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e6759cfa4fad87fb8a7e006a32a3d7b57b8e16e7
bullet3/examples/TinyRenderer/TinyRenderer.cpp
yunfeibai 56f9c38226 Use float when clipping the shadow map index, because the index before clipping can be out of the range for int.
2017-04-25 18:28:56 -07:00

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