mirror of
https://github.com/bulletphysics/bullet3.git
synced 2026-09-29 21:46:21 +00:00
858c890c967fc33ea1376b6d5e449526e68d43c2
add an btAssert in normalize of btVector3 and 'normalized' always use 'normalize'
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org
Description
Languages
C++
55%
Mathematica
34.4%
C
8.6%
CMake
0.8%
Lua
0.6%
Other
0.4%