712 lines
26 KiB
Markdown
712 lines
26 KiB
Markdown
# Crash Course: core functionalities
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<!--
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@cond TURN_OFF_DOXYGEN
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-->
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# Table of Contents
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* [Introduction](#introduction)
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* [Unique sequential identifiers](#unique-sequential-identifiers)
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* [Compile-time generator](#compile-time-generator)
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* [Runtime generator](#runtime-generator)
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* [Hashed strings](#hashed-strings)
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* [Wide characters](wide-characters)
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* [Conflicts](#conflicts)
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* [Monostate](#monostate)
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* [Any as in any type](#any-as-in-any-type)
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* [Small buffer optimization](#small-buffer-optimization)
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* [Alignment requirement](#alignment-requirement)
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* [Type support](#type-support)
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* [Type info](#type-info)
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* [Almost unique identifiers](#almost-unique-identifiers)
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* [Type traits](#type-traits)
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* [Size of](#size-of)
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* [Is applicable](#is-applicable)
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* [Constness as](#constness-as)
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* [Member class type](#member-class-type)
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* [Integral constant](#integral-constant)
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* [Tag](#tag)
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* [Type list and value list](#type-list-and-value-list)
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* [Utilities](#utilities)
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<!--
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@endcond TURN_OFF_DOXYGEN
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-->
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# Introduction
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`EnTT` comes with a bunch of core functionalities mostly used by the other parts
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of the library itself.<br/>
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Hardly users will include these features in their code, but it's worth
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describing what `EnTT` offers so as not to reinvent the wheel in case of need.
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# Unique sequential identifiers
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Sometimes it's useful to be able to give unique, sequential numeric identifiers
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to types either at compile-time or runtime.<br/>
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There are plenty of different solutions for this out there and I could have used
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one of them. However, I decided to spend my time to define a couple of tools
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that fully embraces what the modern C++ has to offer.
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## Compile-time generator
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To generate sequential numeric identifiers at compile-time, `EnTT` offers the
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`identifier` class template:
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```cpp
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// defines the identifiers for the given types
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using id = entt::identifier<a_type, another_type>;
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// ...
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switch(a_type_identifier) {
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case id::type<a_type>:
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// ...
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break;
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case id::type<another_type>:
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// ...
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break;
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default:
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// ...
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}
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```
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This is all what this class template has to offer: a `type` inline variable that
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contains a numeric identifier for the given type. It can be used in any context
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where constant expressions are required.
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As long as the list remains unchanged, identifiers are also guaranteed to be
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stable across different runs. In case they have been used in a production
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environment and a type has to be removed, one can just use a placeholder to left
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the other identifiers unchanged:
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```cpp
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template<typename> struct ignore_type {};
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using id = entt::identifier<
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a_type_still_valid,
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ignore_type<a_type_no_longer_valid>,
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another_type_still_valid
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>;
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```
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Perhaps a bit ugly to see in a codebase but it gets the job done at least.
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## Runtime generator
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To generate sequential numeric identifiers at runtime, `EnTT` offers the
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`family` class template:
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```cpp
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// defines a custom generator
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using id = entt::family<struct my_tag>;
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// ...
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const auto a_type_id = id::type<a_type>;
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const auto another_type_id = id::type<another_type>;
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```
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This is all what a _family_ has to offer: a `type` inline variable that contains
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a numeric identifier for the given type.<br/>
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The generator is customizable, so as to get different _sequences_ for different
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purposes if needed.
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Please, note that identifiers aren't guaranteed to be stable across different
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runs. Indeed it mostly depends on the flow of execution.
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# Hashed strings
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A hashed string is a zero overhead unique identifier. Users can use
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human-readable identifiers in the codebase while using their numeric
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counterparts at runtime, thus without affecting performance.<br/>
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The class has an implicit `constexpr` constructor that chews a bunch of
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characters. Once created, all what one can do with it is getting back the
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original string through the `data` member function or converting the instance
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into a number.<br/>
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The good part is that a hashed string can be used wherever a constant expression
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is required and no _string-to-number_ conversion will take place at runtime if
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used carefully.
