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cf5702c0be2ec2d9aaa0e2ab10bea9a8a0547cbb
bullet3
/
examples
/
OpenGLWindow
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SimpleCamera.cpp
yunfeibai
ce69f27f32
Modify the depth buffer value in TinyRenderer to be consistent as in OpenGL.
2017-02-08 11:34:38 -08:00
8.6 KiB
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