Files
bgfx/.github/workflows/main.yml
2026-05-03 18:39:29 -07:00

240 lines
7.5 KiB
YAML

name: CI
concurrency:
group: ${{ github.ref }}
cancel-in-progress: true
on:
push:
pull_request:
jobs:
msvc:
strategy:
fail-fast: true
matrix:
include: [
{ config: Debug, platform: x64, bindir: 'win64_vs2022', genie-action: 'vs2022', solution-ext: 'sln' },
{ config: Release, platform: x64, bindir: 'win64_vs2022', genie-action: 'vs2022', solution-ext: 'sln' },
]
name: msvc-${{ matrix.config }}-${{ matrix.platform }}
runs-on: windows-latest
steps:
- name: Checkout bgfx
uses: actions/checkout@v6
with:
path: bgfx
- name: Checkout bx
uses: actions/checkout@v6
with:
repository: bkaradzic/bx
path: bx
- name: Checkout bimg
uses: actions/checkout@v6
with:
repository: bkaradzic/bimg
path: bimg
- name: Prepare
uses: microsoft/setup-msbuild@v2
- name: Build
shell: cmd
run: |
cd bgfx
..\bx\tools\bin\windows\genie.exe --with-tools --with-combined-examples --with-shared-lib ${{ matrix.genie-action }}
msbuild ".build/projects/${{ matrix.genie-action }}/bgfx.${{ matrix.solution-ext }}" /m /v:minimal /p:Configuration=${{ matrix.config }} /p:Platform=${{ matrix.platform }}
- name: Check
shell: cmd
run: |
cd bgfx
".build\${{ matrix.bindir }}\bin\geometryc${{ matrix.config }}.exe" --version
".build\${{ matrix.bindir }}\bin\shaderc${{ matrix.config }}.exe" --version
".build\${{ matrix.bindir }}\bin\texturec${{ matrix.config }}.exe" --version
mingw:
strategy:
fail-fast: true
matrix:
include: [
{ msystem: MINGW64, project: 'mingw-gcc', bindir: 'win64_mingw-gcc' },
{ msystem: CLANG64, project: 'mingw-clang', bindir: 'win64_mingw-clang' },
]
name: mingw-${{ matrix.msystem }}
runs-on: windows-2022
steps:
- name: Checkout bgfx
uses: actions/checkout@v6
with:
path: bgfx
- name: Checkout bx
uses: actions/checkout@v6
with:
repository: bkaradzic/bx
path: bx
- name: Checkout bimg
uses: actions/checkout@v6
with:
repository: bkaradzic/bimg
path: bimg
- name: Prepare
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.msystem }}
update: true
install: make
pacboy: cc:p
- name: Build
shell: msys2 {0}
run: |
cd bgfx
make ${{ matrix.project }}-release64 -j$(nproc) AR=ar CC=cc CXX=c++ MINGW=$MINGW_PREFIX
- name: Check
shell: cmd
run: |
cd bgfx
".build\${{ matrix.bindir }}\bin\geometrycRelease.exe" --version
".build\${{ matrix.bindir }}\bin\shadercRelease.exe" --version
".build\${{ matrix.bindir }}\bin\texturecRelease.exe" --version
linux:
strategy:
fail-fast: true
matrix:
include: [
{ compiler: gcc, config: debug, binsuffix: Debug, bindir: linux64_gcc },
{ compiler: gcc, config: release, binsuffix: Release, bindir: linux64_gcc },
{ compiler: clang, config: debug, binsuffix: Debug, bindir: linux64_clang },
{ compiler: clang, config: release, binsuffix: Release, bindir: linux64_clang },
]
name: linux-${{ matrix.compiler }}-${{ matrix.config }}64
runs-on: ubuntu-24.04
steps:
- name: Checkout bgfx
uses: actions/checkout@v6
with:
path: bgfx
- name: Checkout bx
uses: actions/checkout@v6
with:
