Merge branch 'rc/1.9.7' into release

This commit is contained in:
Benjamin Doherty
2020-11-02 11:03:57 -07:00
65 changed files with 1157 additions and 263 deletions

1
.gitignore vendored
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@@ -15,3 +15,4 @@ civetweb.txt
settings.json
test*.png
test*.json
results

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@@ -468,3 +468,19 @@ export SWIFTSHADER_LD_LIBRARY_PATH=`pwd`
```
Next, go to your Filament repo and use the [easy build](#easy-build) script with `-t`.
## SwiftShader for CI
Continuous testing turnaround can be quite slow if you need to build SwiftShader from scratch, so we
provide an Ubuntu-based Docker image that has it already built. The Docker image also includes
everything necessary for building Filament. You can fetch and run the image as follows:
```
docker pull ghcr.io/filament-assets/swiftshader
docker run -it ghcr.io/filament-assets/swiftshader
```
To do more with the container, see the helper script at `build/swiftshader/test.sh`.
If you are a team member, you can update the public image to the latest SwiftShader by
following the instructions at the top of `build/swiftshader/Dockerfile`.

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@@ -21,6 +21,10 @@ option(FILAMENT_ENABLE_LTO "Enable link-time optimizations if supported by the c
option(FILAMENT_SKIP_SAMPLES "Don't build samples" OFF)
option(FILAMENT_SUPPORTS_XCB "Include XCB support in Linux builds" ON)
option(FILAMENT_SUPPORTS_XLIB "Include XLIB support in Linux builds" ON)
set(FILAMENT_PER_RENDER_PASS_ARENA_SIZE_IN_MB "2" CACHE STRING
"Per render pass arena size. Must be roughly 1 MB larger than FILAMENT_PER_FRAME_COMMANDS_SIZE_IN_MB, default 2."
)
@@ -84,6 +88,15 @@ if (UNIX AND NOT APPLE AND NOT ANDROID AND NOT WEBGL)
endif()
if (LINUX)
if (FILAMENT_SUPPORTS_XCB)
add_definitions(-DFILAMENT_SUPPORTS_XCB)
endif()
if (FILAMENT_SUPPORTS_XLIB)
add_definitions(-DFILAMENT_SUPPORTS_XLIB)
endif()
execute_process(COMMAND uname -p
OUTPUT_VARIABLE PROCESSOR_ARCH
OUTPUT_STRIP_TRAILING_WHITESPACE

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@@ -31,7 +31,7 @@ repositories {
}
dependencies {
implementation 'com.google.android.filament:filament-android:1.9.6'
implementation 'com.google.android.filament:filament-android:1.9.7'
}
```
@@ -63,7 +63,7 @@ A much smaller alternative to `filamat-android` that can only generate OpenGL sh
iOS projects can use CocoaPods to install the latest release:
```
pod 'Filament', '~> 1.9.6'
pod 'Filament', '~> 1.9.7'
```
### Snapshots

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@@ -5,6 +5,14 @@ A new header is inserted each time a *tag* is created.
## Next release (main branch)
## v1.9.7
- Vulkan: improvements to the ReadPixels implementation.
- Vulkan: warn instead of panic for sampler overflow.
- Vulkan: fix leak with headless swap chain.
- PlatformVkLinux now supports all combos of XLIB and XCB.
- Fix TypeScript binding for TextureUsage.
## v1.9.6
- Added View::setVsmShadowOptions (experimental)

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@@ -85,6 +85,12 @@ public class SwapChain {
*/
public static final long CONFIG_READABLE = 0x2;
/**
* Indicates that the native X11 window is an XCB window rather than an XLIB window.
* This is ignored on non-Linux platforms and in builds that support only one X11 API.
*/
public static final long CONFIG_ENABLE_XCB = 0x4;
SwapChain(long nativeSwapChain, Object surface) {
mNativeObject = nativeSwapChain;
mSurface = surface;

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@@ -1,5 +1,5 @@
GROUP=com.google.android.filament
VERSION_NAME=1.9.6
VERSION_NAME=1.9.7
POM_DESCRIPTION=Real-time physically based rendering engine for Android.

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@@ -0,0 +1,53 @@
# Build the image:
# docker build --no-cache --tag ssfilament -f build/swiftshader/Dockerfile .
# docker tag ssfilament ghcr.io/filament-assets/swiftshader
#
# Publish the image:
# docker login ghcr.io --username <user> --password <token>
# docker push ghcr.io/filament-assets/swiftshader
#
# Run the image and mount the current directory:
# docker run -it -v `pwd`:/trees/filament -t ssfilament
FROM ubuntu:focal
WORKDIR /trees
ARG DEBIAN_FRONTEND=noninteractive
ENV SWIFTSHADER_LD_LIBRARY_PATH=/trees/swiftshader/build
ENV CXXFLAGS='-fno-builtin -Wno-pass-failed'
RUN apt-get update && \
apt-get --no-install-recommends install -y \
apt-transport-https \
apt-utils \
build-essential \
cmake \
ca-certificates \
git \
ninja-build \
python \
python3 \
xorg-dev \
clang-7 \
libc++-7-dev \
libc++abi-7-dev \
lldb
# Ensure that clang is used instead of gcc.
RUN set -eux ;\
update-alternatives --install /usr/bin/clang clang /usr/bin/clang-7 100 ;\
update-alternatives --install /usr/bin/clang++ clang++ /usr/bin/clang++-7 100 ;\
update-alternatives --install /usr/bin/cc cc /usr/bin/clang 100 ;\
update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++ 100
# Get patch files from the local Filament tree.
COPY build/swiftshader/*.diff .
# Clone SwiftShader, apply patches, and build it.
RUN set -eux ;\
git clone https://swiftshader.googlesource.com/SwiftShader swiftshader ;\
cd swiftshader ;\
git checkout 139f5c3 ;\
git apply /trees/*.diff ;\
cd build ;\
cmake .. -GNinja -DCMAKE_BUILD_TYPE=Release ;\
ninja

