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https://github.com/bulletphysics/bullet3.git
synced 2026-10-30 04:25:36 +00:00
fix compile warnings
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@@ -1680,20 +1680,20 @@ B3_SHARED_API int b3GetNumUserConstraints(b3PhysicsClientHandle physClient)
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return cl->getNumUserConstraints();
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}
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B3_SHARED_API int b3GetUserConstraintInfo(b3PhysicsClientHandle physClient, int constraintUniqueId, struct b3UserConstraint* infoPtr)
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B3_SHARED_API int b3GetUserConstraintInfo(b3PhysicsClientHandle physClient, int constraintUniqueId, struct b3UserConstraint* info)
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{
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PhysicsClient* cl = (PhysicsClient* ) physClient;
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b3UserConstraint constraintInfo1;
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b3Assert(physClient);
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b3Assert(infoPtr);
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b3Assert(info);
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b3Assert(constraintUniqueId>=0);
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if (infoPtr==0)
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if (info==0)
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return 0;
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if (cl->getUserConstraintInfo(constraintUniqueId, constraintInfo1))
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{
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*infoPtr = constraintInfo1;
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*info = constraintInfo1;
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return 1;
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}
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return 0;
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@@ -2049,7 +2049,7 @@ B3_SHARED_API b3SharedMemoryCommandHandle b3InitChangeUserConstraintCommand(b3P
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return (b3SharedMemoryCommandHandle)command;
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}
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B3_SHARED_API int b3InitChangeUserConstraintSetPivotInB(b3SharedMemoryCommandHandle commandHandle, double pivotInB[3])
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B3_SHARED_API int b3InitChangeUserConstraintSetPivotInB(b3SharedMemoryCommandHandle commandHandle, double jointChildPivot[])
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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b3Assert(command);
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@@ -2059,12 +2059,12 @@ B3_SHARED_API int b3InitChangeUserConstraintSetPivotInB(b3SharedMemoryCommandHan
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command->m_updateFlags |= USER_CONSTRAINT_CHANGE_PIVOT_IN_B;
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command->m_userConstraintArguments.m_childFrame[0] = pivotInB[0];
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command->m_userConstraintArguments.m_childFrame[1] = pivotInB[1];
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command->m_userConstraintArguments.m_childFrame[2] = pivotInB[2];
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command->m_userConstraintArguments.m_childFrame[0] = jointChildPivot[0];
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command->m_userConstraintArguments.m_childFrame[1] = jointChildPivot[1];
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command->m_userConstraintArguments.m_childFrame[2] = jointChildPivot[2];
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return 0;
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}
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B3_SHARED_API int b3InitChangeUserConstraintSetFrameInB(b3SharedMemoryCommandHandle commandHandle, double frameOrnInB[4])
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B3_SHARED_API int b3InitChangeUserConstraintSetFrameInB(b3SharedMemoryCommandHandle commandHandle, double jointChildFrameOrn[])
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{
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struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle;
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b3Assert(command);
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@@ -2073,10 +2073,10 @@ B3_SHARED_API int b3InitChangeUserConstraintSetFrameInB(b3SharedMemoryCommandHan
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command->m_updateFlags |= USER_CONSTRAINT_CHANGE_FRAME_ORN_IN_B;
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command->m_userConstraintArguments.m_childFrame[3] = frameOrnInB[0];
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command->m_userConstraintArguments.m_childFrame[4] = frameOrnInB[1];
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command->m_userConstraintArguments.m_childFrame[5] = frameOrnInB[2];
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command->m_userConstraintArguments.m_childFrame[6] = frameOrnInB[3];
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command->m_userConstraintArguments.m_childFrame[3] = jointChildFrameOrn[0];
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command->m_userConstraintArguments.m_childFrame[4] = jointChildFrameOrn[1];
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command->m_userConstraintArguments.m_childFrame[5] = jointChildFrameOrn[2];
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command->m_userConstraintArguments.m_childFrame[6] = jointChildFrameOrn[3];
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return 0;
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}
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@@ -104,7 +104,7 @@ B3_SHARED_API int b3GetBodyUniqueId(b3PhysicsClientHandle physClient, int serial
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B3_SHARED_API int b3GetBodyInfo(b3PhysicsClientHandle physClient, int bodyUniqueId, struct b3BodyInfo* info);
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///give a unique body index (after loading the body) return the number of joints.
