mirror of
https://github.com/bkaradzic/bgfx.git
synced 2026-06-08 03:13:52 +00:00
240 lines
7.5 KiB
YAML
240 lines
7.5 KiB
YAML
name: CI
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concurrency:
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group: ${{ github.ref }}
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cancel-in-progress: true
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on:
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push:
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pull_request:
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jobs:
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msvc:
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strategy:
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fail-fast: true
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matrix:
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include: [
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{ config: Debug, platform: x64, bindir: 'win64_vs2022', genie-action: 'vs2022', solution-ext: 'sln' },
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{ config: Release, platform: x64, bindir: 'win64_vs2022', genie-action: 'vs2022', solution-ext: 'sln' },
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]
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name: msvc-${{ matrix.config }}-${{ matrix.platform }}
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runs-on: windows-latest
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steps:
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- name: Checkout bgfx
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uses: actions/checkout@v6
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with:
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path: bgfx
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- name: Checkout bx
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bx
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path: bx
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- name: Checkout bimg
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bimg
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path: bimg
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- name: Prepare
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uses: microsoft/setup-msbuild@v2
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- name: Build
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shell: cmd
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run: |
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cd bgfx
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..\bx\tools\bin\windows\genie.exe --with-tools --with-combined-examples --with-shared-lib ${{ matrix.genie-action }}
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msbuild ".build/projects/${{ matrix.genie-action }}/bgfx.${{ matrix.solution-ext }}" /m /v:minimal /p:Configuration=${{ matrix.config }} /p:Platform=${{ matrix.platform }}
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- name: Check
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shell: cmd
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run: |
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cd bgfx
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".build\${{ matrix.bindir }}\bin\geometryc${{ matrix.config }}.exe" --version
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".build\${{ matrix.bindir }}\bin\shaderc${{ matrix.config }}.exe" --version
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".build\${{ matrix.bindir }}\bin\texturec${{ matrix.config }}.exe" --version
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mingw:
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strategy:
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fail-fast: true
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matrix:
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include: [
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{ msystem: MINGW64, project: 'mingw-gcc', bindir: 'win64_mingw-gcc' },
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{ msystem: CLANG64, project: 'mingw-clang', bindir: 'win64_mingw-clang' },
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]
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name: mingw-${{ matrix.msystem }}
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runs-on: windows-2022
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steps:
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- name: Checkout bgfx
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uses: actions/checkout@v6
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with:
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path: bgfx
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- name: Checkout bx
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bx
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path: bx
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- name: Checkout bimg
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bimg
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path: bimg
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- name: Prepare
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uses: msys2/setup-msys2@v2
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with:
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msystem: ${{ matrix.msystem }}
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update: true
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install: make
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pacboy: cc:p
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- name: Build
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shell: msys2 {0}
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run: |
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cd bgfx
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make ${{ matrix.project }}-release64 -j$(nproc) AR=ar CC=cc CXX=c++ MINGW=$MINGW_PREFIX
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- name: Check
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shell: cmd
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run: |
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cd bgfx
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".build\${{ matrix.bindir }}\bin\geometrycRelease.exe" --version
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".build\${{ matrix.bindir }}\bin\shadercRelease.exe" --version
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".build\${{ matrix.bindir }}\bin\texturecRelease.exe" --version
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linux:
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strategy:
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fail-fast: true
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matrix:
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include: [
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{ compiler: gcc, config: debug, binsuffix: Debug, bindir: linux64_gcc },
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{ compiler: gcc, config: release, binsuffix: Release, bindir: linux64_gcc },
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{ compiler: clang, config: debug, binsuffix: Debug, bindir: linux64_clang },
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{ compiler: clang, config: release, binsuffix: Release, bindir: linux64_clang },
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]
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name: linux-${{ matrix.compiler }}-${{ matrix.config }}64
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runs-on: ubuntu-24.04
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steps:
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- name: Checkout bgfx
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uses: actions/checkout@v6
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with:
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path: bgfx
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- name: Checkout bx
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bx
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path: bx
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- name: Checkout bimg
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bimg
