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b0a3b1b962e32bca9d019d781aff5d4fe270fae2
bullet3
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examples
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OpenGLWindow
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GLInstancingRenderer.cpp
erwincoumans
6d89413336
scaling striding is 4 (scaling+object uid) instead of 3, also for transparent objects
2018-09-30 20:02:12 -07:00
89 KiB
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