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<h1>Documentation<a class="headerlink" href="#documentation" title="Link to this heading"></a></h1>
<p>Cross-platform, graphics API agnostic, “Bring Your Own Engine/Framework” style rendering library,
licensed under permissive BSD-2 clause open source license.</p>
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<dt>Source at GitHub:</dt><dd><ul class="simple">
<li><p><a class="reference external" href="https://github.com/bkaradzic/bgfx">https://github.com/bkaradzic/bgfx</a></p></li>
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<li class="toctree-l3"><a class="reference internal" href="examples.html#hz">60Hz</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#wireframe">28-wireframe</a></li>
<li class="toctree-l2"><a class="reference internal" href="examples.html#debugdraw">29-debugdraw</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#gpudrivenrendering">37-gpudrivenrendering</a></li>
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<li class="toctree-l2"><a class="reference internal" href="examples.html#assao">39-assao</a></li>
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<li class="toctree-l3"><a class="reference internal" href="bgfx.html#_CPPv4N4bgfx8ViewModeE"><code class="docutils literal notranslate"><span class="pre">bgfx::ViewMode</span></code></a></li>
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<li class="toctree-l3"><a class="reference internal" href="bgfx.html#_CPPv4N4bgfx14setViewScissorE6ViewId8uint16_t8uint16_t8uint16_t8uint16_t"><code class="docutils literal notranslate"><span class="pre">setViewScissor()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="bgfx.html#_CPPv4N4bgfx12setViewClearE6ViewId8uint16_t8uint32_tf7uint8_t"><code class="docutils literal notranslate"><span class="pre">setViewClear()</span></code></a></li>
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<li class="toctree-l3"><a class="reference internal" href="bgfx.html#_CPPv4N4bgfx11setViewModeE6ViewIdN8ViewMode4EnumE"><code class="docutils literal notranslate"><span class="pre">setViewMode()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="bgfx.html#_CPPv4N4bgfx18setViewFrameBufferE6ViewId17FrameBufferHandle"><code class="docutils literal notranslate"><span class="pre">setViewFrameBuffer()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="bgfx.html#_CPPv4N4bgfx16setViewTransformE6ViewIdPKvPKv"><code class="docutils literal notranslate"><span class="pre">setViewTransform()</span></code></a></li>
<li class="toctree-l3"><a class="reference internal" href="bgfx.html#_CPPv4N4bgfx12setViewOrderE6ViewId8uint16_tPK6ViewId"><code class="docutils literal notranslate"><span class="pre">setViewOrder()</span></code></a></li>
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<li class="toctree-l3"><a class="reference internal" href="bgfx.html#_CPPv4N4bgfx9resetViewE6ViewId"><code class="docutils literal notranslate"><span class="pre">resetView()</span></code></a></li>
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<li class="toctree-l2"><a class="reference internal" href="bgfx.html#encoder">Encoder</a><ul>
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<li class="toctree-l1"><a class="reference internal" href="idl.html">IDL — Interface Definition Language</a><ul>
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