mirror of
https://github.com/bulletphysics/bullet3.git
synced 2026-06-08 08:13:55 +00:00
update to OpenVR sdk 1.03 from https://github.com/ValveSoftware/openvr add camPosX/Y/Z and camRotZ to adjust relative camera/world transform for VR (so you can align virtual table with real table etc) tweak quadruped.py to move a bit add mouse picking to physics server
349 B
349 B