doc: cleanup
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@@ -614,14 +614,6 @@ public:
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/**
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* @brief Assigns or replaces the given component for an entity.
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*
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* Equivalent to the following snippet (pseudocode):
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*
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* @code{.cpp}
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* auto &component = registry.all_of<Component>(entity) ? registry.replace<Component>(entity, args...) : registry.emplace<Component>(entity, args...);
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* @endcode
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*
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* Prefer this function anyway because it has slightly better performance.
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*
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* @warning
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* Attempting to use an invalid entity results in undefined behavior.
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*
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@@ -865,13 +857,6 @@ public:
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*
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* In case the entity doesn't own the component, the parameters provided are
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* used to construct it.<br/>
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* Equivalent to the following snippet (pseudocode):
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*
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* @code{.cpp}
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* auto &component = registry.all_of<Component>(entity) ? registry.get<Component>(entity) : registry.emplace<Component>(entity, args...);
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* @endcode
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*
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* Prefer this function anyway because it has slightly better performance.
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*
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* @warning
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* Attempting to use an invalid entity results in undefined behavior.
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@@ -1365,36 +1350,29 @@ public:
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/**
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* @brief Sorts the pool of entities for the given component.
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*
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* The order of the elements in a pool is highly affected by assignments
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* of components to entities and deletions. Components are arranged to
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* maximize the performance during iterations and users should not make any
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* assumption on the order.<br/>
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* This function can be used to impose an order to the elements in the pool
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* of the given component. The order is kept valid until a component of the
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* given type is assigned or removed from an entity.
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* This function is used to sort the elements in a pool. The order remains
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* valid until a component of the given type is assigned to or removed from
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* an entity.
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*
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* The comparison function object must return `true` if the first element
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* is _less_ than the second one, `false` otherwise. The signature of the
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* comparison function should be equivalent to one of the following:
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* The comparison function object returns `true` if the first element is
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* _less_ than the second one, `false` otherwise. Its signature is also
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* equivalent to one of the following:
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*
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* @code{.cpp}
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* bool(const Entity, const Entity);
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* bool(const Component &, const Component &);
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* @endcode
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*
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* Moreover, the comparison function object shall induce a
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* _strict weak ordering_ on the values.
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* Moreover, it shall induce a _strict weak ordering_ on the values.
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*
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* The sort function oject must offer a member function template
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* `operator()` that accepts three arguments:
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* The sort function object offers an `operator()` that accepts:
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*
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* * An iterator to the first element of the range to sort.
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* * An iterator past the last element of the range to sort.
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* * A comparison function to use to compare the elements.
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* * A comparison function object to use to compare the elements.
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*
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* The comparison funtion object received by the sort function object hasn't
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* necessarily the type of the one passed along with the other parameters to
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* this member function.
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* The comparison function object hasn't necessarily the type of the one
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* passed along with the other parameters to this member function.
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*
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* @warning
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* Pools of components owned by a group cannot be sorted.
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@@ -1427,29 +1405,20 @@ public:
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/**
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* @brief Sorts two pools of components in the same way.
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*
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* The order of the elements in a pool is highly affected by assignments
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* of components to entities and deletions. Components are arranged to
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* maximize the performance during iterations and users should not make any
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* assumption on the order.
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*
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* It happens that different pools of components must be sorted the same way
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* because of runtime and/or performance constraints. This function can be
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* used to order a pool of components according to the order between the
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* entities in another pool of components.
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* This function is used to sort a pool according to the order of the
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* elements in a different pool.
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*
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* @b How @b it @b works
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*
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* Being `A` and `B` the two sets where `B` is the master (the one the order
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* of which rules) and `A` is the slave (the one to sort), after a call to
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* this function an iterator for `A` will return the entities according to
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* the following rules:
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* Being `To` and `From` the two sets, after invoking this function an
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* iterator for `To` returns elements according to the following rules:
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*
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* * All the entities in `A` that are also in `B` are returned first
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* according to the order they have in `B`.
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* * All the entities in `A` that are not in `B` are returned in no
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* * All entities in `To` that are also in `From` are returned first
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* according to the order they have in `From`.
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* * All entities in `To` that are not in `From` are returned in no
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* particular order after all the other entities.
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*
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* Any subsequent change to `B` won't affect the order in `A`.
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* Any subsequent change to `From` won't affect the order in `To`.
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*
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* @warning
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* Pools of components owned by a group cannot be sorted.
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