHARED")
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install(
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TARGETS bimg
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bx
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astc-encoder
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edtaa3
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etc1
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etc2
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iqa
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squish
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nvtt
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pvrtc
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tinyexr
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TARGETS bimg bx
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EXPORT "${TARGETS_EXPORT_NAME}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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24
cmake/3rdparty/astc-encoder.cmake
vendored
24
cmake/3rdparty/astc-encoder.cmake
vendored
@@ -1,24 +0,0 @@
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# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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if(TARGET astc-encoder)
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return()
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endif()
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file(GLOB ASTC_ENCODER_SOURCES ${BIMG_DIR}/3rdparty/astc-encoder/source/*.cpp
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${BIMG_DIR}/3rdparty/astc-encoder/include/*.h
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)
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add_library(astc-encoder STATIC ${ASTC_ENCODER_SOURCES})
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target_include_directories(
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astc-encoder PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty> $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty/astc-encoder>
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$<BUILD_INTERFACE:${BIMG_DIR}/3rdparty/astc-encoder/include>
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)
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set_target_properties(astc-encoder PROPERTIES FOLDER "bgfx/3rdparty")
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19
cmake/3rdparty/edtaa3.cmake
vendored
19
cmake/3rdparty/edtaa3.cmake
vendored
@@ -1,19 +0,0 @@
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# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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if(TARGET edtaa3)
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return()
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endif()
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file(GLOB EDTAA3_SOURCES ${BIMG_DIR}/3rdparty/edtaa3/*.cpp ${BIMG_DIR}/3rdparty/edtaa3/*.h)
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add_library(edtaa3 STATIC ${EDTAA3_SOURCES})
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target_include_directories(edtaa3 PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty>)
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set_target_properties(edtaa3 PROPERTIES FOLDER "bgfx/3rdparty" PREFIX "${CMAKE_STATIC_LIBRARY_PREFIX}bgfx-")
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19
cmake/3rdparty/etc1.cmake
vendored
19
cmake/3rdparty/etc1.cmake
vendored
@@ -1,19 +0,0 @@
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# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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if(TARGET etc1)
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return()
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endif()
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file(GLOB ETC1_SOURCES ${BIMG_DIR}/3rdparty/etc1/*.cpp ${BIMG_DIR}/3rdparty/etc1/*.h)
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add_library(etc1 STATIC ${ETC1_SOURCES})
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target_include_directories(etc1 PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty>)
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set_target_properties(etc1 PROPERTIES FOLDER "bgfx/3rdparty" PREFIX "${CMAKE_STATIC_LIBRARY_PREFIX}bgfx-")
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20
cmake/3rdparty/etc2.cmake
vendored
20
cmake/3rdparty/etc2.cmake
vendored
@@ -1,20 +0,0 @@
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# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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if(TARGET etc2)
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return()
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endif()
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file(GLOB ETC2_SOURCES ${BIMG_DIR}/3rdparty/etc2/*.cpp ${BIMG_DIR}/3rdparty/etc2/*.h)
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add_library(etc2 STATIC ${ETC2_SOURCES})
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target_include_directories(etc2 PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty>)
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target_link_libraries(etc2 PUBLIC bx)
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set_target_properties(etc2 PROPERTIES FOLDER "bgfx/3rdparty" PREFIX "${CMAKE_STATIC_LIBRARY_PREFIX}bgfx-")
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19
cmake/3rdparty/iqa.cmake
vendored
19
cmake/3rdparty/iqa.cmake
vendored
@@ -1,19 +0,0 @@
