luzpaz
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e7936efa6a
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Fix typos (#2839)
Found via `codespell -q 3 -S ./3rdparty,*.ttf -L attribut,ba,clude,conly,indext,inout,lod,nclude,retur,struc,unknwn,utput`
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2022-07-12 14:21:31 -07:00 |
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Бранимир Караџић
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aaba3b3a5e
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Cleanup.
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2022-06-20 04:39:25 -07:00 |
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SnapperTT
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498d0b6e54
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Update nanovg_bgfx.cpp (#2823)
Fix the transient vertex buffer's overflow assert being fired. Now if the tvb is overflowed a warning is emitted and the draw is skipped
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2022-06-20 04:37:59 -07:00 |
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Бранимир Караџић
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4581f14cd4
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Happy New Year!
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2022-01-15 11:59:06 -08:00 |
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Martijn Courteaux
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078666d373
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Allow to create a nvg texture from a BGFX texture. (#2548)
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2021-06-25 13:29:51 -07:00 |
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Branimir Karadžić
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f569fe32a6
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Rebuilt all embedded shaders.
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2021-06-06 14:51:46 -07:00 |
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Branimir Karadžić
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35b7bacfb9
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Rebuilt embedded shaders.
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2021-02-25 19:33:34 -08:00 |
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Бранимир Караџић
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af49c5d264
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Happy New Year!
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2021-01-14 15:53:49 -08:00 |
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MooZ
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d65dac2000
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Shaderc OpenGL fixes. (#2317)
* Reworked profile cli argument.
* Added missing GLSL profile.
* Fixed essl shader preambule.
* Fixed uniform "parsing" and hlsl profiles.
* Reworked hlsl profiles.
* Fixed missing extension for gl_FragDepth.
* Cleanup.
* Removed version preamble and reverted shadow samplers translation.
* Fixed HLSL profile tests.
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2020-12-28 11:24:49 -08:00 |
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Hugo Amnov
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b48b084d25
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Vulkan cleanup for Webgpu (#2127)
* Harmonize and simplify Vulkan SPIRV bindings mappings
* Handle Vulkan V-flip properly
* Update Embedded shaders
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2020-05-03 13:54:30 -07:00 |
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Бранимир Караџић
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b3d1460368
|
Cleanup.
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2020-04-10 21:11:18 -07:00 |
|
Бранимир Караџић
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82f56b5987
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Happy New Year!
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2020-01-14 21:37:06 -08:00 |
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Oliver Collyer
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aeb77dde38
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Overloaded nvgluCreateFramebuffer functions
Added overloaded nvgluCreateFramebuffer functions for creating a framebuffer that automatically mirrors the size of the back buffer
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2020-01-05 08:43:53 -08:00 |
|
Leandro Freire
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1db46f4fe6
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Rename variables and constants
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2019-08-17 12:32:16 -07:00 |
|
Leandro Freire
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855623e153
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Rename VertexDecl to VertexLayout
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2019-08-13 18:42:01 -07:00 |
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Бранимир Караџић
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73362c3989
|
Rebuilt shaders.
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2019-08-10 10:26:00 -07:00 |
|
Martijn Courteaux
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6c6f43cff0
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Fixed gather after cleanup in 49bd00e.
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2019-08-04 16:58:25 -07:00 |
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Branimir Karadžić
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b0f0514f86
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Rebuilt embedded shaders.
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2019-01-22 21:02:34 -08:00 |
|
Бранимир Караџић
|
3f3a9450ba
|
Happy New Year!
|
2019-01-13 17:13:25 -08:00 |
|
Бранимир Караџић
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a54f8a3f81
|
Renamed UniformType enum Int1 to Sampler.
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2019-01-11 14:14:17 -08:00 |
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Mathieu-Andre Chiasson
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5be52bb925
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upgraded nanovg to the latest.
