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bullet3/BulletDynamics/ConstraintSolver/Point2PointConstraint.cpp
ejcoumans 334ce42650 added basic RaycastVehicle support, and CcdPhysicsEnvironment::getAppliedImpulse(int constraintId), this value is useful as treshold to break constraints.
2006-08-29 23:55:32 +00:00

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