Update RELEASE_NOTES for 1.9.12
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@@ -7,9 +7,11 @@ A new header is inserted each time a *tag* is created.
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## v1.9.12
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- Fixed GL errors seen with MSAA on WebGL.
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- engine: Fixed GL errors seen with MSAA on WebGL.
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Warning: this can affect multisampling behavior on devices that do not support OpenGL ES 3.1
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- Added new `getVertexIndex()` API for vertex shaders.
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- materials: Added new `getVertexIndex()` API for vertex shaders.
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- samples: RenderTarget demo now disables post-processing in offscreen view and creates depth attachment.
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- gltfio: Fix, animation jolt when time delta is very small.
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## v1.9.11
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