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# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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if(TARGET iqa)
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return()
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endif()
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file(GLOB IQA_SOURCES ${BIMG_DIR}/3rdparty/iqa/source/*.c ${BIMG_DIR}/3rdparty/iqa/include/*.h)
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add_library(iqa STATIC ${IQA_SOURCES})
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target_include_directories(iqa PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty/iqa/include>)
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set_target_properties(iqa PROPERTIES FOLDER "bgfx/3rdparty" PREFIX "${CMAKE_STATIC_LIBRARY_PREFIX}bgfx-")
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21
cmake/3rdparty/libsquish.cmake
vendored
21
cmake/3rdparty/libsquish.cmake
vendored
@@ -1,21 +0,0 @@
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# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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# To the extent possible under law, the author(s) have dedicated all copyright
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# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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if(TARGET squish)
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return()
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endif()
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file(GLOB SQUISH_SOURCES ${BIMG_DIR}/3rdparty/libsquish/*.cpp ${BIMG_DIR}/3rdparty/libsquish/*.h
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${BIMG_DIR}/3rdparty/libsquish/*.inl
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)
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add_library(squish STATIC ${SQUISH_SOURCES})
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target_include_directories(squish PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty>)
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set_target_properties(squish PROPERTIES FOLDER "bgfx/3rdparty" PREFIX "${CMAKE_STATIC_LIBRARY_PREFIX}bgfx-")
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35
cmake/3rdparty/nvtt.cmake
vendored
35
cmake/3rdparty/nvtt.cmake
vendored
@@ -1,35 +0,0 @@
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# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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# To the extent possible under law, the author(s) have dedicated all copyright
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||||
# and related and neighboring rights to this software to the public domain
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# worldwide. This software is distributed without any warranty.
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||||
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# You should have received a copy of the CC0 Public Domain Dedication along with
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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if(TARGET nvtt)
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return()
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endif()
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file(
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GLOB
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NVTT_SOURCES
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${BIMG_DIR}/3rdparty/nvtt/bc6h/*.cpp
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${BIMG_DIR}/3rdparty/nvtt/bc6h/*.h
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${BIMG_DIR}/3rdparty/nvtt/bc7/*.cpp
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${BIMG_DIR}/3rdparty/nvtt/bc7/*.h
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${BIMG_DIR}/3rdparty/nvtt/nvcore/*.h
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${BIMG_DIR}/3rdparty/nvtt/nvcore/*.inl
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${BIMG_DIR}/3rdparty/nvtt/nvmath/*.cpp
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${BIMG_DIR}/3rdparty/nvtt/nvmath/*.h
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${BIMG_DIR}/3rdparty/nvtt/*.cpp
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${BIMG_DIR}/3rdparty/nvtt/*.h
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)
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add_library(nvtt STATIC ${NVTT_SOURCES})
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target_include_directories(
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nvtt PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty> $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty/nvtt>
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)
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target_link_libraries(nvtt PUBLIC bx)
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set_target_properties(nvtt PROPERTIES FOLDER "bgfx/3rdparty" PREFIX "${CMAKE_STATIC_LIBRARY_PREFIX}bgfx-")
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19
cmake/3rdparty/pvrtc.cmake
vendored
19
cmake/3rdparty/pvrtc.cmake
vendored
@@ -1,19 +0,0 @@
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# bgfx.cmake - bgfx building in cmake
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# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
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# To the extent possible under law, the author(s) have dedicated all copyright
