Commit Graph
397 Commits
Author SHA1 Message Date
Бранимир Караџић 3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Attila Kocsis 5cdd4de559 Moved autoreleasepool into renderframe 2019-01-10 20:25:06 +01:00
Attila Kocsis 28c1ffd28f iOS metal fixes 2018-12-09 10:03:21 +01:00
Branimir Karadžić 54c2ccf31e Metal: Moving auto release pool inside renderer. Issue #1269. 2018-12-05 22:08:05 -08:00
Branimir Karadžić 715b512d29 Cleanup. 2018-12-04 18:30:45 -08:00
Branimir Karadžić 610d503d97 OSX: Multiple window support. Manual merge from PR #1563. 2018-11-28 15:19:13 -08:00
Branimir Karadžić 3794494d3b Fixed static analysis issues from #1535. 2018-10-28 15:34:06 -07:00
Branimir Karadžić 6bff345637 StringView cleanup. 2018-10-21 19:17:44 -07:00
Branimir Karadžić db0ec1f5db Removed HMD API and OculusVR support. 2018-07-19 20:22:21 -07:00
OswaldHurlem ff34c8c37d Mouse up/down events from entry_sdl.cpp incorrectly have mouse z (scroll_z) set to zero (#1404) 2018-06-06 21:40:18 -07:00
Branimir Karadžić 2bbc67e922 Cleanup. 2018-04-10 08:55:56 -07:00
Branimir Karadžić f92c6625d9 VK: Cleanup. 2018-04-09 21:09:52 -07:00
Branimir Karadžić 3272efe2f5 Cleanup. 2018-03-28 20:35:37 -07:00
Branimir Karadžić b08e985508 OSX: Fixed title bar. 2018-02-26 07:55:43 -08:00
Branimir Karadžić 3fbfd16f29 OSX: Fixed warnings. 2018-02-20 13:20:45 -08:00
Rico P 01e7b1ccf5 add missing return statement (#1335)
I had to fix this, because my linker was complaining
2018-02-16 08:48:27 -08:00
Johan Sköld 76442f2f29 Fixing macOS build. (#1324)
- Fixing compiler errors from C functions with missing argument lists.
- Silencing warning about -Wunused-but-set-variable being unknown.
- Silencing warnings about comma mis-use.
- Silencing warning about implicit cast from unsigned to int.
2018-01-30 21:47:27 -08:00
Branimir Karadžić 325dc2a145 Cleanup. 2018-01-25 21:46:35 -08:00
Branimir Karadžić 1a90c93458 Cleanup. 2018-01-17 21:05:14 -08:00
Branimir Karadžić 49a75f2fb1 bx math API cleanup. 2018-01-13 15:33:50 -08:00
Branimir Karadžić e38c7bfaec Updated embedded shaders. 2018-01-13 11:55:27 -08:00
XingYi Hu b2346a04c5 Fix OSX initial window size event. (#1311)
The height returned by contentRectForFrameRect is not exactly the same as the ENTRY_DEFAULT_HEIGHT if the screen size is not big enough.
For example, on my Mac, rect.height equals 702, which is 18 less than ENTRY_DEFAULT_HEIGHT(720).
This will cause the imgui’s cord system offset by 18, so even the cursor is not on the button, the imgui will still think the mouse is hover the button, also, the top of imgui’s window will also offset a little bit.
However, these symptom will gone when the window is resized.
In short, this fix unify the behavior of window size event in initial state with resize.
2018-01-09 09:53:50 -08:00
Branimir Karadžić 0093775508 texturev: Added support for drop file. 2018-01-04 13:05:36 -08:00
Branimir Karadžić 8c91699678 entry: Drop file event for SDL. 2018-01-03 22:49:10 -08:00
Branimir Karadžić d616ed345b entry: Drop file event for GLFW. 2018-01-03 21:58:37 -08:00
Branimir Karadžić 97e6c498a8 entry: Added drop file event WIP. 2018-01-03 21:37:42 -08:00
Branimir Karadžić 49b5c55610 Fixed SDL build. 2018-01-02 21:41:36 -08:00
Branimir Karadžić ed00c24f6f texturev: Allow arbitrary window size. 2018-01-02 19:15:04 -08:00
Branimir Karadžić f44c8e2b14 Happy New Year! 2018-01-01 11:16:06 -08:00
Branimir Karadžić 276bff9cb4 Cleanup. 2018-01-01 11:00:24 -08:00
Branimir Karadžić 1763179536 Fixed issue #1302. 2018-01-01 10:54:29 -08:00
Branimir Karadžić 963aa2cac9 D3D12 UWP fixes. 2017-12-16 19:01:56 -08:00
Branimir Karadžić 0a3637fa27 Cleanup. 2017-12-14 20:59:31 -08:00
Branimir Karadžić f7fea65bec Removed obsolete platforms. 2017-12-14 20:40:30 -08:00
Branimir Karadžić 88e0bab5a1 D3D11: Detect color spaces. 2017-12-05 17:31:07 -08:00
Branimir Karadžić 1ce463082b Fixed static init order issue. 2017-11-28 22:23:46 -08:00
Branimir Karadžić 7a1e4637e3 Cleanup. 2017-11-27 23:10:34 -08:00
Branimir Karadžić 899f72ae29 OSX: Fixed Key::Return. 2017-11-16 17:51:34 -08:00
Branimir Karadžić bd9c62c310 GLFW: Fixed build. 2017-11-15 20:20:19 -08:00
Branimir Karadžić e49a176d7e Cleanup. 2017-11-14 22:10:07 -08:00
Branimir Karadžić 05e550c2b2 Fixed build. 2017-11-04 15:49:02 -07:00
Branimir Karadžić 2d835155a9 Fixed build. 2017-11-04 15:25:11 -07:00
Branimir Karadžić ea7c59db33 Updated thread funcs to match bx. 2017-11-04 15:18:52 -07:00
Branimir Karadžić 88e8009b55 Cleanup. 2017-10-01 21:57:48 -07:00
Branimir Karadžić ed572fc5a6 Cleanup. 2017-09-30 16:25:11 -07:00
Branimir Karadžić b5af383cf8 Cleanup. 2017-09-23 16:27:16 -07:00
attilaz bc065cc4d0 Fix compilation on iOS (#1240) 2017-09-22 08:44:15 -07:00
Branimir Karadžić 965f8c91b2 Cleanup. 2017-09-15 20:04:31 -07:00
Libor Čapák f56687ee4b SDL_GameControllerAddMapping needs zero-terminated string (#1234) 2017-09-11 13:28:28 -07:00
attilaz 80a1006ac7 preserve window size when switching example (#1229)
I think this is more convenient on desktop, but is a must have on mobile where app is running in fullscreen and window size is set to screen size.
2017-09-01 08:01:47 -07:00