56
build/swiftshader/gallery.py Executable file
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@@ -0,0 +1,56 @@
#!/usr/bin/env python3
from pathlib import Path
import os
spath = os.path.dirname(os.path.realpath(__file__))
path = Path(spath)
folder = "../../results/"
images = list(path.glob(folder + '*.png'))
images.sort()
gallery = open(path.absolute().joinpath(folder + 'index.html'), 'w')
gallery.write("""<html>
<head>
<script type="module" src="https://unpkg.com/img-comparison-slider@latest/dist/component/component.esm.js"></script>
<script nomodule="" src="https://unpkg.com/img-comparison-slider@latest/dist/component/component.js"></script>
<link rel="stylesheet" href="https://unpkg.com/img-comparison-slider@latest/dist/collection/styles/initial.css"/>
<style>
h2 {
font-weight: normal;
margin-top: 150px;
margin-bottom: 20px;
}
a {
text-decoration: none;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
color: blue;
}
a:hover {
font-weight: bold;
}
</style>
</head>
<body>
""")
tag = ''
for image in images:
group = image.stem.rstrip('0123456789')
before = f'https://filament-assets.github.io/golden/{group}/{image.name}'
after = image.name
gallery.write('\n')
gallery.write(f'<h2><a href="{image.stem}.json">{image.stem}.json</a></h2>\n')
gallery.write('<img-comparison-slider>\n')
gallery.write(f'<img slot="before" src="{before}" /> <img slot="after" src="{after}" />\n')
gallery.write('</img-comparison-slider>\n')
gallery.write("""</body>
</html>
""")

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@@ -0,0 +1,62 @@
diff --git a/src/Vulkan/VkPipeline.cpp b/src/Vulkan/VkPipeline.cpp
index 86913ec72..3b35345af 100644
--- a/src/Vulkan/VkPipeline.cpp
+++ b/src/Vulkan/VkPipeline.cpp
@@ -71,7 +71,56 @@ std::vector<uint32_t> preprocessSpirv(
if(optimize)
{
// Full optimization list taken from spirv-opt.
- opt.RegisterPerformancePasses();
+
+ // We have removed CreateRedundancyEliminationPass because it segfaults when encountering:
+ // %389 = OpCompositeConstruct %7 %386 %387 %388 %86
+ // When inserting an entry into instruction_to_value_ (which is an unordered_map)
+ // This could perhaps be investigated further with help from asan.
+
+ using namespace spvtools;
+ opt.RegisterPass(CreateWrapOpKillPass())
+ .RegisterPass(CreateDeadBranchElimPass())
+ .RegisterPass(CreateMergeReturnPass())
+ .RegisterPass(CreateInlineExhaustivePass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreatePrivateToLocalPass())
+ .RegisterPass(CreateLocalSingleBlockLoadStoreElimPass())
+ .RegisterPass(CreateLocalSingleStoreElimPass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateScalarReplacementPass())
+ .RegisterPass(CreateLocalAccessChainConvertPass())
+ .RegisterPass(CreateLocalSingleBlockLoadStoreElimPass())
+ .RegisterPass(CreateLocalSingleStoreElimPass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateLocalMultiStoreElimPass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateCCPPass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateLoopUnrollPass(true))
+ .RegisterPass(CreateDeadBranchElimPass())
+ .RegisterPass(CreateRedundancyEliminationPass()) // workaround for SEGFAULT
+ .RegisterPass(CreateCombineAccessChainsPass())
+ .RegisterPass(CreateSimplificationPass())
+ .RegisterPass(CreateScalarReplacementPass())
+ .RegisterPass(CreateLocalAccessChainConvertPass())
+ .RegisterPass(CreateLocalSingleBlockLoadStoreElimPass())
+ .RegisterPass(CreateLocalSingleStoreElimPass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateSSARewritePass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateVectorDCEPass())
+ .RegisterPass(CreateDeadInsertElimPass())
+ .RegisterPass(CreateDeadBranchElimPass())
+ .RegisterPass(CreateSimplificationPass())
+ .RegisterPass(CreateIfConversionPass())
+ .RegisterPass(CreateCopyPropagateArraysPass())
+ .RegisterPass(CreateReduceLoadSizePass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateBlockMergePass())
+ .RegisterPass(CreateRedundancyEliminationPass()) // workaround for SEGFAULT
+ .RegisterPass(CreateDeadBranchElimPass())
+ .RegisterPass(CreateBlockMergePass())
+ .RegisterPass(CreateSimplificationPass());
}
std::vector<uint32_t> optimized;