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||||
# and related and neighboring rights to this software to the public domain
|
||||
# worldwide. This software is distributed without any warranty.
|
||||
|
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# You should have received a copy of the CC0 Public Domain Dedication along with
|
||||
# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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if(TARGET pvrtc)
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return()
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endif()
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file(GLOB PVRTC_SOURCES ${BIMG_DIR}/3rdparty/pvrtc/*.cpp ${BIMG_DIR}/3rdparty/pvrtc/*.h)
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add_library(pvrtc STATIC ${PVRTC_SOURCES})
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target_include_directories(pvrtc PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty>)
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set_target_properties(pvrtc PROPERTIES FOLDER "bgfx/3rdparty" PREFIX "${CMAKE_STATIC_LIBRARY_PREFIX}bgfx-")
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11
cmake/3rdparty/tinyexr.cmake
vendored
11
cmake/3rdparty/tinyexr.cmake
vendored
@@ -1,11 +0,0 @@
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if(TARGET tinyexr)
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return()
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endif()
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file(GLOB_RECURSE TINYEXR_SOURCES ${BIMG_DIR}/3rdparty/tinyexr/*.c ${BIMG_DIR}/3rdparty/tinyexr/*.h)
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add_library(tinyexr STATIC ${TINYEXR_SOURCES})
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target_include_directories(
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tinyexr PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty> $<BUILD_INTERFACE:${BIMG_DIR}/3rdparty/tinyexr/deps/miniz>
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)
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set_target_properties(tinyexr PROPERTIES FOLDER "bgfx/3rdparty" PREFIX "${CMAKE_STATIC_LIBRARY_PREFIX}bgfx-")
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@@ -9,3 +9,5 @@
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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include(bimg.cmake)
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include(bimg_decode.cmake)
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include(bimg_encode.cmake)
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@@ -8,48 +8,36 @@
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# You should have received a copy of the CC0 Public Domain Dedication along with
|
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# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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# Third party libs
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include(${CMAKE_CURRENT_LIST_DIR}/../3rdparty/astc-encoder.cmake)
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include(${CMAKE_CURRENT_LIST_DIR}/../3rdparty/edtaa3.cmake)
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include(${CMAKE_CURRENT_LIST_DIR}/../3rdparty/etc1.cmake)
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include(${CMAKE_CURRENT_LIST_DIR}/../3rdparty/etc2.cmake)
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include(${CMAKE_CURRENT_LIST_DIR}/../3rdparty/iqa.cmake)
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include(${CMAKE_CURRENT_LIST_DIR}/../3rdparty/libsquish.cmake)
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include(${CMAKE_CURRENT_LIST_DIR}/../3rdparty/nvtt.cmake)
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include(${CMAKE_CURRENT_LIST_DIR}/../3rdparty/pvrtc.cmake)
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include(${CMAKE_CURRENT_LIST_DIR}/../3rdparty/tinyexr.cmake)
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# Ensure the directory exists
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if(NOT IS_DIRECTORY ${BIMG_DIR})
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message(SEND_ERROR "Could not load bimg, directory does not exist. ${BIMG_DIR}")
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return()
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endif()
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# Grab the bimg source files
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file(GLOB BIMG_SOURCES ${BIMG_DIR}/src/*.cpp)
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# Create the bimg target
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add_library(bimg STATIC ${BIMG_SOURCES})
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# Add include directory of bimg
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target_include_directories(
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bimg PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/include> $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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)
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# bimg dependencies
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target_link_libraries(
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bimg
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PUBLIC bx
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PRIVATE astc-encoder
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edtaa3
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etc1
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||||
etc2
|
||||
iqa
|
||||
squish
|
||||
nvtt
|
||||
pvrtc
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||||
tinyexr
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||||
)
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add_library(bimg STATIC)
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# Put in a "bgfx" folder in Visual Studio
|
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set_target_properties(bimg PROPERTIES FOLDER "bgfx")
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target_include_directories(
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bimg PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/include>$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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PRIVATE ${BIMG_DIR}/3rdparty/astc-encoder/include #
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${BIMG_DIR}/3rdparty/tinyexr/deps/miniz #
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)
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file(
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GLOB_RECURSE
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BIMG_SOURCES
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${BIMG_DIR}/include/* #
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${BIMG_DIR}/src/image.* #
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${BIMG_DIR}/src/image_gnf.cpp #
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#
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${BIMG_DIR}/3rdparty/astc-encoder/source/*.cpp #
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${BIMG_DIR}/3rdparty/astc-encoder/source/*.h #
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#
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${BIMG_DIR}/3rdparty/tinyexr/deps/miniz/miniz.* #
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)
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target_sources(bimg PRIVATE ${BIMG_SOURCES})
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target_link_libraries(bimg PUBLIC bx)
