Adds missing include in NoopDriver that prevented the correct shader model from being picked when using the Noop backend.
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committed by
Mathias Agopian
parent
a4369c833d
commit
35a0b045f8
@@ -16,6 +16,7 @@
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#include "noop/NoopDriver.h"
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#include "CommandStreamDispatcher.h"
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#include "opengl/gl_headers.h"
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namespace filament {
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