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Example of use:
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```cpp
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auto load(entt::hashed_string::hash_type resource) {
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// uses the numeric representation of the resource to load and return it
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}
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auto resource = load(entt::hashed_string{"gui/background"});
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```
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There is also a _user defined literal_ dedicated to hashed strings to make them
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more user-friendly:
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```cpp
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using namespace entt::literals;
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constexpr auto str = "text"_hs;
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```
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To use it, remember that all user defined literals in `EnTT` are enclosed in the
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`entt::literals` namespace. Therefore, the entire namespace or selectively the
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literal of interest must be explicitly included before each use, a bit like
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`std::literals`.<br/>
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Finally, in case users need to create hashed strings at runtime, this class also
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offers the necessary functionalities:
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```cpp
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std::string orig{"text"};
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// create a full-featured hashed string...
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entt::hashed_string str{orig.c_str()};
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// ... or compute only the unique identifier
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const auto hash = entt::hashed_string::value(orig.c_str());
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```
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This possibility shouldn't be exploited in tight loops, since the computation
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takes place at runtime and no longer at compile-time and could therefore impact
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performance to some degrees.
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## Wide characters
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The hashed string has a design that is close to that of an `std::basic_string`.
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It means that `hashed_string` is nothing more than an alias for
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`basic_hashed_string<char>`. For those who want to use the C++ type for wide
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character representation, there exists also the alias `hashed_wstring` for
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`basic_hashed_string<wchar_t>`.<br/>
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In this case, the user defined literal to use to create hashed strings on the
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fly is `_hws`:
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```cpp
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constexpr auto str = L"text"_hws;
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```
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Note that the hash type of the `hashed_wstring` is the same of its counterpart.
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## Conflicts
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The hashed string class uses internally FNV-1a to compute the numeric
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counterpart of a string. Because of the _pigeonhole principle_, conflicts are
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possible. This is a fact.<br/>
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There is no silver bullet to solve the problem of conflicts when dealing with
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hashing functions. In this case, the best solution seemed to be to give up.
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That's all.<br/>
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After all, human-readable unique identifiers aren't something strictly defined
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and over which users have not the control. Choosing a slightly different
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identifier is probably the best solution to make the conflict disappear in this
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case.
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# Monostate
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The monostate pattern is often presented as an alternative to a singleton based
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configuration system. This is exactly its purpose in `EnTT`. Moreover, this
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implementation is thread safe by design (hopefully).<br/>
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Keys are represented by hashed strings, values are basic types like `int`s or
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`bool`s. Values of different types can be associated to each key, even more than
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one at a time. Because of this, users must pay attention to use the same type
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both during an assignment and when they try to read back their data. Otherwise,
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they will probably incur in unexpected results.
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Example of use:
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```cpp
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entt::monostate<entt::hashed_string{"mykey"}>{} = true;
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entt::monostate<"mykey"_hs>{} = 42;
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// ...
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const bool b = entt::monostate<"mykey"_hs>{};
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const int i = entt::monostate<entt::hashed_string{"mykey"}>{};
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```
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# Any as in any type
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`EnTT` comes with its own `any` type. It may seem redundant considering that
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C++17 introduced `std::any`, but it is not (hopefully).<br/>
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In fact, the _type_ returned by an `std::any` is a const reference to an
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`std::type_info`, an implementation defined class that's not something everyone
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wants to see in a software. Furthermore, there is no way to connect it with the
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type system of the library and therefore with its integrated RTTI support.<br/>
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Note that this class is largely used internally by the library itself.
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The API is very similar to that of its most famous counterpart, mainly because
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this class serves the same purpose of being an opaque container for any type of
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value.<br/>
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Instances of `any` also minimize the number of allocations by relying on a well
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known technique called _small buffer optimization_ and a fake vtable.
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Creating an object of the `any` type, whether empty or not, is trivial:
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```cpp
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// an empty container
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entt::any empty{};
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// a container for an int
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entt::any any{0};
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// in place construction
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entt::any in_place{std::in_place_type<int>, 42};
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```
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The `any` class takes the burden of destroying the contained element when
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required, regardless of the storage strategy used for the specific object.<br/>
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Furthermore, an instance of `any` is not tied to an actual type. Therefore, the
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wrapper will be reconfigured by assigning it an object of a different type than
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the one contained, so as to be able to handle the new instance.<br/>
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When in doubt about the type of object contained, the `type` member function of
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`any` returns an instance of `type_info` associated with its element, or an
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invalid `type_info` object if the container is empty. The type is also used
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internally when comparing two `any` objects:
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```cpp
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if(any == empty) { /* ... */ }
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```
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In this case, before proceeding with a comparison, it's verified that the _type_
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of the two objects is actually the same.<br/>
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Refer to the `EnTT` type system documentation for more details on how
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`type_info` works and on possible risks of a comparison.
