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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-09-28 21:16:08 +00:00
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d1e9a885f34cf85afd09abcbe9263b54d6ffcac2
bullet3/src
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ejcoumans e48c81c55e added basic sphere-box case for porting purposes. This way, we can have a basic sample without GJK.
2006-09-27 00:51:25 +00:00
..
BulletCollision
added basic sphere-box case for porting purposes. This way, we can have a basic sample without GJK.
2006-09-27 00:51:25 +00:00
BulletDynamics
added vehicle simulation
2006-09-27 00:08:24 +00:00
LinearMath
small cleanup in the DemoApplication, removed references to obsolete PHY_ShapeProps/PHY_MaterialProps
2006-09-26 18:59:29 +00:00
btBulletCollisionCommon.h
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
2006-09-25 08:58:57 +00:00
btBulletDynamicsCommon.h
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
2006-09-25 08:58:57 +00:00
CMakeLists.txt
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
2006-09-25 08:58:57 +00:00
Jamfile
First stage in refactoring Bullet: moved Bullet Collision and Dynamics and LinearMath into src folder, and all files in Collision Detection and Dynamics have bt prefix.
2006-09-25 08:58:57 +00:00
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