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bullet3
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e363e12ea4e2cc6a47a41a8b8a11abe69288b7c2
bullet3
/
examples
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TinyRenderer
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TinyRenderer.cpp
yunfeibai
56f9c38226
Use float when clipping the shadow map index, because the index before clipping can be out of the range for int.
2017-04-25 18:28:56 -07:00
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