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A particularly interesting feature of this class is that it can also be used as
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an opaque container for const and non-const references:
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```cpp
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int value = 42;
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// reference construction
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entt::any any{std::ref(value)};
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entt::any cany{std::cref(value)};
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// alias construction
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int value = 42;
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entt::any in_place{std::in_place_type<int &>, &value};
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```
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In other words, whenever `any` intercepts a `reference_wrapper` or is explicitly
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told that users want to construct an alias, it acts as a pointer to the original
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instance rather than making a copy of it or moving it internally. The contained
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object is never destroyed and users must ensure that its lifetime exceeds that
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of the container.<br/>
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Similarly, it's possible to create non-owning copies of `any` from an existing
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object:
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```cpp
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// aliasing constructor
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entt::any ref = other.as_ref();
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```
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In this case, it doesn't matter if the original container actually holds an
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object or acts already as a reference for unmanaged elements, the new instance
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thus created won't create copies and will only serve as a reference for the
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original item.<br/>
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This means that, starting from the example above, both `ref` and` other` will
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point to the same object, whether it's initially contained in `other` or already
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an unmanaged element.
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As a side note, it's worth mentioning that, while everything works transparently
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when it comes to non-const references, there are some exceptions when it comes
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to const references.<br/>
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In particular, the `data` member function invoked on a non-const instance of
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`any` that wraps a const reference will return a null pointer in all cases.
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To cast an instance of `any` to a type, the library offers a set of `any_cast`
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functions in all respects similar to their most famous counterparts.<br/>
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The only difference is that, in the case of `EnTT`, these won't raise exceptions
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but will only trigger an assert in debug mode, otherwise resulting in undefined
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behavior in case of misuse in release mode.
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## Small buffer optimization
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The `any` class uses a technique called _small buffer optimization_ to reduce
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the number of allocations where possible.<br/>
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The default reserved size for an instance of `any` is `sizeof(double[2])`.
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However, this is also configurable if needed. In fact, `any` is defined as an
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alias for `basic_any<Len>`, where `Len` is the size above.<br/>
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Users can easily set a custom size or define their own aliases:
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```cpp
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using my_any = entt::basic_any<sizeof(double[4])>;
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```
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This feature, in addition to allowing the choice of a size that best suits the
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needs of an application, also offers the possibility of forcing dynamic creation
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of objects during construction.<br/>
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In other terms, if the size is 0, `any` avoids the use of any optimization and
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always dynamically allocates objects (except for aliasing cases).
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Note that the size of the internal storage as well as the alignment requirements
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are directly part of the type and therefore contribute to define different types
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that won't be able to interoperate with each other.
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## Alignment requirement
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The alignment requirement is optional and by default the most stringent (the
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largest) for any object whose size is at most equal to the one provided.<br/>
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The `basic_any` class template inspects the alignment requirements in each case,
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even when not provided and may decide not to use the small buffer optimization
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in order to meet them.
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The alignment requirement is provided as an optional second parameter following
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the desired size for the internal storage:
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```cpp
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using my_any = entt::basic_any<sizeof(double[4]), alignof(double[4])>;
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```
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Note that the alignment requirements as well as the size of the internal storage
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are directly part of the type and therefore contribute to define different types
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that won't be able to interoperate with each other.
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# Type support
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`EnTT` provides some basic information about types of all kinds.<br/>
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It also offers additional features that are not yet available in the standard
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library or that will never be.
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## Type info
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The `type_info` class isn't a drop-in replacement for `std::type_info` but can
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provide similar information which are not implementation defined and don't
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require to enable RTTI.<br/>
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Therefore, they can sometimes be even more reliable than those obtained
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otherwise.
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A type info object is an opaque class that is also copy and move constructible.