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path: bimg
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- name: Build
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run: |
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sudo apt install libgl-dev
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cd bgfx
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make -j$(nproc) linux-${{ matrix.compiler }}-${{ matrix.config }}64
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- name: Check
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run: |
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cd bgfx
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".build/${{ matrix.bindir }}/bin/geometryc${{ matrix.binsuffix }}" --version
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".build/${{ matrix.bindir }}/bin/shaderc${{ matrix.binsuffix }}" --version
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".build/${{ matrix.bindir }}/bin/texturec${{ matrix.binsuffix }}" --version
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osx:
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strategy:
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fail-fast: true
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matrix:
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include: [
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{ runs-on: macos-13, arch: osx-x64, bindir: osx-x64, config: debug, binsuffix: Debug },
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{ runs-on: macos-13, arch: osx-x64, bindir: osx-x64, config: release, binsuffix: Release },
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{ runs-on: macos-14, arch: osx-arm64, bindir: osx-arm64, config: debug, binsuffix: Debug },
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{ runs-on: macos-14, arch: osx-arm64, bindir: osx-arm64, config: release, binsuffix: Release },
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]
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name: osx-${{ matrix.arch }}-${{ matrix.config }}
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runs-on: ${{ matrix.runs-on }}
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steps:
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- name: Checkout bgfx
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uses: actions/checkout@v6
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with:
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path: bgfx
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- name: Checkout bx
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bx
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path: bx
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- name: Checkout bimg
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bimg
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path: bimg
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- name: Build
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run: |
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cd bgfx
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make -j$(sysctl -n hw.physicalcpu) ${{ matrix.arch }}-${{ matrix.config }}
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- name: Check
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run: |
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cd bgfx
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".build/${{ matrix.bindir }}/bin/geometryc${{ matrix.binsuffix }}" --version
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".build/${{ matrix.bindir }}/bin/shaderc${{ matrix.binsuffix }}" --version
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".build/${{ matrix.bindir }}/bin/texturec${{ matrix.binsuffix }}" --version
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android:
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strategy:
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fail-fast: true
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matrix:
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include: [
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{ project: android-arm, bindir: android-arm },
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{ project: android-arm64, bindir: android-arm64 },
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]
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name: ${{ matrix.project }}
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runs-on: ubuntu-24.04
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steps:
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- name: Checkout bgfx
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uses: actions/checkout@v6
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with:
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path: bgfx
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- name: Checkout bx
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bx
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path: bx
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- name: Checkout bimg
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bimg
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path: bimg
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- uses: nttld/setup-ndk@v1
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id: setup-ndk
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with:
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ndk-version: r27c
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- name: Build
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env:
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ANDROID_NDK_ROOT: ${{ steps.setup-ndk.outputs.ndk-path }}
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ANDROID_NDK_ARM: ${{ steps.setup-ndk.outputs.ndk-path }}
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ANDROID_NDK_ARM64: ${{ steps.setup-ndk.outputs.ndk-path }}
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run: |
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cd bgfx
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make -j$(nproc) ${{ matrix.project }}-release
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emscripten:
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strategy:
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fail-fast: true
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matrix:
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include: [
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{ config: debug, binsuffix: Debug },
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{ config: release, binsuffix: Release },
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]
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name: wasm-${{ matrix.config }}
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runs-on: ubuntu-24.04
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steps:
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- name: Checkout bgfx
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uses: actions/checkout@v6
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with:
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path: bgfx
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- name: Checkout bx
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bx
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path: bx
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- name: Checkout bimg
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uses: actions/checkout@v6
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with:
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repository: bkaradzic/bimg
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path: bimg
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- uses: mymindstorm/setup-emsdk@v14
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with:
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version: 5.0.2
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- name: Build
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run: |
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cd bgfx
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make -j$(nproc) wasm-${{ matrix.config }} EMSCRIPTEN=$EMSDK/upstream/emscripten
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