repository: bkaradzic/bx
path: bx
- name: Checkout bimg
uses: actions/checkout@v6
with:
repository: bkaradzic/bimg
path: bimg
- name: Build
run: |
sudo apt install libgl-dev
cd bgfx
make -j$(nproc) linux-${{ matrix.compiler }}-${{ matrix.config }}64
- name: Check
run: |
cd bgfx
".build/${{ matrix.bindir }}/bin/geometryc${{ matrix.binsuffix }}" --version
".build/${{ matrix.bindir }}/bin/shaderc${{ matrix.binsuffix }}" --version
".build/${{ matrix.bindir }}/bin/texturec${{ matrix.binsuffix }}" --version
osx:
strategy:
fail-fast: true
matrix:
include: [
{ runs-on: macos-13, arch: osx-x64, bindir: osx-x64, config: debug, binsuffix: Debug },
{ runs-on: macos-13, arch: osx-x64, bindir: osx-x64, config: release, binsuffix: Release },
{ runs-on: macos-14, arch: osx-arm64, bindir: osx-arm64, config: debug, binsuffix: Debug },
{ runs-on: macos-14, arch: osx-arm64, bindir: osx-arm64, config: release, binsuffix: Release },
]
name: osx-${{ matrix.arch }}-${{ matrix.config }}
runs-on: ${{ matrix.runs-on }}
steps:
- name: Checkout bgfx
uses: actions/checkout@v6
with:
path: bgfx
- name: Checkout bx
uses: actions/checkout@v6
with:
repository: bkaradzic/bx
path: bx
- name: Checkout bimg
uses: actions/checkout@v6
with:
repository: bkaradzic/bimg
path: bimg
- name: Build
run: |
cd bgfx
make -j$(sysctl -n hw.physicalcpu) ${{ matrix.arch }}-${{ matrix.config }}
- name: Check
run: |
cd bgfx
".build/${{ matrix.bindir }}/bin/geometryc${{ matrix.binsuffix }}" --version
".build/${{ matrix.bindir }}/bin/shaderc${{ matrix.binsuffix }}" --version
".build/${{ matrix.bindir }}/bin/texturec${{ matrix.binsuffix }}" --version
android:
strategy:
fail-fast: true
matrix:
include: [
{ project: android-arm, bindir: android-arm },
{ project: android-arm64, bindir: android-arm64 },
]
name: ${{ matrix.project }}
runs-on: ubuntu-24.04
steps:
- name: Checkout bgfx
uses: actions/checkout@v6
with:
path: bgfx
- name: Checkout bx
uses: actions/checkout@v6
with:
repository: bkaradzic/bx
path: bx
- name: Checkout bimg
uses: actions/checkout@v6
with:
repository: bkaradzic/bimg
path: bimg
- uses: nttld/setup-ndk@v1
id: setup-ndk
with:
ndk-version: r27c
- name: Build
env:
ANDROID_NDK_ROOT: ${{ steps.setup-ndk.outputs.ndk-path }}
ANDROID_NDK_ARM: ${{ steps.setup-ndk.outputs.ndk-path }}
ANDROID_NDK_ARM64: ${{ steps.setup-ndk.outputs.ndk-path }}
run: |
cd bgfx
make -j$(nproc) ${{ matrix.project }}-release
emscripten:
strategy:
fail-fast: true
matrix:
include: [
{ config: debug, binsuffix: Debug },
{ config: release, binsuffix: Release },
]
name: wasm-${{ matrix.config }}
runs-on: ubuntu-24.04
steps:
- name: Checkout bgfx
uses: actions/checkout@v6
with:
path: bgfx
- name: Checkout bx
uses: actions/checkout@v6
with:
repository: bkaradzic/bx
path: bx
- name: Checkout bimg
uses: actions/checkout@v6
with:
repository: bkaradzic/bimg
path: bimg
- uses: mymindstorm/setup-emsdk@v14
with:
version: 5.0.2
- name: Build
run: |
cd bgfx
make -j$(nproc) wasm-${{ matrix.config }} EMSCRIPTEN=$EMSDK/upstream/emscripten