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call 'updateCamera' in GpuDemos.
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@@ -1012,7 +1012,7 @@ int main(int argc, char* argv[])
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assert(err==GL_NO_ERROR);
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window->startRendering();
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ci.m_instancingRenderer->updateCamera();
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err = glGetError();
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assert(err==GL_NO_ERROR);
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