Fix documentation typos

This commit is contained in:
Mathias Agopian
2019-04-08 16:40:44 -07:00
committed by Mathias Agopian
parent bd20d005ce
commit 45fdece973
2 changed files with 3 additions and 3 deletions

View File

@@ -250,8 +250,8 @@ public:
/** Sets the camera's view matrix
*
* @param eye The point in world space the camera is looking at.
* @param center The position of the camera in world space.
* @param eye The position of the camera in world space.
* @param center The point in world space the camera is looking at.
* @param up A unit vector denoting the camera's "up" direction.
*/
void lookAt(const math::float3& eye,

View File

@@ -503,7 +503,7 @@ constexpr TMat44<T> TMat44<T>::perspective(T fov, T aspect, T near, T far, TMat4
/*
* Returns a matrix representing the pose of a virtual camera looking towards -Z in its
* local Y-up coordinate system. "eye" is where the camera is located, "center" is the points its
* local Y-up coordinate system. "eye" is where the camera is located, "center" is the point it's
* looking at and "up" defines where the Y axis of the camera's local coordinate system is.
*/
template <typename T>