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This class is returned by the `type_id` function template:
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```cpp
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auto info = entt::type_id<a_type>();
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```
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These are the information made available by this object:
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* The unique, sequential identifier associated with a given type:
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```cpp
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auto index = entt::type_id<a_type>().seq();
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```
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This is also an alias for the following:
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```cpp
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auto index = entt::type_seq<a_type>::value();
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```
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The returned value isn't guaranteed to be stable across different runs.
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However, it can be very useful as index in associative and unordered
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associative containers or for positional accesses in a vector or an array.
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So as not to conflict with the other tools available, the `family` class isn't
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used to generate these indexes. Therefore, the numeric identifiers returned by
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the two tools may differ.<br/>
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On the other hand, this leaves users with full powers over the `family` class
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and therefore the generation of custom runtime sequences of indices for their
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own purposes, if necessary.
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An external generator can also be used if needed. In fact, `type_seq` can be
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specialized by type and is also _sfinae-friendly_ in order to allow more
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refined specializations such as:
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```cpp
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template<typename Type>
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struct entt::type_seq<Type, std::void_d<decltype(Type::index())>> {
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static entt::id_type value() ENTT_NOEXCEPT {
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return Type::index();
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}
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};
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```
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Note that indexes **must** still be generated sequentially in this case.<br/>
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The tool is widely used within `EnTT`. Generating indices not sequentially
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would break an assumption and would likely lead to undesired behaviors.
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* The hash value associated with a given type:
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```cpp
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auto hash = entt::type_id<a_type>().hash();
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```
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This is also an alias for the following:
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```cpp
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auto hash = entt::type_hash<a_type>::value();
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```
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In general, the `value` function exposed by `type_hash` is also `constexpr`
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but this isn't guaranteed for all compilers and platforms (although it's valid
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with the most well-known and popular ones).<br/>
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The `hash` function offered by the type info object isn't `constexpr` in any
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case instead.
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This function **can** use non-standard features of the language for its own
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purposes. This makes it possible to provide compile-time identifiers that
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remain stable across different runs.<br/>
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In all cases, users can prevent the library from using these features by means
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of the `ENTT_STANDARD_CPP` definition. In this case, there is no guarantee
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that identifiers remain stable across executions. Moreover, they are generated
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at runtime and are no longer a compile-time thing.
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As for `type_seq`, also `type_hash` is a _sfinae-friendly_ class that can be
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specialized in order to customize its behavior globally or on a per-type or
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per-traits basis.
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* The name associated with a given type:
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```cpp
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auto name = entt::type_id<my_type>().name();
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```
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This is also an alias for the following:
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```cpp
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auto name = entt::type_name<a_type>::value();
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```
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The name associated with a type is extracted from some information generally
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made available by the compiler in use. Therefore, it may differ depending on
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the compiler and may be empty in the event that this information isn't
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available.<br/>
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For example, given the following class:
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```cpp
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struct my_type { /* ... */ };
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```
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The name is `my_type` when compiled with GCC or CLang and `struct my_type`
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when MSVC is in use.<br/>
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Most of the time the name is also retrieved at compile-time and is therefore
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always returned through an `std::string_view`. Users can easily access it and
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modify it as needed, for example by removing the word `struct` to standardize
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the result. `EnTT` won't do this for obvious reasons, since it requires
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copying and creating a new string potentially at runtime.
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This function **can** use non-standard features of the language for its own
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purposes. Users can prevent the library from using non-standard features by
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means of the `ENTT_STANDARD_CPP` definition. In this case, the name will be
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empty by default.
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As for `type_seq`, also `type_name` is a _sfinae-friendly_ class that can be
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specialized in order to customize its behavior globally or on a per-type or
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per-traits basis.
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### Almost unique identifiers
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Since the default non-standard, compile-time implementation of `type_hash` makes
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use of hashed strings, it may happen that two types are assigned the same hash
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value.<br/>
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In fact, although this is quite rare, it's not entirely excluded.
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Another case where two types are assigned the same identifier is when classes
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from different contexts (for example two or more libraries loaded at runtime)
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have the same fully qualified name. In this case, also `type_name` will return
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the same value for the two types.<br/>
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Fortunately, there are several easy ways to deal with this:
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* The most trivial one is to define the `ENTT_STANDARD_CPP` macro. Runtime
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identifiers don't suffer from the same problem in fact. However, this solution
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doesn't work well with a plugin system, where the libraries aren't linked.
