updated README

This commit is contained in:
Michele Caini
2018-05-23 12:27:53 +02:00
parent 808464f47d
commit ff935efea1

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@@ -2556,14 +2556,18 @@ projects based on EnTT and did not hold back when it came to documenting them.
Below an incomplete list of projects and articles:
* [EnttPong](https://github.com/reworks/EnttPong) - Example game for `EnTT`
* [EnttPong](https://github.com/reworks/EnttPong): example game for `EnTT`
framework.
* [ECS_SpaceBattle](https://github.com/vblanco20-1/ECS_SpaceBattle) - Huge space
battle using an ECS library for the logic. Built on UE4.
* Code: [Experimenting with ECS in UE4](http://victor.madtriangles.com/code%20experiment/2018/03/25/post-ue4-ecs-battle.html)
* [Implementing ECS architecture in UE4](https://forums.unrealengine.com/development-discussion/c-gameplay-programming/1449913-implementing-ecs-architecture-in-ue4-giant-space-battle).
Giant space battle.
* [MatchOneEntt](https://github.com/mhaemmerle/MatchOneEntt).
* [ECS_SpaceBattle](https://github.com/vblanco20-1/ECS_SpaceBattle): huge space
battle built on `UE4`.
* [Experimenting with ECS in UE4](http://victor.madtriangles.com/code%20experiment/2018/03/25/post-ue4-ecs-battle.html):
interesting article about `UE4` and `EnTT`.
* [Implementing ECS architecture in UE4](https://forums.unrealengine.com/development-discussion/c-gameplay-programming/1449913-implementing-ecs-architecture-in-ue4-giant-space-battle):
giant space battle.
* [MatchOneEntt](https://github.com/mhaemmerle/MatchOneEntt): port of
[Match One](https://github.com/sschmid/Match-One) for `Entitas-CSharp`.
* [Randballs](https://github.com/gale93/randballs): simple `SFML` and `EnTT`
playground.
* ...
If you know of other resources out there that are about `EnTT`, feel free to