updated list of projects (close #270)

This commit is contained in:
Michele Caini
2019-06-30 20:49:11 +02:00
parent 18a62797d9
commit 4cba604712
2 changed files with 10 additions and 7 deletions

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@@ -15,10 +15,9 @@
much more written in **modern C++**, mainly known for its innovative
**entity-component-system (ECS)** model.<br/>
[Among others](https://github.com/skypjack/entt/wiki/EnTT-in-Action), it's used
in [**Minecraft**](https://minecraft.net/en-us/attribution/) by Mojang, the
[**ArcGIS Runtime SDKs**](https://developers.arcgis.com/arcgis-runtime/) by Esri
and [**The Forge**](https://github.com/ConfettiFX/The-Forge) by Confetti. Read
on to find out what it can offer you.
in [**Minecraft**](https://minecraft.net/en-us/attribution/) by Mojang and the
[**ArcGIS Runtime SDKs**](https://developers.arcgis.com/arcgis-runtime/) by
Esri. Open an issue or submit a PR if you don't see your project in the list!
---
@@ -27,6 +26,13 @@ doesn't require you to open an issue?<br/>
Join the [gitter channel](https://gitter.im/skypjack/entt) and meet other users
like you. The more we are, the better for everyone.
Wondering why your **debug build** is so slow on Windows or how to represent a
**hierarchy** with components?<br/>
Check out the
[FAQ](https://github.com/skypjack/entt/wiki/Frequently-Asked-Questions) and the
[wiki](https://github.com/skypjack/entt/wiki) if you have these or other doubts,
your answers may already be there.
If you use `EnTT` and you want to say thanks or support the project, please
**consider becoming a patron**:

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@@ -38,9 +38,6 @@ I hope this list can grow much more in the future:
example of a breakout game, using `SDL` and `EnTT`.
* Engines/Frameworks:
* [The Forge](https://github.com/ConfettiFX/The-Forge) by
[Confett](http://www.confettispecialfx.com/): a cross-platform rendering
framework.
* [Apparently](https://teamwisp.github.io/credits/)
[Wisp](https://teamwisp.github.io/product/) by
[Team Wisp](https://teamwisp.github.io/): an advanced real-time ray tracing