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|
|
* Another possibility is to specialize the `type_name` class for one of the
|
|
conflicting types, in order to assign it a custom identifier. This is probably
|
|
the easiest solution that also preserves the feature of the tool.
|
|
|
|
* A fully customized identifier generation policy (based for example on enum
|
|
classes or preprocessing steps) may represent yet another option.
|
|
|
|
These are just some examples of possible approaches to the problem but there are
|
|
many others. As already mentioned above, since users have full control over
|
|
their types, this problem is in any case easy to solve and should not worry too
|
|
much.<br/>
|
|
In all likelihood, it will never happen to run into a conflict anyway.
|
|
|
|
## Type traits
|
|
|
|
A handful of utilities and traits not present in the standard template library
|
|
but which can be useful in everyday life.<br/>
|
|
This list **is not** exhaustive and contains only some of the most useful
|
|
classes. Refer to the inline documentation for more information on the features
|
|
offered by this module.
|
|
|
|
### Size of
|
|
|
|
The standard operator `sizeof` complains when users provide it for example with
|
|
function or incomplete types. On the other hand, it's guaranteed that its result
|
|
is always nonzero, even if applied to an empty class type.<br/>
|
|
This small class combines the two and offers an alternative to `sizeof` that
|
|
works under all circumstances, returning zero if the type isn't supported:
|
|
|
|
```cpp
|
|
const auto size = entt::size_of_v<void>;
|
|
```
|
|
|
|
### Is applicable
|
|
|
|
The standard library offers the great `std::is_invocable` trait in several
|
|
forms. This takes a function type and a series of arguments and returns true if
|
|
the condition is satisfied.<br/>
|
|
Moreover, users are also provided with `std::apply`, a tool for combining
|
|
invocable elements and tuples of arguments.
|
|
|
|
It would therefore be a good idea to have a variant of `std::is_invocable` that
|
|
also accepts its arguments in the form of a tuple-like type, so as to complete
|
|
the offer:
|
|
|
|
```cpp
|
|
constexpr bool result = entt::is_applicable<Func, std::tuple<a_type, another_type>>;
|
|
```
|
|
|
|
This trait is built on top of `std::is_invocable` and does nothing but unpack a
|
|
tuple-like type and simplify the code at the call site.
|
|
|
|
### Constness as
|
|
|
|
An utility to easily transfer the constness of a type to another type:
|
|
|
|
```cpp
|
|
// type is const dst_type because of the constness of src_type
|
|
using type = entt::constness_as_t<dst_type, const src_type>;
|
|
```
|
|
|
|
The trait is subject to the rules of the language. Therefore, for example,
|
|
transferring constness between references won't give the desired effect.
|
|
|
|
### Member class type
|
|
|
|
The `auto` template parameter introduced with C++17 made it possible to simplify
|
|
many class templates and template functions but also made the class type opaque
|
|
when members are passed as template arguments.<br/>
|
|
The purpose of this utility is to extract the class type in a few lines of code:
|
|
|
|
```cpp
|
|
template<typename Member>
|
|
using clazz = entt::member_class_t<Member>;
|
|
```
|
|
|
|
### Integral constant
|
|
|
|
Since `std::integral_constant` may be annoying because of its form that requires
|
|
to specify both a type and a value of that type, there is a more user-friendly
|
|
shortcut for the creation of integral constants.<br/>
|
|
This shortcut is the alias template `entt::integral_constant`:
|
|
|
|
```cpp
|
|
constexpr auto constant = entt::integral_constant<42>;
|
|
```
|
|
|
|
Among the other uses, when combined with a hashed string it helps to define tags
|
|
as human-readable _names_ where actual types would be required otherwise:
|
|
|
|
```cpp
|
|
constexpr auto enemy_tag = entt::integral_constant<"enemy"_hs>;
|
|
registry.emplace<enemy_tag>(entity);
|
|
```
|
|
|
|
### Tag
|
|
|
|
Since `id_type` is very important and widely used in `EnTT`, there is a more
|
|
user-friendly shortcut for the creation of integral constants based on it.<br/>
|
|
This shortcut is the alias template `entt::tag`.
