mirror of
https://github.com/bulletphysics/bullet3.git
synced 2026-08-07 13:59:24 +00:00
use b3RaycastBatchAddRays API to enable MAX_RAY_INTERSECTION_BATCH_SIZE_STREAMING num rays. Old API (b3RaycastBatchAddRay) sticks to 256 rays, MAX_RAY_INTERSECTION_BATCH_SIZE.
48 KiB
48 KiB