Commit Graph
204 Commits
Author SHA1 Message Date
Бранимир Караџић a95ddd1c0c Reemoved use of old LineReader. 2020-06-20 15:14:54 -07:00
Бранимир Караџић d86c16213e Cleanup. 2020-06-18 21:20:01 -07:00
Бранимир Караџић 2cbcb6ea90 RRenamed BX_CHECK to BX_ASSERT. 2020-06-16 10:06:18 -07:00
Бранимир Караџић 594be53891 Reverted #2021. 2020-05-12 07:11:01 -07:00
Hugo Amnov b62302631e Add Webgpu backend (#2132)
* WebGPU first draft (shaderc bin version 8)

* WebGPU scripts
2020-05-08 08:53:53 -07:00
Hugo Amnov b48b084d25 Vulkan cleanup for Webgpu (#2127)
* Harmonize and simplify Vulkan SPIRV bindings mappings

* Handle Vulkan V-flip properly

* Update Embedded shaders
2020-05-03 13:54:30 -07:00
kingscallop eaab1be079 Fix GpuShader5 extension on Intel and support 'bitsTo' functions (#2118)
GpuShader5 extension isn't supported on fragment shaders.
Bumps the GLSL version to support the 'bitsTo' functions when present on the shader.
2020-04-26 20:43:03 -07:00
GandGabriel f07a0f5179 Added support for the extension OES_EGL_image_external(_essl3) for GLES2/3 (#2021)
Co-authored-by: Gabriel <gabriel.sulka@visiarc.com>
2020-04-06 08:20:49 -07:00
Бранимир Караџић 82f56b5987 Happy New Year! 2020-01-14 21:37:06 -08:00
kingscallop 65303869ab Fixes shaderc texture array usage detection. 2019-09-01 15:06:20 -07:00
Бранимир Караџић 9009ba50ba Cleanup. 2019-08-15 21:55:09 -07:00
Бранимир Караџић 90e6afd47d shaderc: Cleanup. 2019-08-13 19:35:10 -07:00
Attila Kocsis e58a108387 Metal: Fix resource binding for latest spirv-cross
More info:

https://github.com/KhronosGroup/SPIRV-Cross/pull/1036
https://github.com/KhronosGroup/SPIRV-Cross/issues/1072
2019-08-10 09:32:16 -07:00
Бранимир Караџић 564f484ab7 shaderc: Split Metal and SPIRV compilers. 2019-08-03 08:52:14 -07:00
feserr 6d6f28b158 Show all profile modes in the usage of shaderc. 2019-04-17 09:59:18 +02:00
Branimir Karadžić 1b9dd14683 Fixed framebuffer RW. 2019-02-18 13:40:17 -08:00
Бранимир Караџић a69d2ed606 shaderc: Fixed GLSL/ESSL intepolator issue. 2019-02-13 14:53:13 -08:00
attilaz 5dba3a93af MSL vs/fs shaders use spirv-cross 2019-01-22 22:31:41 +01:00
Бранимир Караџић e105c88e55 Cleanup. 2019-01-18 18:07:29 -08:00
Nick Waanders cc08e0c662 Update shaderc.cpp
Fix for crash in release mode when compiling a shader with incorrect input attributes.
2019-01-16 13:27:35 -08:00
Бранимир Караџић 9d1590670e shaderc: Fixed metal interpolation qualifiers. 2019-01-15 19:01:18 -08:00
attilaz b9b58296c7 metal compute shader generation 2019-01-14 09:24:06 +01:00
Бранимир Караџић 3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Бранимир Караџић 3c8afe3b00 Cleanup. 2019-01-08 14:14:47 -08:00
Branimir Karadžić 85c3bedfee shaderc: Allow space as delimiter for in/out params. 2018-12-19 20:13:33 -08:00
Branimir Karadžić c5bec1ecb0 shaderc: Added input name validation to force proper attribute naming. 2018-12-17 20:47:11 -08:00
Branimir Karadžić d4d453a1dd Fixed shaderc. 2018-11-28 17:28:37 -08:00
Branimir Karadžić d4fef78240 Cleanup. 2018-11-27 18:14:29 -08:00
Branimir Karadžić 2a6436fbc5 Cleanup. 2018-11-02 17:18:22 -07:00
Branimir Karadžić 593269e1de shaderc: Fixed patching. 2018-10-30 15:04:17 -07:00
Branimir Karadžić 53dfd981da Replaced eolLF with normalizeEolLf. 2018-10-28 20:48:34 -07:00
Branimir Karadžić 1def5343e6 Replaced strmb with strFindBlock. 2018-10-28 16:58:46 -07:00
Branimir Karadžić 1eb853512e Cleanup. 2018-10-25 22:16:10 -07:00
Branimir Karadžić 72bf5f9870 Cleanup. 2018-10-22 18:08:01 -07:00
Branimir Karadžić 5579ac4686 Cleanup. 2018-10-21 20:33:29 -07:00
Branimir Karadžić 6bff345637 StringView cleanup. 2018-10-21 19:17:44 -07:00
Branimir Karadžić 623fd3cf0b shaderc: Added in/out hash. Fixed shader binary backward compatibility. 2018-10-12 16:41:26 -07:00
Branimir Karadžić 70c06f46c3 shaderc: Updated version. 2018-10-04 19:31:46 -07:00
Branimir Karadžić 29585d85ca Added numBackBuffers to initialization parameters. 2018-10-02 16:40:12 -07:00
Branimir Karadžić 50ab2b9f2b shaderc: Added keep-intermediate option. 2018-09-25 18:11:06 -07:00
attilaz 9f5bb14651 typo in usage? (#1500) 2018-09-24 11:07:32 -07:00
Branimir Karadžić 07d909b5f0 Fixed crash on NULL dereference. 2018-09-03 13:56:11 -07:00
Francis Hart 86f52812cd Fix issue with tab character in shaderc output (#1470)
When printing the binary representation of the converted shader, shaderc
also prints a comment with the ascii readable characters for each line.
For unprintable characters, it relies on isprint() to replace them with
the '.' character.

Under MSVC 2017, isprint() may incorrectly return true for the tab
character. This patch adds a WAR to explicitly test for tabs, to make
sure they get replaced with '.'.
2018-08-28 18:08:24 -07:00
Branimir Karadžić d2a3f6cf50 Cleanup. 2018-08-27 20:25:54 -07:00
Branimir Karadžić a167dcda12 Fixed gl_FrontFacing behavior. 2018-06-08 16:52:09 -07:00
Branimir Karadžić 76c19a7676 shaderc: Fixed issues with VFACE that cause X4576: Non system-generated input signature parameter... error 2018-06-05 17:41:10 -07:00
Branimir Karadžić 66cc9da65a Updated fcpp. 2018-04-24 20:07:38 -07:00
Branimir Karadžić fe1ecd20bf Cleanup. 2018-04-19 19:02:00 -07:00
Branimir Karadžić dcc559536a shaderc: GLSL patching. 2018-04-16 18:00:24 -07:00
Branimir Karadžić d8160075e8 shaderc: Flip gl_Position.y when building SPIR-V. 2018-04-12 19:54:19 -07:00