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1aac33f6b60e5bba0a73288e934b2f2a3f218917
changes are backwards compatible (btBulletWorldImporter can load old .bullet files) but not forwards compatible (constraints in new .bullet files are ignored/unrecognized by old Bullet SDK) This commit is for Issue 734. Some more work needs to be done for btGImpactMeshShapeDoubleData and thus btStridingMeshInterfaceDoubleData and btMeshPartDoubleData
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org
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