Commit Graph
590 Commits
Author SHA1 Message Date
erwin.coumans d25d264e77 Improved CharacterDemo/KinematicCharacterController, dynamic objects will bounce off.
Don't create a todo list for doxygen by default (the chaotic todo's would confuse most developers)
Improve support for small objects, by having dynamic contact breaking thresholds. Still needs small internal timestep and some GJK improvements.
2008-11-05 03:28:10 +00:00
erwin.coumans f964c2f644 fix Cmake build files (CMakeList.txt) so it works with Cmake 2.4 again (only INSTALL feature requires Cmake 2.6) 2008-11-05 02:34:01 +00:00
erwin.coumans 8e0ee0ad74 Removed assert from rigidbody::setLinearVelocity/rigidbody::setAngularVelocity -> it can be useful for special effects. 2008-11-04 21:18:43 +00:00
erwin.coumans ff29cb5008 reduce the number of dynamic memory allocations again (using a persistentStack version in btDbvt) 2008-11-04 18:02:41 +00:00
erwin.coumans 807e979597 missed a local stack in btDbvt 2008-11-04 17:54:41 +00:00
erwin.coumans ef7d5e462d added TARGET_LINK_LIBRARIES, although commented-out (it might help others who want to enable shared libraries)
http://code.google.com/p/bullet/issues/detail?id=97&can=1
2008-11-04 10:49:02 +00:00
erwin.coumans 325fc0bab0 Improve CMake support:
Add CMake install support for libbulletmath,libbulletcollision,libbulletdynamics,libbulletsoftbody,and toplevel include files
Options to enable/disable BUILD_DEMOS and BUILD_ETRAS