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B3_SHARED_API int b3GetNumJoints(b3PhysicsClientHandle physClient, int bodyIndex);
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B3_SHARED_API int b3GetNumJoints(b3PhysicsClientHandle physClient, int bodyId);
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///given a body and joint index, return the joint information. See b3JointInfo in SharedMemoryPublic.h
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B3_SHARED_API int b3GetJointInfo(b3PhysicsClientHandle physClient, int bodyIndex, int jointIndex, struct b3JointInfo* info);
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@@ -187,8 +187,8 @@ B3_SHARED_API int b3GetDebugItemUniqueId(b3SharedMemoryStatusHandle statusHandle
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///request an image from a simulated camera, using a software renderer.
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestCameraImage(b3PhysicsClientHandle physClient);
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B3_SHARED_API void b3RequestCameraImageSetCameraMatrices(b3SharedMemoryCommandHandle command, float viewMatrix[/*16*/], float projectionMatrix[/*16*/]);
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B3_SHARED_API void b3RequestCameraImageSetPixelResolution(b3SharedMemoryCommandHandle command, int width, int height );
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B3_SHARED_API void b3RequestCameraImageSetCameraMatrices(b3SharedMemoryCommandHandle commandHandle, float viewMatrix[/*16*/], float projectionMatrix[/*16*/]);
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B3_SHARED_API void b3RequestCameraImageSetPixelResolution(b3SharedMemoryCommandHandle commandHandle, int width, int height );
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B3_SHARED_API void b3RequestCameraImageSetLightDirection(b3SharedMemoryCommandHandle commandHandle, const float lightDirection[/*3*/]);
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B3_SHARED_API void b3RequestCameraImageSetLightColor(b3SharedMemoryCommandHandle commandHandle, const float lightColor[/*3*/]);
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B3_SHARED_API void b3RequestCameraImageSetLightDistance(b3SharedMemoryCommandHandle commandHandle, float lightDistance);
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@@ -210,13 +210,13 @@ B3_SHARED_API void b3ComputeProjectionMatrixFOV(float fov, float aspect, float n
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/* obsolete, please use b3ComputeViewProjectionMatrices */
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B3_SHARED_API void b3RequestCameraImageSetViewMatrix(b3SharedMemoryCommandHandle command, const float cameraPosition[/*3*/], const float cameraTargetPosition[/*3*/], const float cameraUp[/*3*/]);
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B3_SHARED_API void b3RequestCameraImageSetViewMatrix(b3SharedMemoryCommandHandle commandHandle, const float cameraPosition[/*3*/], const float cameraTargetPosition[/*3*/], const float cameraUp[/*3*/]);
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/* obsolete, please use b3ComputeViewProjectionMatrices */
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B3_SHARED_API void b3RequestCameraImageSetViewMatrix2(b3SharedMemoryCommandHandle commandHandle, const float cameraTargetPosition[/*3*/], float distance, float yaw, float pitch, float roll, int upAxis);
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/* obsolete, please use b3ComputeViewProjectionMatrices */
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B3_SHARED_API void b3RequestCameraImageSetProjectionMatrix(b3SharedMemoryCommandHandle command, float left, float right, float bottom, float top, float nearVal, float farVal);
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B3_SHARED_API void b3RequestCameraImageSetProjectionMatrix(b3SharedMemoryCommandHandle commandHandle, float left, float right, float bottom, float top, float nearVal, float farVal);
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/* obsolete, please use b3ComputeViewProjectionMatrices */
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B3_SHARED_API void b3RequestCameraImageSetFOVProjectionMatrix(b3SharedMemoryCommandHandle command, float fov, float aspect, float nearVal, float farVal);
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B3_SHARED_API void b3RequestCameraImageSetFOVProjectionMatrix(b3SharedMemoryCommandHandle commandHandle, float fov, float aspect, float nearVal, float farVal);
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///request an contact point information
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@@ -225,7 +225,7 @@ B3_SHARED_API void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHa
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B3_SHARED_API void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB);
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B3_SHARED_API void b3SetContactFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA);
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B3_SHARED_API void b3SetContactFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB);
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B3_SHARED_API void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointInfo);
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B3_SHARED_API void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointData);
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///compute the closest points between two bodies
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitClosestDistanceQuery(b3PhysicsClientHandle physClient);
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@@ -465,8 +465,8 @@ B3_SHARED_API void b3GetRaycastInformation(b3PhysicsClientHandle physClient, str
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/// Apply external force at the body (or link) center of mass, in world space/Cartesian coordinates.
