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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-07-31 02:19:22 +00:00
Code Issues Packages Projects Releases Wiki Activity
9,369 Commits 19 Branches 27 Tags
ee0100abbfebc19de560700bb4ad73064aa4c982
Commit Graph

10 Commits

Author SHA1 Message Date
erwincoumans
4fbecfeddc Revert "Revert "Reduced Deformable Model"" 2022-03-07 16:35:07 -08:00
erwincoumans
3df6e1a721 Revert "Reduced Deformable Model" 2022-03-07 15:38:32 -08:00
jingyuc
41ce1cca24 clean up initialization and the rigid flag 2022-02-20 02:27:18 -08:00
jingyuc
11b79c3838 clean up: rename folder 2022-01-30 21:30:43 -08:00
jingyuc
6a78b4bb07 clean up: rename the *ReducedSoftBody* as *ReducedDeformableBody* for clarity 2022-01-30 21:12:05 -08:00
jingyuc
007eea15cb no longer need to use start_modes, because all the rigid modes are not saved in .bin files in the preprocessor 2021-11-16 21:05:48 -05:00
jingyuc
593f387a06 demo setup 2021-09-13 22:48:08 -04:00
jingyuc
1c8afcf54f clean up reduced body creation 2021-09-12 23:21:20 -04:00
jingyuc
e62c42f54c rotate the modes when the mesh has a initial transformation. new grasping example with motor WIP 2021-09-09 18:35:07 -04:00
jingyuc
3a84b05058 Added a new friction slope example (ground is rotating). Fixed a problem in the reduced deformable's friction (now clamp the maximum tangential impulse based on the tangential velocity impulse at the current iteration, not the total tangential velocity at the beginning) 2021-09-06 17:56:32 -04:00
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