Fix typos.
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@@ -710,7 +710,7 @@ cd emsdk
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./emsdk activate sdk-1.38.11-64bit
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```
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After this you can invoke [easy build](#easy-build) script as follows:
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After this you can invoke the [easy build](#easy-build) script as follows:
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```
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export EMSDK=<your chosen home for the emscripten SDK>
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@@ -718,7 +718,7 @@ class_<KtxBundle>("KtxBundle")
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/// getInternalFormat ::method::
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/// srgb ::argument:: boolean that forces the resulting format to SRGB if possible.
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/// ::retval:: [Texture$InternalFormat]
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/// Returns "undefined" is no valid Filament enumerant exists.
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/// Returns "undefined" if no valid Filament enumerant exists.
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.function("getInternalFormat",
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EMBIND_LAMBDA(Texture::InternalFormat, (KtxBundle* self, bool srgb), {
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auto result = KtxUtility::toTextureFormat(self->info().glInternalFormat);
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@@ -736,7 +736,7 @@ class_<KtxBundle>("KtxBundle")
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/// getPixelDataFormat ::method::
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/// rgbm ::argument:: boolean that configures the alpha channel into an HDR scale.
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/// ::retval:: [PixelDataFormat]
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/// Returns "undefined" is no valid Filament enumerant exists.
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/// Returns "undefined" if no valid Filament enumerant exists.
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.function("getPixelDataFormat",
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EMBIND_LAMBDA(driver::PixelDataFormat, (KtxBundle* self, bool rgbm), {
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switch (self->info().glTypeSize) {
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@@ -751,7 +751,7 @@ class_<KtxBundle>("KtxBundle")
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/// getPixelDataType ::method::
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/// ::retval:: [PixelDataType]
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/// Returns "undefined" is no valid Filament enumerant exists.
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/// Returns "undefined" if no valid Filament enumerant exists.
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.function("getPixelDataType",
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EMBIND_LAMBDA(driver::PixelDataType, (KtxBundle* self), {
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return KtxUtility::toPixelDataType(self->info().glType);
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@@ -759,7 +759,7 @@ class_<KtxBundle>("KtxBundle")
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/// getCompressedPixelDataType ::method::
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/// ::retval:: [CompressedPixelDataType]
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/// Returns "undefined" is no valid Filament enumerant exists.
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/// Returns "undefined" if no valid Filament enumerant exists.
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.function("getCompressedPixelDataType",
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EMBIND_LAMBDA(driver::CompressedPixelDataType, (KtxBundle* self), {
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return KtxUtility::toCompressedPixelDataType(self->info().glInternalFormat);
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