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051e3f8b0cff239e2001b741b307c3317b05de5a
bullet3
/
examples
/
TinyRenderer
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TinyRenderer.cpp
yunfeibai
56f9c38226
Use float when clipping the shadow map index, because the index before clipping can be out of the range for int.
2017-04-25 18:28:56 -07:00
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