Fixed compile issue in BulletMultiThreaded
Fixed double-precision issues with btMatrix3x3::getEulerZYX
2008-11-04 10:36:27 +00:00
erwin.coumans ccc63bbce7 added getEulerZYX, thanks to Tully.Foote
http://code.google.com/p/bullet/issues/detail?id=124
fixed a few warnings (in double-precision mode)
2008-11-04 09:48:42 +00:00
erwin.coumans ee380bcd09 Added CUSTOM_POLYHEDRAL_SHAPE_TYPE,CUSTOM_CONVEX_SHAPE_TYPE and CUSTOM_CONCAVE_SHAPE_TYPE to be used to extend Bullet by custom shapes without modifying source code.
Thanks to Ole K. for the suggestion:
http://code.google.com/p/bullet/issues/detail?id=125
2008-11-04 09:43:34 +00:00
erwin.coumans 8e51049359 Added btAxisSweep3::resetPool, to avoid non-determinism due to unsorted linked-list, thanks to Ole K., See http://code.google.com/p/bullet/issues/detail?id=126
Fixed recently introduced issue: can't re-use stack as member variable (to reduce memory allocs) in btDbvt, due to recursion.
remove btGjkEpa.* from Makefile.am, Makefile and CMakeLists.txt
avoid division-by-zero in ODE boxbox contact reduction
2008-11-04 09:37:31 +00:00
erwin.coumans bcd0f48c28 some doxygen updates, added some comments to classes, fix broken links, rename some prefix some internal GIMPACT collision structures using (for example use GIM_AABB instead of BT_AAABB),
removed obsolete btGjkEpa (it was replaced by btGjkEpa2 ages ago)
2008-11-04 04:01:31 +00:00
erwin.coumans 8f181b5604 more work on IBM Cell SDK 3.1 build 2008-11-02 10:34:24 +00:00
erwin.coumans c34a4a0f71 some fixes for IBM Cell SDK 3.1 build
to build, go to Bullet/src/ibm_sdk and run make
then, go to Bullet/src/BulletMultiThreaded/ibm_sdk
make -f Makefile.original spu
make -f Makefile.original ppu
2008-11-02 09:46:35 +00:00
erwin.coumans 461602a5f2 minor issue with btAssert under Cell 2008-11-01 02:22:02 +00:00
erwin.coumans a637a8c231 test10
http://groups.google.com/group/tortoisesvn/browse_thread/thread/8f6c2c999cce861f
2008-10-31 21:17:39 +00:00
erwin.coumans 6449438ef2 test9 2008-10-31 21:02:48 +00:00
erwin.coumans 632c3ca11f test3 2008-10-31 20:56:07 +00:00
erwin.coumans da35b69e6d test2 2008-10-31 20:54:57 +00:00
erwin.coumans ed8f568721 test commit following this discussion
http://groups.google.com/group/tortoisesvn/browse_thread/thread/8f6c2c999cce861f
2008-10-31 20:21:55 +00:00
erwin.coumans 4a9d60853f test 2008-10-31 02:01:39 +00:00
erwin.coumans f49e44b13c Don't search for duplicate vertices by default in btTriangleMesh, it is just too slow.
See http://code.google.com/p/bullet/issues/detail?id=122
2008-10-30 22:09:04 +00:00
erwin.coumans badd638901 added directory to Makefile.am, bumbed up version to 273 2008-10-29 18:39:58 +00:00
erwin.coumans 2a871176d4 fix broken OS X build 2008-10-29 07:01:56 +00:00
erwin.coumans 487cc1cdf1 avoid a lot of dynamic allocations in btDbvt/btSoftBody (re-use stack)
add Maya 2009 to Dynamica msvc projectfiles
2008-10-29 06:27:40 +00:00
erwin.coumans 50930cec5c Some performance improvements and fixes related to btVector3 being aligned on SPU.
btQuantizedBvh has a version number, memory layout might be different now (due to aligned btVector3)
reorganized some data members of some classes, to reduce memory footprint
2008-10-29 02:45:43 +00:00
erwin.coumans aeb48644ee Some performance improvements and fixes related to btVector3 being aligned on SPU.
btQuantizedBvh has a version number, memory layout might be different now (due to aligned btVector3)
reorganized some data members of some classes, to reduce memory footprint
2008-10-29 02:45:16 +00:00
erwin.coumans b18aa2b375 Some performance improvements and fixes related to btVector3 being aligned on SPU.
btQuantizedBvh has a version number, memory layout might be different now (due to aligned btVector3)
reorganized some data members of some classes, to reduce memory footprint
2008-10-29 02:45:07 +00:00
erwin.coumans 55b29e2355 Some performance improvements and fixes related to btVector3 being aligned on SPU.
btQuantizedBvh has a version number, memory layout might be different now (due to aligned btVector3)
reorganized some data members of some classes, to reduce memory footprint
2008-10-29 02:44:50 +00:00
erwin.coumans f5e16847df added btMatrix3x3::getEulerYPR, which is consistent with updated setEulerYPR.
removed unused getEuler.
Thanks to Georg Wuensch, see http://code.google.com/p/bullet/issues/detail?id=104
2008-10-28 19:26:49 +00:00
erwin.coumans 28e580c203 removed STL usage of Extras/ConvexBuilder and replaced by btAlignedObjectArray
fixed several warnings, thanks to sparkprime
added comments patch for linear math, thanks to Tully Foote
2008-10-28 18:52:46 +00:00
erwin.coumans c5112e68e5 make sure the btDbvtBroadphase doesn't add/remove any pairs, use the btNullPairCache 2008-10-28 05:51:32 +00:00
erwin.coumans 1ff6420ffb Use the add support for double and float triangle vertices. If it has a bad impact on performance, we can hide it behind an #ifdef for double precision vertex support.
Fix btConvexTriangleMeshShape::calculatePrincipalAxisTransform
Both thanks to Ole.

Use our own union to extract a scalar value from an SSE intrinsic (instead of relying on MSVC-only m128_u32
Thanks to BlindSide
2008-10-27 21:36:36 +00:00
erwin.coumans 876009b053 fix two memory leaks, thanks to Benoit and Ole. 2008-10-27 20:24:01 +00:00
erwin.coumans 003b6fa669 removed some warnings, as reported here:
http://code.google.com/p/bullet/issues/detail?id=123
Thanks sparkprime
2008-10-27 20:20:28 +00:00
erwin.coumans 6ed11057e0 add empty 'processAllTriangles' for btEmptyShape, thanks to Ole K.
http://code.google.com/p/bullet/issues/detail?id=120
2008-10-27 20:08:21 +00:00
erwin.coumans 6f28170422 Removed obsolete btPoint3: use btVector3 instead 2008-10-27 19:56:48 +00:00
erwin.coumans ffcfd84fc8 added build files for iff library (binary Interchange File Format) 2008-10-27 00:22:35 +00:00
erwin.coumans 92c69ddefa added missing files to build systems for CMake and Automake (Makefile.am still needs to add additional include directory for BulletMultiThreaded, for vectormath) 2008-10-21 19:06:29 +00:00
erwin.coumans 0d911a6c06 added missing vectormath <-> Bullet conversion file 2008-10-21 18:32:21 +00:00
erwin.coumans e6202f58ad 1)Added SCE Physics Effects boxBoxDistance
BulletMultiThreaded/NarrowPhaseCollision makes use of this boxBoxDistance.
Cache some values in src/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.cpp, to avoid DMA transfers

