added more showcases (close #328)
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@@ -17,8 +17,10 @@ I hope this list can grow much more in the future:
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* [Minecraft](https://minecraft.net/en-us/attribution/) by
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[Mojang](https://mojang.com/): of course, **that** Minecraft, see the
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open source attributions page for more details.
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* [Land of the Rair](https://github.com/LandOfTheRair/core2): the new backend
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of [a retro-style MUD](https://rair.land/) for the new age.
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* [Openblack](https://github.com/openblack/openblack): open source
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reimplementation of the game Black & White (2001).
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reimplementation of the game _Black & White_ (2001).
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* [Face Smash](https://play.google.com/store/apps/details?id=com.gamee.facesmash):
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a game to play with your face.
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* [EnTT Pacman](https://github.com/Kerndog73/EnTT-Pacman): an example of how
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@@ -44,6 +46,8 @@ I hope this list can grow much more in the future:
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made in C++ with the `SDL2` and `EnTT` libraries.
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* Engines and the like:
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* [Fling Engine](https://github.com/flingengine/FlingEngine): A Vulkan game
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engine with a focus on data oriented design.
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* [Apparently](https://teamwisp.github.io/credits/)
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[Wisp](https://teamwisp.github.io/product/) by
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[Team Wisp](https://teamwisp.github.io/): an advanced real-time ray tracing
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@@ -61,7 +65,7 @@ I hope this list can grow much more in the future:
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graphical backend (with
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[demo code](https://github.com/Green-Sky/imgui_entt_entity_editor_demo)).
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* Articles and blog posts
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* Articles and blog posts:
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* [Some posts](https://skypjack.github.io/tags/#entt) on my personal
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[blog](https://skypjack.github.io/) are about `EnTT`, for those who want to
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know **more** on this project.
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@@ -92,6 +96,13 @@ I hope this list can grow much more in the future:
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* [Apparently](https://www.linkedin.com/jobs/view/architekt-c%2B%2B-at-tieto-1219512333/)
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[Tieto](https://www.tieto.com/): they published a job post where `EnTT` was
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listed on their software stack.
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* [Godot meets EnTT](https://github.com/portaloffreedom/godot_entt_example/):
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A simple example on how to use `EnTT` within
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[`Godot`](https://godotengine.org/).
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* [Godot and GameNetworkingSockets meet EnTT](https://github.com/portaloffreedom/godot_entt_net_example):
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A simple example on how to use `EnTT` and
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[`GameNetworkingSockets`](https://github.com/ValveSoftware/GameNetworkingSockets)
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within [`Godot`](https://godotengine.org/).
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* [MatchOneEntt](https://github.com/mhaemmerle/MatchOneEntt): port of
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[Match One](https://github.com/sschmid/Match-One) for `Entitas-CSharp`.
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* GitHub contains also
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