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B3_SHARED_API b3SharedMemoryCommandHandle b3ApplyExternalForceCommandInit(b3PhysicsClientHandle physClient);
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B3_SHARED_API void b3ApplyExternalForce(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkId, const double force[/*3*/], const double position[/*3*/], int flags);
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B3_SHARED_API void b3ApplyExternalTorque(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkId, const double torque[/*3*/], int flags);
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B3_SHARED_API void b3ApplyExternalForce(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkId, const double force[/*3*/], const double position[/*3*/], int flag);
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B3_SHARED_API void b3ApplyExternalTorque(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkId, const double torque[/*3*/], int flag);
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///experiments of robots interacting with non-rigid objects (such as btSoftBody)
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B3_SHARED_API b3SharedMemoryCommandHandle b3LoadBunnyCommandInit(b3PhysicsClientHandle physClient);
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@@ -505,7 +505,7 @@ B3_SHARED_API int b3StateLoggingSetDeviceTypeFilter(b3SharedMemoryCommandHandle
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B3_SHARED_API int b3StateLoggingSetLogFlags(b3SharedMemoryCommandHandle commandHandle, int logFlags);
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B3_SHARED_API int b3GetStatusLoggingUniqueId(b3SharedMemoryStatusHandle statusHandle);
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B3_SHARED_API int b3StateLoggingStop(b3SharedMemoryCommandHandle commandHandle, int loggingUniqueId);
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B3_SHARED_API int b3StateLoggingStop(b3SharedMemoryCommandHandle commandHandle, int loggingUid);
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B3_SHARED_API b3SharedMemoryCommandHandle b3ProfileTimingCommandInit(b3PhysicsClientHandle physClient, const char* name);
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@@ -2,7 +2,7 @@
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#include "b3PluginManager.h"
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#include "Bullet3Common/b3HashMap.h"
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#include "Bullet3Common/b3ResizablePool.h"
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#include "SharedMemoryPublic.h"
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#include "PhysicsClientC_API.h"
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#include "PhysicsDirect.h"
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#include "plugins/b3PluginContext.h"
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@@ -16,7 +16,7 @@ class b3PluginManager
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void unloadPlugin(int pluginUniqueId);
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int executePluginCommand(int pluginUniqueId, const struct b3PluginArguments* arguments);
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void tickPlugins(double timeStep, bool isPreTick);
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int registerStaticLinkedPlugin(const char* pluginPath, PFN_INIT initFunc,PFN_EXIT exitFunc, PFN_EXECUTE m_executeCommandFunc, PFN_TICK preTickFunc, PFN_TICK postTickFunc);
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int registerStaticLinkedPlugin(const char* pluginPath, PFN_INIT initFunc,PFN_EXIT exitFunc, PFN_EXECUTE executeCommandFunc, PFN_TICK preTickFunc, PFN_TICK postTickFunc);
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};
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