erwincoumans 561a44e5d8 Try to avoid crashes if memory allocations fail
Deal with cases exceeding allocations of bodies/shapes above the limits set in b3Config
(work-in-progress )
2013-06-17 15:55:41 -07:00
2013-06-07 20:47:47 -07:00
2013-05-06 18:35:34 -07:00
2013-04-15 18:26:09 -07:00
2013-04-15 18:26:09 -07:00

Bullet 3.x GPU rigid body pipeline.

See docs folder for information, 
including how to build the project.

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