Fix unused variables in release builds

This commit is contained in:
Mathias Agopian
2022-12-12 11:11:11 -08:00
committed by Mathias Agopian
parent 1d387d04fd
commit b5d197dfe3

View File

@@ -145,11 +145,10 @@ void FFilamentInstance::recomputeBoundingBoxes() {
}
const cgltf_accessor* targetAccessor = targetAttribute.data;
const cgltf_size targetCount = targetAccessor->count;
const cgltf_size targetDim = cgltf_num_components(targetAccessor->type);
assert_invariant(targetCount == accessor->count);
assert_invariant(targetDim == dim);
assert_invariant(targetAccessor);
assert_invariant(targetAccessor->count == accessor->count);
assert_invariant(cgltf_num_components(targetAccessor->type) == dim);
cgltf_accessor_unpack_floats(targetAccessor, unpacked.data(), unpacked.size());