fix: Resolve a TSan warning for OpenGLTimerQuery (#9790)

The main thread invokes `getTimerQueryValue` synchronously, reading
`tq->state`. Meanwhile, the driver thread handles `createTimerQuery`
asynchronously and initializes `tq->state = std::make_shared<State>()`.

Eliminate this race by initializing the state in createTimerQueryS.

BUGS=[491522442]
This commit is contained in:
Sungun Park
2026-03-16 13:48:31 -07:00
committed by GitHub
parent 2d1e4b8ce2
commit 48ee727c8d
2 changed files with 15 additions and 15 deletions

View File

@@ -716,7 +716,11 @@ Handle<HwSwapChain> OpenGLDriver::createSwapChainHeadlessS() noexcept {
}
Handle<HwTimerQuery> OpenGLDriver::createTimerQueryS() noexcept {
return initHandle<GLTimerQuery>();
Handle<HwTimerQuery> tqh = initHandle<GLTimerQuery>();
// The state must be constructed here, as a synchronous call to getTimerQueryValue might happen
// before createTimerQueryR is executed on the backend thread.
handle_cast<GLTimerQuery*>(tqh)->state = std::make_shared<GLTimerQuery::State>();
return tqh;
}
Handle<HwDescriptorSetLayout> OpenGLDriver::createDescriptorSetLayoutS() noexcept {

View File

@@ -88,15 +88,14 @@ TimerQueryFactoryInterface::~TimerQueryFactoryInterface() = default;
// This is a backend synchronous call
TimerQueryResult TimerQueryFactoryInterface::getTimerQueryValue(
GLTimerQuery* tq, uint64_t* elapsedTime) noexcept {
if (UTILS_LIKELY(tq->state)) {
int64_t const elapsed = tq->state->elapsed.load(std::memory_order_relaxed);
if (elapsed > 0) {
*elapsedTime = elapsed;
return TimerQueryResult::AVAILABLE;
}
return TimerQueryResult(elapsed);
assert_invariant(tq->state);
int64_t const elapsed = tq->state->elapsed.load(std::memory_order_relaxed);
if (elapsed > 0) {
*elapsedTime = elapsed;
return TimerQueryResult::AVAILABLE;
}
return TimerQueryResult::ERROR;
return TimerQueryResult(elapsed);
}
// ------------------------------------------------------------------------------------------------
@@ -110,9 +109,8 @@ TimerQueryNativeFactory::TimerQueryNativeFactory(OpenGLContext& context)
TimerQueryNativeFactory::~TimerQueryNativeFactory() = default;
void TimerQueryNativeFactory::createTimerQuery(GLTimerQuery* tq) {
assert_invariant(!tq->state);
assert_invariant(tq->state);
tq->state = std::make_shared<GLTimerQuery::State>();
mContext.procs.genQueries(1u, &tq->state->gl.query);
CHECK_GL_ERROR()
}
@@ -181,8 +179,7 @@ TimerQueryFenceFactory::~TimerQueryFenceFactory() {
}
void TimerQueryFenceFactory::createTimerQuery(GLTimerQuery* tq) {
assert_invariant(!tq->state);
tq->state = std::make_shared<GLTimerQuery::State>();
assert_invariant(tq->state);
}
void TimerQueryFenceFactory::destroyTimerQuery(GLTimerQuery* tq) {
@@ -238,8 +235,7 @@ TimerQueryFallbackFactory::TimerQueryFallbackFactory() = default;
TimerQueryFallbackFactory::~TimerQueryFallbackFactory() = default;
void TimerQueryFallbackFactory::createTimerQuery(GLTimerQuery* tq) {
assert_invariant(!tq->state);
tq->state = std::make_shared<GLTimerQuery::State>();
assert_invariant(tq->state);
}
void TimerQueryFallbackFactory::destroyTimerQuery(GLTimerQuery* tq) {