Commit Graph

9 Commits

Author SHA1 Message Date
Branimir Karadžić
b54610b562 Rebuilt shaders. (#3886) 2026-08-13 17:10:11 -07:00
Matthew
527397d502 Atmospheric sky example v1 (#3861)
* Implemented terrain heightmap loading.

* Textured the terrain in sky2.

* Atmosphere implementation.

* Terrain lit, aerial perspective implemented.

* Shadow mapping for the terrain.

* Implemented hex-tiling.

im tired

* Cleanup

* Fixed OpenGL sampler issue.

* Brought back overridden shaders.
2026-08-02 02:29:51 +00:00
Branimir Karadžić
3b47ef2560 Rebuilt shaders. (#3838) 2026-07-17 12:10:15 -07:00
Branimir Karadžić
a4555482f9 Increased number of texcoord attributes, increased instance data, added int32/uint32 vertex attributes. (#3832) 2026-07-14 05:15:13 +00:00
Branimir Karadžić
a62a6f008b Fixed indexed draw indirect with dynamic/transient index buffers. (#3813) 2026-07-06 21:45:53 +00:00
Branimir Karadžić
77603f3d34 28-wireframe: Built vertex pulling shaders. (#3786) 2026-06-26 00:28:13 -07:00
Branimir Karadžić
0b0ddb7f6b Added generate mips on frame buffer resolve. (#3664) 2026-04-17 05:04:57 +00:00
Branimir Karadžić
a7016487e5 Added 51-gpufont example. (#3641) 2026-03-23 02:34:05 +00:00
Branimir Karadžić
90d61887ac D3D11: Renamed dx11 to dxbc. (#3586) 2026-02-08 01:45:18 +00:00