Move libsquish definitions to file

This commit is contained in:
Sandy Carter
2023-01-14 06:47:40 -05:00
committed by Sandy
parent 03b690a4ab
commit 4a1f7581a6
3 changed files with 32 additions and 3 deletions

25
cmake/bimg/3rdparty/libsquish.cmake vendored Normal file
View File

@@ -0,0 +1,25 @@
# bgfx.cmake - bgfx building in cmake
# Written in 2017 by Joshua Brookover <joshua.al.brookover@gmail.com>
#
# To the extent possible under law, the author(s) have dedicated all copyright
# and related and neighboring rights to this software to the public domain
# worldwide. This software is distributed without any warranty.
#
# You should have received a copy of the CC0 Public Domain Dedication along with
# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
# Ensure the directory exists
if(NOT IS_DIRECTORY ${BIMG_DIR})
message(SEND_ERROR "Could not load bimg, directory does not exist. ${BIMG_DIR}")
return()
endif()
if(NOT LIBSQUISH_LIBRARIES)
file(
GLOB_RECURSE #
LIBSQUISH_SOURCES #
${BIMG_DIR}/3rdparty/libsquish/**.cpp #
${BIMG_DIR}/3rdparty/libsquish/**.h #
)
set(LIBSQUISH_INCLUDE_DIR ${BIMG_DIR}/3rdparty)
endif()

View File

@@ -8,6 +8,7 @@
# You should have received a copy of the CC0 Public Domain Dedication along with
# this software. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
include(3rdparty/libsquish.cmake)
include(3rdparty/miniz.cmake)
include(bimg.cmake)
include(bimg_decode.cmake)

View File

@@ -23,6 +23,7 @@ target_include_directories(
bimg_encode
PUBLIC $<BUILD_INTERFACE:${BIMG_DIR}/include> $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
PRIVATE ${BIMG_DIR}/3rdparty #
${LIBSQUISH_INCLUDE_DIR} #
${BIMG_DIR}/3rdparty/astc-encoder/include #
${BIMG_DIR}/3rdparty/iqa/include #
${BIMG_DIR}/3rdparty/nvtt #
@@ -35,8 +36,7 @@ file(
${BIMG_DIR}/include/* #
${BIMG_DIR}/src/image_encode.* #
${BIMG_DIR}/src/image_cubemap_filter.* #
${BIMG_DIR}/3rdparty/libsquish/**.cpp #
${BIMG_DIR}/3rdparty/libsquish/**.h #
${LIBSQUISH_SOURCES} #
${BIMG_DIR}/3rdparty/edtaa3/**.cpp #
${BIMG_DIR}/3rdparty/edtaa3/**.h #
${BIMG_DIR}/3rdparty/etc1/**.cpp #
@@ -54,7 +54,10 @@ file(
target_sources(bimg_encode PRIVATE ${BIMG_ENCODE_SOURCES})
target_link_libraries(bimg_encode PUBLIC bx)
target_link_libraries(
bimg_encode PUBLIC bx #
${LIBSQUISH_LIBRARIES} #
)
include(CheckCXXCompilerFlag)
foreach(flag "-Wno-implicit-fallthrough" "-Wno-shadow" "-Wno-shift-negative-value" "-Wno-undef")