Commit Graph
3221 Commits
Author SHA1 Message Date
Branimir Karadžić 6fd77942ac Cleanup. 2016-02-21 22:33:42 -08:00
Branimir Karadžić dc46b1a36b Cleanup. 2016-02-21 13:59:38 -08:00
Jonathan Young 707498637f Enable GL R8I and R8UI texture formats. 2016-02-21 20:35:40 +10:00
Branimir Karadžić e36ccbc1ce Cleanup. 2016-02-20 19:18:51 -08:00
Branimir Karadžić 1b89cbe5f1 Cleanup. 2016-02-20 14:49:22 -08:00
Jean-François Verdon b77196bd1d '_generateMips' is a better name for function's 'imageAlloc' parameter 2016-02-20 11:54:11 +01:00
Jean-François Verdon 1582a3f18c '_mips' is a pre-defined macro on android-mips platform, changing function parameter name to '_numMips' 2016-02-20 11:44:48 +01:00
Branimir Karadžić 18c023a01a Cleanup. 2016-02-19 08:34:50 -08:00
Branimir Karadžić 13a95332d9 Cleanup. 2016-02-18 16:52:58 -08:00
Branimir Karadžić 4e4af5983a D3D9: Fixed cubemap framebuffer. 2016-02-18 13:11:52 -08:00
Branimir Karadžić 051164a091 Bail out if only one renderer is present, but fails to initialize. 2016-02-17 10:06:47 -08:00
Branimir Karadžić b2405e5221 Cleanup. 2016-02-16 20:38:59 -08:00
Branimir Karadžić d7c679fc44 Cleanup. 2016-02-15 18:47:04 -08:00
Branimir Karadžić 459e211a26 Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
Miodrag Milanovic c0275c3a77 SteamLink support 2016-02-15 19:45:58 +01:00
Branimir Karadžić 2cefa31f4f Cleanup. 2016-02-14 17:34:29 -08:00
Branimir Karadžić 1f6d0e8c0a Added ability to select cubemap face for framebuffer attachments. PR#679. 2016-02-14 11:51:48 -08:00
Branimir Karadžić d97863468b Cleanup. 2016-02-11 20:40:16 -08:00
Branimir Karadžić 4a6c2b286c Fixed compile warning. 2016-02-08 10:58:21 -08:00
Branimir Karadžić d65ce46ca0 GL: Check sampler object support. 2016-02-08 08:58:16 -08:00
Branimir Karadžić c9d8b03fa6 D3D11: Moved view state back to stack. 2016-02-07 19:01:30 -08:00
Branimir Karadžić a42cba815c Added checks for OOB transform cache access. 2016-02-07 18:44:51 -08:00
Branimir Karadžić 831dfcf9dd Cleanup. 2016-02-06 14:31:14 -08:00
Branimir Karadžić 0ed78a0753 Cleanup. 2016-02-06 13:42:27 -08:00
Branimir Karadžić cf6ccace77 Texture override internal now returns 0 to signal that internal texture is not yet created. 2016-02-05 18:41:01 -08:00
Branimir Karadžić 016bfc4290 Improved reader/writer error handling. 2016-01-31 16:00:02 -08:00
Branimir Karadžić 8ab0a4eea5 Cleanup. 2016-01-27 14:50:57 -08:00
Branimir Karadžić c091ddfc05 SortKey: Added configurable depth and sequence masks. 2016-01-26 19:24:30 -08:00
Branimir Karadžić d3fed15577 Updated comment. 2016-01-26 09:32:26 -08:00
Branimir Karadžić 98e7cd542c DXBC: Removed use of bx::CrtAllocator. 2016-01-25 09:30:14 -08:00
Branimir Karadžić d67a1eefa9 Fixed OSX build. 2016-01-20 21:01:53 -08:00
Branimir Karadžić cc205ee0d5 Cleanup. 2016-01-20 19:27:48 -08:00
Branimir Karadžić c47216a32c Merge pull request #659 from lunkhound/d3d-proj-fix
removed z coord adjustment in shadow2D() shader builtin for HLSL
2016-01-18 19:01:53 -08:00
Branimir Karadžić 445ac92eff Added ability to create texture for external use. 2016-01-18 17:29:53 -08:00
Branimir Karadžić da38788fb1 Cleanup. 2016-01-18 15:20:19 -08:00
Lunkhound 6f9a9278ec removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
Branimir Karadžić ec5333e69d Fixed Metal. 2016-01-17 20:53:08 -08:00
Branimir Karadžić 07e65283b0 Adding ability to pass texture created outside of bgfx. 2016-01-17 20:33:39 -08:00
Branimir Karadžić 86a38a0160 SteamLink defines. 2016-01-16 00:11:38 -08:00
Branimir Karadžić 42a8fdd95d Cleanup. 2016-01-15 21:59:02 -08:00
Branimir Karadžić 5e061f4395 Cleanup. 2016-01-14 23:47:56 -08:00
Daniele Bartolini 7d425cd2d4 Fixed issue #652 2016-01-15 08:28:36 +01:00
Branimir Karadžić 0e17ac6270 Cleanup. 2016-01-14 11:43:31 -08:00
Branimir Karadžić 203991b248 Cleanup. 2016-01-13 21:54:44 -08:00
Branimir Karadžić 72be9be87d Added ability to expose internal data (D3D device/GL context). 2016-01-13 21:18:59 -08:00
Branimir Karadžić fbace33048 Renamed BGFX_TEXTURE_RT_BUFFER_ONLY to more descriptive BGFX_TEXTURE_RT_WRITE_ONLY. 2016-01-12 17:11:16 -08:00
Branimir Karadžić 96d5da63ab D3D11: Added check when blitting between depth stencil surfaces. 2016-01-12 14:26:52 -08:00
Branimir Karadžić 08a31297d5 Merge branch 'dev' 2016-01-11 20:56:06 -08:00
Branimir Karadžić 39d6e1850f Fixed RGB9E5 encoding/decoding. 2016-01-11 20:38:12 -08:00
Branimir Karadžić 193643a1f3 GL: Added missing GL ids. 2016-01-11 15:11:35 -08:00