mirror of
https://github.com/bulletphysics/bullet3.git
synced 2026-10-12 20:05:34 +00:00
e792f0e54970d0222f524e34c08b58968b68a362
with hash pair caching and tandem tree traversal. It should be much faster, when using many child shapes for both compounds. Fix iOS compilation, added header.
Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at http://bulletphysics.org
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