Update documentation

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Romain Guy
2021-02-09 10:43:49 -08:00
parent 1516b135fd
commit 9da69dac46
3 changed files with 1202 additions and 1195 deletions

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@@ -2065,6 +2065,8 @@ variants:
- `dynamicLighting`, used when a non-directional light (point, spot, etc.) is present in the scene
- `shadowReceiver`, used when an object can receive shadows
- `skinning`, used when an object is animated using GPU skinning or vertex morphing
- `fog`, used when global fog is applied to the scene
- `vsm`, used when VSM shadows are enabled and the object is a shadow receiver
Example:
```