Files
bitsery/examples/flatbuffers_tutorial_data.cpp
2017-10-06 12:54:43 +03:00

90 lines
2.5 KiB
C++

#include <bitsery/bitsery.h>
#include <bitsery/adapters/buffer_adapters.h>
#include <bitsery/ext/growable.h>
#include <bitsery/traits/string.h>
#include <bitsery/traits/array.h>
#include <bitsery/traits/vector.h>
namespace MyTypes {
//define data
enum Color:uint8_t { Red, Green, Blue };
struct Vec3 { float x, y, z; };
struct Weapon {
std::string name;
int16_t damage;
};
struct Monster {
Vec3 pos;
int16_t mana;
int16_t hp;
std::string name;
std::vector<uint8_t> inventory;
Color color;
std::vector<Weapon> weapons;
Weapon equipped;
std::vector<Vec3> path;
};
template <typename S>
void serialize(S& s, Vec3& o) {
s.value4b(o.x);
s.value4b(o.y);
s.value4b(o.z);
}
//define serialization functions
template <typename S>
void serialize (S& s, Weapon& o) {
//forward/backward compatibility for monsters
s.ext(o, bitsery::ext::Growable{}, [&s](Weapon& o1) {
s.text1b(o1.name, 20);
s.value2b(o1.damage);
});
}
template <typename S>
void serialize (S& s, Monster& o) {
//forward/backward compatibility for monsters
s.ext(o, bitsery::ext::Growable{}, [&s](Monster& o1) {
s.value1b(o1.color);
s.value2b(o1.mana);
s.value2b(o1.hp);
s.object(o1.equipped);
s.object(o1.pos);
s.container(o1.path, 1000);
s.container(o1.weapons, 100);
s.container1b(o1.inventory, 50);
s.text1b(o1.name, 20);
});
}
}
using namespace bitsery;
using Buffer = std::array<uint8_t, 1000000>;
using OutputAdapter = OutputBufferAdapter<Buffer>;
using InputAdapter = InputBufferAdapter<Buffer>;
struct SessionsEnabled:public DefaultConfig {
static constexpr bool BufferSessionsEnabled = true;
};
int main() {
//set some random data
MyTypes::Monster data{};
data.name = "lew";
//1) create buffer to store data
Buffer buffer{};
auto writtenSize = startSerialization<OutputAdapter, MyTypes::Monster, SessionsEnabled>(buffer, data);
//deserialize same object, can also be invoked like this: serialize(des, data)
MyTypes::Monster res{};
auto state = startDeserialization<InputAdapter, MyTypes::Monster, SessionsEnabled>(InputAdapter{buffer.begin(), writtenSize}, res);
assert(state.first == ReaderError::NO_ERROR && state.second);
}