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2018-12-27 21:52:01 -05:00 |
|
Branimir Karadžić
|
83b1ece243
|
Rebuilt shaders.
|
2018-09-19 20:35:53 -07:00 |
|
Branimir Karadžić
|
4433b5bcdc
|
Separating sampler flags from texture creation flags.
|
2018-08-20 17:12:26 -07:00 |
|
Branimir Karadžić
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0c405fc256
|
shaderc: Fixed SPIRV uniform offsets.
|
2018-04-14 10:30:00 -07:00 |
|
Branimir Karadžić
|
45918a4e81
|
Updated shaders.
|
2018-04-12 20:45:33 -07:00 |
|
Branimir Karadžić
|
ab46f3f353
|
Rebuild embedded shaders.
|
2018-04-11 21:14:22 -07:00 |
|
Branimir Karadžić
|
5ecd605107
|
Updated shaders.
|
2018-03-17 21:56:54 -07:00 |
|
Branimir Karadžić
|
b4229e4a17
|
Cleanup.
|
2018-03-01 17:30:28 -08:00 |
|
Branimir Karadžić
|
15485134f7
|
Updated nanovg.
|
2018-03-01 09:05:54 -08:00 |
|
Branimir Karadžić
|
584b8b34f0
|
Added support for independent RGB channel write control.
|
2018-02-13 12:35:23 -08:00 |
|
Branimir Karadžić
|
e38c7bfaec
|
Updated embedded shaders.
|
2018-01-13 11:55:27 -08:00 |
|
Branimir Karadžić
|
f44c8e2b14
|
Happy New Year!
|
2018-01-01 11:16:06 -08:00 |
|
Branimir Karadžić
|
f88c44a835
|
Cleanup.
|
2017-11-28 08:44:47 -08:00 |
|
Branimir Karadžić
|
e7bcae2dfd
|
Cleanup.
|
2017-11-27 19:44:27 -08:00 |
|
Branimir Karadžić
|
c6e5062067
|
Rebuilt shaders.
|
2017-10-01 23:08:08 -07:00 |
|
Branimir Karadžić
|
6dabea4ddc
|
Updated embedded shaders.
|
2017-09-01 21:28:21 -07:00 |
|
Branimir Karadžić
|
7c9b2b7257
|
API change: Simplified destroy functions to use overload resolution.
|
2017-07-17 22:29:43 -07:00 |
|
Branimir Karadžić
|
3e212b519f
|
Moving code around and renaming files.
|
2017-07-15 21:01:08 -07:00 |
|
Branimir Karadžić
|
236ef4b875
|
Fixed shader binary truncation. Issue #1170.
|
2017-06-20 20:34:41 -07:00 |
|
Branimir Karadžić
|
6910ddba9e
|
WIP: Adding more sort key modes.
|
2017-06-14 18:10:42 -07:00 |
|
Branimir Karadžić
|
6a6c5e3af9
|
Cleanup.
|
2017-06-10 22:31:59 -07:00 |
|
Branimir Karadžić
|
07d799f72e
|
Renamed constants to new style.
|
2017-06-09 21:57:08 -07:00 |
|
Olli Wang
|
ed99f83093
|
Fixes texture format for NanoVG framebuffer. (#1147)
* Fixes pixel format for iOS.
* Fixes texture format of nanovg framebuffer.
|
2017-06-04 09:53:19 -07:00 |
|
Branimir Karadžić
|
c0f37bc121
|
Fixed #1136 premultiplied alpha.
|
2017-05-24 21:15:08 -07:00 |
|
Branimir Karadžić
|
54411a2b5d
|
Fixed issue #1136 cont.
|
2017-05-24 08:55:45 -07:00 |
|
Branimir Karadžić
|
1e3f8e2965
|
Fixed issue #1136.
|
2017-05-20 17:15:19 -07:00 |
|
Branimir Karadžić
|
68c6b46a65
|
Exposed vertex stream argument to API.
|
2017-05-14 11:48:59 -07:00 |
|
Branimir Karadžić
|
c689fa3498
|
Cleanup.
|
2017-04-20 22:12:41 -07:00 |
|
Branimir Karadžić
|
9128c4f374
|
Fixed NanoVG.
|
2017-04-12 20:53:58 -07:00 |
|
Branimir Karadžić
|
610055fbb0
|
Rebuilt shaders, removed unused shaders.
|
2017-04-11 19:46:40 -07:00 |
|