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|
||||
37
cmake/bimg/bimg_decode.cmake
Normal file
37
cmake/bimg/bimg_decode.cmake
Normal file
@@ -0,0 +1,37 @@
|
||||
# bgfx.cmake - bgfx building in cmake
|
||||
# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
|
||||
#
|
||||
# To the extent possible under law, the author(s) have dedicated all copyright
|
||||
# and related and neighboring rights to this software to the public domain
|
||||
# worldwide. This software is distributed without any warranty.
|
||||
#
|
||||
# You should have received a copy of the CC0 Public Domain Dedication along with
|
||||
# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
|
||||
|
||||
# Ensure the directory exists
|
||||
if(NOT IS_DIRECTORY ${BIMG_DIR})
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message(SEND_ERROR "Could not load bimg_decode, directory does not exist. ${BIMG_DIR}")
|
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return()
|
||||
endif()
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||||
|
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add_library(bimg_decode STATIC)
|
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|
||||
# Put in a "bgfx" folder in Visual Studio
|
||||
set_target_properties(bimg_decode PROPERTIES FOLDER "bgfx")
|
||||
|
||||
target_include_directories(
|
||||
bimg_decode PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/include> $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
|
||||
PRIVATE ${BIMG_DIR}/3rdparty #
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||||
${BIMG_DIR}/3rdparty/tinyexr/deps/miniz #
|
||||
)
|
||||
|
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file(GLOB_RECURSE BIMG_DECODE_SOURCES #
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${BIMG_DIR}/include/* #
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${BIMG_DIR}/src/image_decode.* #
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||||
#
|
||||
${BIMG_DIR}/3rdparty/tinyexr/deps/miniz/miniz.* #
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||||
)
|
||||
|
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target_sources(bimg_decode PRIVATE ${BIMG_DECODE_SOURCES})
|
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|
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target_link_libraries(bimg_decode PUBLIC bx)
|
||||
77
cmake/bimg/bimg_encode.cmake
Normal file
77
cmake/bimg/bimg_encode.cmake
Normal file
@@ -0,0 +1,77 @@
|
||||
# bgfx.cmake - bgfx building in cmake
|
||||
# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
|
||||
#
|
||||
# To the extent possible under law, the author(s) have dedicated all copyright
|
||||
# and related and neighboring rights to this software to the public domain
|
||||
# worldwide. This software is distributed without any warranty.
|
||||
#
|
||||
# You should have received a copy of the CC0 Public Domain Dedication along with
|
||||
# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
|
||||
|
||||
# Ensure the directory exists
|
||||
if(NOT IS_DIRECTORY ${BIMG_DIR})
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||||
message(SEND_ERROR "Could not load bimg_encode, directory does not exist. ${BIMG_DIR}")
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||||
return()
|
||||
endif()
|
||||
|
||||
add_library(bimg_encode STATIC)
|
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|
||||
# Put in a "bgfx" folder in Visual Studio
|
