Commit Graph
195 Commits
Author SHA1 Message Date
kingscallop 65303869ab Fixes shaderc texture array usage detection. 2019-09-01 15:06:20 -07:00
Бранимир Караџић 9009ba50ba Cleanup. 2019-08-15 21:55:09 -07:00
Бранимир Караџић 90e6afd47d shaderc: Cleanup. 2019-08-13 19:35:10 -07:00
Attila Kocsis e58a108387 Metal: Fix resource binding for latest spirv-cross
More info:

https://github.com/KhronosGroup/SPIRV-Cross/pull/1036
https://github.com/KhronosGroup/SPIRV-Cross/issues/1072
2019-08-10 09:32:16 -07:00
Бранимир Караџић 564f484ab7 shaderc: Split Metal and SPIRV compilers. 2019-08-03 08:52:14 -07:00
feserr 6d6f28b158 Show all profile modes in the usage of shaderc. 2019-04-17 09:59:18 +02:00
Branimir Karadžić 1b9dd14683 Fixed framebuffer RW. 2019-02-18 13:40:17 -08:00
Бранимир Караџић a69d2ed606 shaderc: Fixed GLSL/ESSL intepolator issue. 2019-02-13 14:53:13 -08:00
attilaz 5dba3a93af MSL vs/fs shaders use spirv-cross 2019-01-22 22:31:41 +01:00
Бранимир Караџић e105c88e55 Cleanup. 2019-01-18 18:07:29 -08:00
Nick Waanders cc08e0c662 Update shaderc.cpp
Fix for crash in release mode when compiling a shader with incorrect input attributes.
2019-01-16 13:27:35 -08:00
Бранимир Караџић 9d1590670e shaderc: Fixed metal interpolation qualifiers. 2019-01-15 19:01:18 -08:00
attilaz b9b58296c7 metal compute shader generation 2019-01-14 09:24:06 +01:00
Бранимир Караџић 3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Бранимир Караџић 3c8afe3b00 Cleanup. 2019-01-08 14:14:47 -08:00
Branimir Karadžić 85c3bedfee shaderc: Allow space as delimiter for in/out params. 2018-12-19 20:13:33 -08:00
Branimir Karadžić c5bec1ecb0 shaderc: Added input name validation to force proper attribute naming. 2018-12-17 20:47:11 -08:00
Branimir Karadžić d4d453a1dd Fixed shaderc. 2018-11-28 17:28:37 -08:00
Branimir Karadžić d4fef78240 Cleanup. 2018-11-27 18:14:29 -08:00
Branimir Karadžić 2a6436fbc5 Cleanup. 2018-11-02 17:18:22 -07:00
Branimir Karadžić 593269e1de shaderc: Fixed patching. 2018-10-30 15:04:17 -07:00
Branimir Karadžić 53dfd981da Replaced eolLF with normalizeEolLf. 2018-10-28 20:48:34 -07:00
Branimir Karadžić 1def5343e6 Replaced strmb with strFindBlock. 2018-10-28 16:58:46 -07:00
Branimir Karadžić 1eb853512e Cleanup. 2018-10-25 22:16:10 -07:00
Branimir Karadžić 72bf5f9870 Cleanup. 2018-10-22 18:08:01 -07:00
Branimir Karadžić 5579ac4686 Cleanup. 2018-10-21 20:33:29 -07:00
Branimir Karadžić 6bff345637 StringView cleanup. 2018-10-21 19:17:44 -07:00
Branimir Karadžić 623fd3cf0b shaderc: Added in/out hash. Fixed shader binary backward compatibility. 2018-10-12 16:41:26 -07:00
Branimir Karadžić 70c06f46c3 shaderc: Updated version. 2018-10-04 19:31:46 -07:00
Branimir Karadžić 29585d85ca Added numBackBuffers to initialization parameters. 2018-10-02 16:40:12 -07:00
Branimir Karadžić 50ab2b9f2b shaderc: Added keep-intermediate option. 2018-09-25 18:11:06 -07:00
attilaz 9f5bb14651 typo in usage? (#1500) 2018-09-24 11:07:32 -07:00
Branimir Karadžić 07d909b5f0 Fixed crash on NULL dereference. 2018-09-03 13:56:11 -07:00
Francis Hart 86f52812cd Fix issue with tab character in shaderc output (#1470)
When printing the binary representation of the converted shader, shaderc
also prints a comment with the ascii readable characters for each line.
For unprintable characters, it relies on isprint() to replace them with
the '.' character.

Under MSVC 2017, isprint() may incorrectly return true for the tab
character. This patch adds a WAR to explicitly test for tabs, to make
sure they get replaced with '.'.
2018-08-28 18:08:24 -07:00
Branimir Karadžić d2a3f6cf50 Cleanup. 2018-08-27 20:25:54 -07:00
Branimir Karadžić a167dcda12 Fixed gl_FrontFacing behavior. 2018-06-08 16:52:09 -07:00
Branimir Karadžić 76c19a7676 shaderc: Fixed issues with VFACE that cause X4576: Non system-generated input signature parameter... error 2018-06-05 17:41:10 -07:00
Branimir Karadžić 66cc9da65a Updated fcpp. 2018-04-24 20:07:38 -07:00
Branimir Karadžić fe1ecd20bf Cleanup. 2018-04-19 19:02:00 -07:00
Branimir Karadžić dcc559536a shaderc: GLSL patching. 2018-04-16 18:00:24 -07:00
Branimir Karadžić d8160075e8 shaderc: Flip gl_Position.y when building SPIR-V. 2018-04-12 19:54:19 -07:00
Branimir Karadžić ae8f21c467 SPIRV: Removed remap, and renamed gl_FragData_X_ to bgfx_FragDataX to workaround NV/VK driver bug. 2018-04-11 21:02:31 -07:00
Branimir Karadžić 8e6450de15 Updated ImGui. 2018-03-22 21:11:18 -07:00
Branimir Karadžić 9f0a889cca shaderc: Added GLES2 fallback for transpose. 2018-03-16 22:41:51 -07:00
Branimir Karadžić 52a5f630fd shaderc: Added command line info after preprocessing shader. 2018-03-16 18:15:16 -07:00
Branimir Karadžić f2e19da28a Cleanup. 2018-03-15 18:27:34 -07:00
Branimir Karadžić a2e553665c Cleanup. 2018-03-09 19:36:36 -08:00
Branimir Karadžić 954a2df953 Fixed GLSL intepolator qualifier. 2018-02-17 10:04:42 -08:00
Branimir Karadžić cf91b62542 shaderc: Allow passing CS buffers into all shader stages in GLSL. 2018-01-15 17:39:18 -08:00
Branimir Karadžić 052948f173 Cleanup. 2018-01-12 16:38:54 -08:00