Fix documentation bug: the definition of SPOT and FOCUSED_SPOT was inverted.

This commit is contained in:
Romain Guy
2020-04-03 15:53:33 -07:00
parent 26297feba7
commit 17dd44fd91
+3 -3
View File
@@ -116,7 +116,7 @@ class FLightManager;
* changing volume. The coupling of illumination and the outer cone means that an artist cannot
* tweak the influence cone of a spot light without also changing the perceived illumination.
* It therefore makes sense to provide artists with a parameter to disable this coupling. This
* is the difference between Type.SPOT and Type.FOCUSED_SPOT.
* is the difference between Type.FOCUSED_SPOT and Type.SPOT.
*
* @see Builder.position(), Builder.direction(), Builder.falloff(), Builder.spotLightCone()
*
@@ -169,8 +169,8 @@ public:
SUN, //!< Directional light that also draws a sun's disk in the sky.
DIRECTIONAL, //!< Directional light, emits light in a given direction.
POINT, //!< Point light, emits light from a position, in all directions.
FOCUSED_SPOT, //!< Spot light with coupling of outer cone and illumination disabled.
SPOT, //!< Physically correct spot light.
FOCUSED_SPOT, //!< Physically correct spot light.
SPOT, //!< Spot light with coupling of outer cone and illumination disabled.
};
/**