||||
set_target_properties(bimg_encode PROPERTIES FOLDER "bgfx")
|
||||
|
||||
target_include_directories(
|
||||
bimg_encode
|
||||
PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/include> $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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||||
PRIVATE ${BIMG_DIR}/3rdparty #
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||||
${BIMG_DIR}/3rdparty/astc-encoder/include #
|
||||
${BIMG_DIR}/3rdparty/iqa/include #
|
||||
${BIMG_DIR}/3rdparty/nvtt #
|
||||
${BIMG_DIR}/3rdparty/tinyexr/deps/miniz #
|
||||
)
|
||||
|
||||
file(
|
||||
GLOB_RECURSE
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||||
BIMG_ENCODE_SOURCES
|
||||
${BIMG_DIR}/include/* #
|
||||
${BIMG_DIR}/src/image_encode.* #
|
||||
${BIMG_DIR}/src/image_cubemap_filter.* #
|
||||
${BIMG_DIR}/3rdparty/libsquish/**.cpp #
|
||||
${BIMG_DIR}/3rdparty/libsquish/**.h #
|
||||
${BIMG_DIR}/3rdparty/edtaa3/**.cpp #
|
||||
${BIMG_DIR}/3rdparty/edtaa3/**.h #
|
||||
${BIMG_DIR}/3rdparty/etc1/**.cpp #
|
||||
${BIMG_DIR}/3rdparty/etc1/**.h #
|
||||
${BIMG_DIR}/3rdparty/etc2/**.cpp #
|
||||
${BIMG_DIR}/3rdparty/etc2/**.hpp #
|
||||
${BIMG_DIR}/3rdparty/nvtt/**.cpp #
|
||||
${BIMG_DIR}/3rdparty/nvtt/**.h #
|
||||
${BIMG_DIR}/3rdparty/pvrtc/**.cpp #
|
||||
${BIMG_DIR}/3rdparty/pvrtc/**.h #
|
||||
${BIMG_DIR}/3rdparty/tinyexr/**.h #
|
||||
${BIMG_DIR}/3rdparty/iqa/include/**.h #
|
||||
${BIMG_DIR}/3rdparty/iqa/source/**.c #
|
||||
)
|
||||
|
||||
target_sources(bimg_encode PRIVATE ${BIMG_ENCODE_SOURCES})
|
||||
|
||||
target_link_libraries(bimg_encode PUBLIC bx)
|
||||
|
||||
include(CheckCXXCompilerFlag)
|
||||
foreach(flag "-Wno-implicit-fallthrough" "-Wno-shadow" "-Wno-shift-negative-value" "-Wno-undef")
|
||||
check_cxx_compiler_flag(${flag} flag_supported)
|
||||
if(flag_supported)
|
||||
target_compile_options(bimg_encode PRIVATE ${flag})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
foreach(flag "-Wno-class-memaccess" "-Wno-deprecated-copy")
|
||||
check_cxx_compiler_flag(${flag} flag_supported)
|
||||
if(flag_supported)
|
||||
foreach(file ${BIMG_ENCODE_SOURCES})
|
||||
get_source_file_property(lang ${file} LANGUAGE)
|
||||
if(lang STREQUAL "CXX")
|
||||
set_source_files_properties(${file} PROPERTIES COMPILE_OPTIONS ${flag})
|
||||
endif()
|
||||
endforeach()
|
||||
endif()
|
||||
endforeach()
|
||||
@@ -146,7 +146,7 @@ function(add_example ARG_NAME)
|
||||
if(ARG_COMMON)
|
||||
add_library(example-${ARG_NAME} STATIC EXCLUDE_FROM_ALL ${SOURCES})
|
||||
target_include_directories(example-${ARG_NAME} PUBLIC ${BGFX_DIR}/examples/common)
|
||||
target_link_libraries(example-${ARG_NAME} PUBLIC bgfx bx bimg dear-imgui meshoptimizer)
|
||||
target_link_libraries(example-${ARG_NAME} PUBLIC bgfx bx bimg bimg_decode dear-imgui meshoptimizer)
|
||||
if(BGFX_WITH_GLFW)
|
||||
find_package(glfw3 REQUIRED)
|
||||
target_link_libraries(example-${ARG_NAME} PUBLIC glfw)
|
||||
|
||||
@@ -12,7 +12,7 @@ include(CMakeParseArguments)
|
||||
|
||||
add_executable(texturec ${BIMG_DIR}/tools/texturec/texturec.cpp)
|
||||
set_target_properties(texturec PROPERTIES FOLDER "bgfx/tools")
|
||||
target_link_libraries(texturec bimg)
|
||||
target_link_libraries(texturec PRIVATE bimg_decode bimg_encode bimg)
|
||||
if(BGFX_CUSTOM_TARGETS)
|
||||
add_dependencies(tools texturec)
|
||||
endif()
|
||||
|
||||
Reference in New Issue
Block a user