|
|
|
|
If used in combination with hashed strings, it helps to use human-readable names
|
|
where types would be required otherwise. As an example:
|
|
|
|
```cpp
|
|
registry.emplace<entt::tag<"enemy"_hs>>(entity);
|
|
```
|
|
|
|
However, this isn't the only permitted use. Literally any value convertible to
|
|
`id_type` is a good candidate, such as the named constants of an unscoped enum.
|
|
|
|
### Type list and value list
|
|
|
|
There is no respectable library where the much desired _type list_ can be
|
|
missing.<br/>
|
|
`EnTT` is no exception and provides (making extensive use of it internally) the
|
|
`type_list` type, in addition to its `value_list` counterpart dedicated to
|
|
non-type template parameters.
|
|
|
|
Here is a (possibly incomplete) list of the functionalities that come with a
|
|
type list:
|
|
|
|
* `type_list_element[_t]` to get the N-th element of a type list.
|
|
* `type_list_cast[_t]` and a handy `operator+` to concatenate type lists.
|
|
* `type_list_unique[_t]` to remove duplicate types from a type list.
|
|
* `type_list_contains[_v]` to know if a type list contains a given type.
|
|
* `type_list_diff[_t]` to remove types from type lists.
|
|
|
|
I'm also pretty sure that more and more utilities will be added over time as
|
|
needs become apparent.<br/>
|
|
Many of these functionalities also exist in their version dedicated to value
|
|
lists. We therefore have `value_list_element[_v]` as well as
|
|
`value_list_cat[_t]`and so on.
|
|
|
|
# Utilities
|
|
|
|
It's not possible to escape the temptation to add utilities of some kind to a
|
|
library. In fact, `EnTT` also provides a handful of tools to simplify the
|
|
life of developers:
|
|
|
|
* `entt::identity`: the identity function object that will be available with
|
|
C++20. It returns its argument unchanged and nothing more. It's useful as a
|
|
sort of _do nothing_ function in template programming.
|
|
|
|
* `entt::overload`: a tool to disambiguate different overloads from their
|
|
function type. It works with both free and member functions.<br/>
|
|
Consider the following definition:
|
|
|
|
```cpp
|
|
struct clazz {
|
|
void bar(int) {}
|
|
void bar() {}
|
|
};
|
|
```
|
|
|
|
This utility can be used to get the _right_ overload as:
|
|
|
|
```cpp
|
|
auto *member = entt::overload<void(int)>(&clazz::bar);
|
|
```
|
|
|
|
The line above is literally equivalent to:
|
|
|
|
```cpp
|
|
auto *member = static_cast<void(clazz:: *)(int)>(&clazz::bar);
|
|
```
|
|
|
|
Just easier to read and shorter to type.
|
|
|
|
* `entt::overloaded`: a small class template used to create a new type with an
|
|
overloaded `operator()` from a bunch of lambdas or functors.<br/>
|
|
As an example:
|
|
|
|
```cpp
|
|
entt::overloaded func{
|
|
[](int value) { /* ... */ },
|
|
[](char value) { /* ... */ }
|
|
};
|
|
|
|
func(42);
|
|
func('c');
|
|
```
|
|
|
|
Rather useful when doing metaprogramming and having to pass to a function a
|
|
callable object that supports multiple types at once.
|
|
|
|
* `entt::y_combinator`: this is a C++ implementation of **the** _y-combinator_.
|
|
If it's not clear what it is, there is probably no need for this utility.<br/>
|
|
Below is a small example to show its use:
|
|
|
|
```cpp
|
|
entt::y_combinator gauss([](const auto &self, auto value) -> unsigned int {
|
|
return value ? (value + self(value-1u)) : 0;
|
|
});
|
|
|
|
const auto result = gauss(3u);
|
|
```
|
|
|
|
Maybe convoluted at a first glance but certainly effective. Unfortunately,
|
|
the language doesn't make it possible to do much better.
|
|
|
|
This is a rundown of the (actually few) utilities made available by `EnTT`. The
|
|
list will probably grow over time but the size of each will remain rather small,
|
|
as has been the case so far.
|