Commit Graph

630 Commits

Author SHA1 Message Date
Бранимир Караџић
17a620a609 Cleanup. 2019-01-25 17:18:30 -08:00
Branimir Karadžić
200778511e Cleanup. 2019-01-24 20:35:09 -08:00
Бранимир Караџић
b5eec85631 D3D11: Fixed skip mip for 3D textures. 2019-01-22 18:34:56 -08:00
Бранимир Караџић
a0c2907c22 Added internal debug names for index/vertex buffers, shaders, and textures. 2019-01-22 14:45:33 -08:00
Branimir Karadžić
33ececeb96 Fixed PR #1595. 2019-01-16 21:30:58 -08:00
Бранимир Караџић
cc9799e19f Merge pull request #1595 from blaztinn/d3d11-fb-multisample
Disable d3d11 non-main window framebuffer multisampling
2019-01-16 21:24:33 -08:00
Бранимир Караџић
3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81 Renamed UniformType enum Int1 to Sampler. 2019-01-11 14:14:17 -08:00
Blaž Tomažič
689da33211 d3d11 non-main window buffers are not multisampled 2018-12-28 10:57:13 +01:00
Бранимир Караџић
22fb0f7ad7 Removing VR leftovers. 2018-12-21 23:25:30 -08:00
Branimir Karadžić
095188a533 Cleanup. 2018-12-18 16:11:41 -08:00
Branimir Karadžić
2c37f2178c D3D11: Supress validation errors. 2018-12-10 17:47:51 -08:00
Branimir Karadžić
bcfc99d094 Cleanup. 2018-11-25 20:11:03 -08:00
Branimir Karadžić
7639c5688c Added access parameter for frame buffer attachment. 2018-11-16 17:59:46 -08:00
Branimir Karadžić
a50b76a9a3 Added ability to specify sampler flags for samplers used in compute shader. 2018-11-14 17:04:24 -08:00
Branimir Karadžić
e3d80a2381 D3D1x: Disable window changes on all windows. 2018-10-24 17:49:13 -07:00
attilaz
fadf4dfcf9 added the ability to sample texture 2d array in compute shader on d3d11 (#1520) 2018-10-15 23:32:06 -07:00
Branimir Karadžić
623fd3cf0b shaderc: Added in/out hash. Fixed shader binary backward compatibility. 2018-10-12 16:41:26 -07:00
Branimir Karadžić
bafcf613ba Added number of blit calls submitted stat. 2018-10-09 18:10:54 -07:00
Branimir Karadžić
4cbd5a5c0a Added frame buffer resolve control. 2018-10-03 17:52:26 -07:00
Branimir Karadžić
29585d85ca Added numBackBuffers to initialization parameters. 2018-10-02 16:40:12 -07:00
Branimir Karadžić
99e6da5b50 Added file/line argument to fatal callback. 2018-09-19 17:54:51 -07:00
Branimir Karadžić
9eaa42adc8 Fixed issue #1489. 2018-09-18 17:25:05 -07:00
Branimir Karadžić
8a2ed7f126 Added init parameter for maximum allowed frame latency. 2018-09-17 17:19:03 -07:00
Branimir Karadžić
1216d050b1 D3D11: Added NVAftermath support. 2018-09-13 17:58:01 -07:00
Branimir Karadžić
b0c2325a0a D3D11: Use feature level to determine number of maximum compute bindings. Issue #1484. 2018-09-09 21:11:14 -07:00
Branimir Karadžić
2076d5feaf Fixed issue #1484. 2018-09-09 09:16:56 -07:00
Branimir Karadžić
1011696535 Fixed issue #1483. 2018-09-08 22:25:32 -07:00
Branimir Karadžić
6adfc48bae Added limit info for maximum number of compute bindings. 2018-09-07 17:07:33 -07:00
Branimir Karadžić
6acd1a2c19 Cleanup. 2018-09-04 17:27:43 -07:00
Branimir Karadžić
7f63721a59 Cleanup. 2018-08-29 18:12:21 -07:00
Branimir Karadžić
1fb2ec7f2b D3D11/12: Allow headless device creation. 2018-08-28 18:02:26 -07:00
Branimir Karadžić
dc18a2931b Fixed swap chain window counting. 2018-08-27 17:56:33 -07:00
Branimir Karadžić
6c8468cbce D3D11: Fixed backbuffer MSAA. 2018-08-24 20:46:58 -07:00
Branimir Karadžić
f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 2018-08-23 17:59:47 -07:00
Branimir Karadžić
88c6252e42 D3D11/12: Added support for HDR10 display output. 2018-08-22 17:18:11 -07:00
Branimir Karadžić
4433b5bcdc Separating sampler flags from texture creation flags. 2018-08-20 17:12:26 -07:00
Branimir Karadžić
fb4ae811d6 D3D11: Don't use Intel extensions on Win7. Issue #1460. 2018-08-20 05:19:09 -07:00
Branimir Karadžić
3cbd32b32c Cleanup. 2018-07-19 20:50:22 -07:00
Branimir Karadžić
1598612d5e Cleanup. 2018-07-19 20:49:03 -07:00
Branimir Karadžić
7612f88426 Cleanup. 2018-07-19 20:29:03 -07:00
Branimir Karadžić
db0ec1f5db Removed HMD API and OculusVR support. 2018-07-19 20:22:21 -07:00
Branimir Karadžić
694735f95c Added init debug&profile prarameters for device creation. 2018-06-18 17:51:02 -07:00
Branimir Karadžić
5d6a946fb0 Cleanup. 2018-06-14 17:02:10 -07:00
Branimir Karadžić
2986c1eb7b D3D11/12: Added ASTC formats. 2018-06-11 14:43:17 -07:00
Andrew Willmott
acd99728b7 ATC and ASTC support (#1410)
* ATC & ASTC support

- Add update format enum for bimg additions
- renderer_gl ATC and ATSC support
- renderer_mtl ASTC support
- renderer_vk ASTC support
- updates to other backends for new enums
- Support emulated ATC

* cleanup

* Add texture_compression test files for ATC/ASTC formats

* Update 'update' example for ATC formats

- Generalise tile code a little
- Add ATC variants
- Ignoring ASTC for now as not emulated -- should we add empty
  checkerboard emulate though?
2018-06-11 09:23:41 -07:00
Branimir Karadžić
5995b27015 Updated texture format with new compressed formats. 2018-06-11 09:17:57 -07:00
Branimir Karadžić
1c551d6b97 GL: Auto generated vertices with gl_VertexID. 2018-06-06 16:49:58 -07:00
Branimir Karadžić
fbc572ee12 Added bgfx::setVertexCount for auto generated vertices with gl_VertexID. 2018-06-04 18:15:07 -07:00
Branimir Karadžić
e9869fbeed Cleanup. 2018-05-24 18:03:31 -07:00