Branimir Karadžić
f671eb83bf
Removed bgfx/platform.h ( #3761 )
2026-06-16 04:10:12 +00:00
Branimir Karadžić
4f1930a87b
Fixed bad merge. ( #3757 )
2026-06-13 23:59:30 -07:00
Branimir Karadžić
d5ea625272
Added video decoder support. ( #3756 )
2026-06-14 06:49:15 +00:00
Branimir Karadžić
e92490c3f7
Added _layer parameter to bgfx::readTexture for texture array/cubemap readback. Closes #3235 . ( #3737 )
2026-06-07 09:22:37 -07:00
Branimir Karadžić
11151de78d
Added setTexture view API. ( #3728 )
2026-06-06 17:34:02 +00:00
Jaziel Guerrero
0d4141d03a
Updated C3 binding script to generate C3 binding based on C3 v0.8.0 ( #3720 )
2026-05-28 20:38:35 -07:00
Branimir Karadžić
f3ad0e91af
Removed bgfx::weldVertices. ( #3659 )
2026-04-13 01:30:57 +00:00
Branimir Karadžić
a73c12db8f
Added bgfx::AttribType::Int8/Uint16. ( #3626 )
2026-03-09 06:13:51 +00:00
Branimir Karadžić
2721c747ae
Added BGFX_FRAME_FLUSH. ( #3623 )
2026-03-07 04:50:46 +00:00
Branimir Karadžić
298f5b0202
Improved docs on bgfx::begin/end. ( #3621 )
2026-03-06 05:37:34 +00:00
Branimir Karadžić
de17eda241
Improved documentation. Added IDL docs. ( #3619 )
2026-03-05 06:55:05 +00:00
Branimir Karadžić
0b1c1ecaca
IDL: Generate C++ header. ( #3616 )
2026-03-01 00:23:13 +00:00
Branimir Karadžić
0c45d90ca7
Updated bindings. ( #3615 )
2026-02-28 23:35:50 +00:00
Branimir Karadžić
874a013bf0
Updated bindings. ( #3611 )
2026-02-28 08:10:19 +00:00
Branimir Karadžić
91814c9729
Added flag for texture formats that can be used as back-buffer format. ( #3605 )
2026-02-22 02:44:26 +00:00
Branimir Karadžić
856208328c
Use back buffer format when capturing screen shot. ( #3603 )
2026-02-20 00:46:41 +00:00
Branimir Karadžić
c85fa25266
Added BGFX_FRAME_* flags to add ability to discard all draw calls. ( #3599 )
2026-02-19 01:42:31 +00:00
Branimir Karadžić
40e614c45d
Added external texture parameter. ( #3596 )
...
* Added external texture parameter.
* Use uint64_t instead of uintptr_t for external texture because VkImage is always 64-bit.
2026-02-18 20:12:37 +00:00
Branimir Karadžić
90d61887ac
D3D11: Renamed dx11 to dxbc. ( #3586 )
2026-02-08 01:45:18 +00:00
Branimir Karadžić
33541e4bab
D3D12: Added DXIL support. ( #3558 )
...
* Added DXIL support.
* Fixed Linux build.
* Fixed mingw build.
* Fixed build.
2026-01-20 01:43:31 +00:00
Branimir Karadžić
4baed6e076
Happy New Year! ( #3550 )
2026-01-14 16:26:51 +00:00
Branimir Karadžić
868c66e1ed
Added WebGPU. ( #3544 )
2026-01-10 04:09:39 +00:00
Branimir Karadžić
1c08bab55a
shaderc: Add WGSL support. ( #3542 )
2026-01-10 02:41:05 +00:00
Бранимир Караџић
3034814424
Make embedded shader support configurable via build options.
2025-12-27 12:14:48 -08:00
Branimir Karadžić
241e9c3330
Added Init.fallback option. Cleanup. ( #3522 )
2025-12-24 04:29:32 +00:00
Branimir Karadžić
587518dc5e
Fixed IDL. ( #3495 )
2025-11-13 15:39:39 +00:00
Branimir Karadžić
9e8ecf4af4
Added EAC texture formats. ( #3487 )
2025-11-11 08:39:24 -08:00
Branimir Karadžić
35911ac2d9
Added uniform frequency. ( #3485 )
...