2) Added btConvexSeparatingDistanceUtil: this allows caching of separating distance/vector as early-out to avoid convex-convex collision detection.
btConvexSeparatingDistanceUtil is used in src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp and can be controlled by btDispatcherInfo.m_useConvexConservativeDistanceUtil/m_convexConservativeDistanceThreshold

3) Use BulletMultiThreaded/vectormath/scalar/cpp/vectormath/scalar/cpp/vectormath_aos.h as fallback for non-PlayStation 3 Cell SPU/PPU platforms (used by boxBoxDistance).
Note there are other implementations in Extras/vectormath folder, that are potentially faster for IBM Cell SDK 3.0 SPU (libspe2)
2008-10-20 20:12:39 +00:00
erwin.coumans 4cbb3f2e7b Added btGhostObject and btPairCachingGhostObject functionality.
It is a fast way to keep track of overlapping objects in an area, and doing rayTest and convexSweepTest for overlapping objects, instead of btCollisionWorld::rayTest/convexSweepTest.

Updated KinematicCharacterController to use btPairCachingGhostObject.
2008-10-18 01:33:23 +00:00
id0x1234 7f52613c45 Fixed Cluster::m_ndamping issue. 2008-10-17 12:44:19 +00:00
erwin.coumans b48d05d52a Preliminary adding btGhostObject.
It can be useful for collision sensors, explosion objects, character controller etc.

Similar to Havok phantom object.
2008-10-16 22:29:38 +00:00
erwin.coumans b32a0e3491 Removed ray-AABB slopes code again, we are not using it and it is archived in Subversion repo now. 2008-10-16 20:19:01 +00:00
erwin.coumans 947a44452d Removed ray-AABB slopes code again, we are not using it and it is archived in Subversion repo now. 2008-10-16 20:18:41 +00:00
erwin.coumans e627f38a28 Removed ray-AABB slopes code again, we are not using it and it is archived in Subversion repo now. 2008-10-16 20:18:23 +00:00
erwin.coumans 6fcd824524 Applied filtering flags for CCD Motion Clamping, thanks to Bbilz, see http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=2736 2008-10-16 20:17:56 +00:00
erwin.coumans 945b299e56 some rayTest improvements in btDbvt::rayTestInternal, it avoids/reduces memory allocations during stack allocation (by sharing a persistent m_stack)
and rayTestInternal re-uses precomputed invRayDirection/signs.
also did some performance comparison with different ray-AABB test, from 
http://jgt.akpeters.com/papers/EisemannEtAl07/

In short: it is faster, but it is not clear how to cull ray segments using ray slopes: when rays starts inside the AABB, we get a negative t value, but negatives also get false t-values...
2008-10-16 20:01:02 +00:00
erwin.coumans 675c45f42d some rayTest improvements in btDbvt::rayTestInternal, it avoids/reduces memory allocations during stack allocation (by sharing a persistent m_stack)
and rayTestInternal re-uses precomputed invRayDirection/signs.
also did some performance comparison with different ray-AABB test, from 
http://jgt.akpeters.com/papers/EisemannEtAl07/

In short: it is faster, but it is not clear how to cull ray segments using ray slopes: when rays starts inside the AABB, we get a negative t value, but negatives also get false t-values...
2008-10-16 20:00:47 +00:00
erwin.coumans 60ce828419 Autoformat selection for soft body, btDbvt related classes (no code change, just layout using Visual Studio) 2008-10-15 18:39:27 +00:00