* Added uniform frequency.
* Cleanup.
* Cleanup.
2025-11-10 23:41:33 +00:00
Бранимир Караџић
eba2137e4c
Cleanup.
2025-11-07 08:06:53 -08:00
Бранимир Караџић
358223c63e
Added variable rate shading.
2025-11-06 17:21:53 -08:00
Бранимир Караџић
f51e393d7b
Cleanup.
2025-10-31 08:50:20 -07:00
Бранимир Караџић
c9bcbe62d4
Fixed IDL typo.
2025-10-29 21:55:57 -07:00
Branimir Karadžić
16cf4f8683
Added ability to configure minimum uniform buffer size.
2025-10-29 16:06:17 -07:00
Бранимир Караџић
959cab248e
Added ability to configure backbuffer depth/stencil.
2025-10-29 12:10:41 -07:00
Бранимир Караџић
86036d7262
Cleanup.
2025-10-25 22:19:20 -07:00
Бранимир Караџић
cd3749dac9
Cleanup.
2025-10-25 22:18:15 -07:00
Gary Hsu
e7c2c69edb
Add optional layerIndex argument to overrideInternal ( #3477 )
...
* Add optional layerIndex argument to overrideInternal
* Run genie idl
2025-10-26 05:12:34 +00:00
Бранимир Караџић
27ce54a1e4
Regenerated bindings from IDL.
2025-04-11 16:55:59 -07:00
Luigi Malomo
c8f237a39b
Add u_invModelView uniform to shader and documentation ( #3421 )
2025-04-11 23:54:42 +00:00
Бранимир Караџић
860bafb23f
Happy New Year!
2025-01-13 15:45:40 -08:00
Бранимир Караџић
a37185e678
Updated bindings.
2024-12-09 22:03:37 -08:00
Aaron Franke
40961806bd
Format files to remove trailing spaces ( #3384 )
2024-12-09 22:01:16 -08:00
luzpaz
e9c9d711d7
Fix various typos ( #3377 )
...
Found via `codespell -q 3 -S "./3rdparty,*.ttf,*.bin,./examples/common/imgui,./examples/common/font" -L attribut,ba,clude,conly,constan,espace,hashin,indext,inout,lod,nclude,retur,ser,sroll,struc,te,truct,unknwn,usin,utput,varyin`
2024-11-16 08:03:12 -08:00
Бранимир Караџић
fe41532c40
Fixed IDL, added C++ IDL template.
2024-11-12 20:19:52 -08:00
Sim Saëns
0de1f036d8
Fixed Doxygen warnings ( #3330 )
2024-07-28 04:17:56 -07:00
Бранимир Караџић
2529e1abc7
Sorted caps.
2024-06-28 08:16:09 -07:00
Daniel Kalmar
14750e1392
Minimal changes for Vulkan support on NX. ( #3317 )
2024-06-25 07:19:59 -07:00
Бранимир Караџић
d9c74e9412
Removed bx.h dependency for embedded shader.
2024-06-16 09:41:16 -07:00
Oskar Kwaśniewski
3195593d8d
feat: base visionOS bgfx implementation ( #3289 )
...
Co-authored-by: mani3xis <mariusz.pas+dev@protonmail.com >
fix: properly set storageMode
cleanup: remove unused variables
fix crash while releasing m_drawable on visionOS
fix: remove unused timing variable
fix: file name cases, cleanup
feat: integrate visionOS into bgfx examples
2024-06-03 08:14:53 -07:00
kschoice-fr
2dfc9d14b6
Changes to API reference ( #3286 )
...
* Update bgfx.rst
Added Texture Flags BGFX_TEXTURE_* in Textures section under TextureFormat
* Update bgfx.h
Added a specific mention that Texture creation BGFX_TEXTURE_* flags can be used, in both relevant createFrameBuffer prototypes
2024-05-04 23:52:43 -07:00