127
build/swiftshader/test.sh Executable file
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@@ -0,0 +1,127 @@
#!/bin/bash
set -e
function print_help {
local self_name=$(basename "$0")
echo "This script issues docker commands for testing Filament with SwiftShader."
echo "The usual sequence of commands is: fetch, start, build filament release, and run."
echo ""
echo "Usage:"
echo " $self_name [command]"
echo ""
echo "Commands:"
echo " build filament [debug | release]"
echo " Use the container to build Filament."
echo " build swiftshader [debug | release]"
echo " Use the container to do a clean rebuild of SwiftShader."
echo " (Note that the container already has SwiftShader built.)"
echo " fetch"
echo " Download the docker image from the central repository."
echo " help"
echo " Print this help message."
echo " logs"
echo " Print messages from the container's kernel ring buffer."
echo " This is useful for diagnosing OOM issues."
echo " run [lldb]"
echo " Launch a test inside the container, optionally via lldb."
echo " shell"
echo " Interact with a bash prompt in the container."
echo " start"
echo " Start a container from the image."
echo " stop"
echo " Stop the container."
echo ""
}
# Change the current working directory to the Filament root.
pushd "$(dirname "$0")/../.." > /dev/null
if [[ "$1" == "build" ]] && [[ "$2" == "filament" ]]; then
docker exec runner filament/build.sh -t $3 gltf_viewer
exit $?
fi
if [[ "$1" == "build" ]] && [[ "$2" == "swiftshader" ]]; then
BUILD_TYPE="$3"
BUILD_TYPE="$(tr '[:lower:]' '[:upper:]' <<< ${BUILD_TYPE:0:1})${BUILD_TYPE:1}"
docker exec --workdir /trees/swiftshader runner rm -rf build
docker exec --workdir /trees/swiftshader runner mkdir build
docker exec --workdir /trees/swiftshader/build runner cmake -GNinja -DCMAKE_BUILD_TYPE="$BUILD_TYPE" ..
docker exec --workdir /trees/swiftshader/build runner ninja
exit $?
fi
if [[ "$1" == "fetch" ]]; then
docker pull ghcr.io/filament-assets/swiftshader:latest
docker tag ghcr.io/filament-assets/swiftshader:latest ssfilament
exit $?
fi
if [[ "$1" == "help" ]]; then
print_help
exit 0
fi
if [[ "$1" == "logs" ]]; then
docker exec runner dmesg --human --read-clear
exit $?
fi
if [[ "$1" == "run" ]] && [[ "$2" == "lldb" ]]; then
docker exec -i --workdir /trees/filament/results runner \
lldb --batch -o run -o bt -- \
../out/cmake-release/samples/gltf_viewer \
--headless \
--batch ../libs/viewer/tests/basic.json \
--api vulkan
docker exec runner /trees/filament/build/swiftshader/gallery.py
exit $?
fi
if [[ "$1" == "run" ]]; then
docker exec --tty --workdir /trees/filament/results runner \
/usr/bin/catchsegv \
../out/cmake-release/samples/gltf_viewer \
--headless \
--batch ../libs/viewer/tests/basic.json \
--api vulkan
docker exec runner /trees/filament/build/swiftshader/gallery.py
exit $?
fi
if [[ "$1" == "shell" ]]; then
docker exec --interactive --tty runner /bin/bash
exit $?
fi
# Notes on options being passed to docker's run command:
#
# - The memory constraint seems to prevent an OOM signal in GitHub Actions.
# - The cap / security args allow use of lldb and creation of core dumps.
# - The privileged arg allows use of dmesg for examining OOM logs.
#
# Currently, a GitHub Actions VM has 2 CPUs, 7 GB RAM, and 14 GB of SSD disk space.
#
# Please be aware that Docker Desktop might impose additional resource constraints, and that those
# settings can only be controlled with its GUI. We recommend at least 7 GB of memory and 2 GB swap.
if [[ "$1" == "start" ]]; then
mkdir -p results
docker run --tty --rm --detach --privileged \
--memory 6.5g \
--name runner \
--cap-add=SYS_PTRACE \
--security-opt seccomp=unconfined \
--security-opt apparmor=unconfined \
--volume `pwd`:/trees/filament \
--workdir /trees \
ssfilament
exit $?
fi
if [[ "$1" == "stop" ]]; then
docker container rm runner --force
exit $?
fi
print_help
exit 1

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@@ -326,6 +326,11 @@ if (APPLE)
spirv-cross-msl
)
if (NOT IOS)
target_link_libraries(backend_test PRIVATE image imageio)
list(APPEND BACKEND_TEST_DEPS image imageio)
endif()
set(BACKEND_TEST_COMBINED_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/libbackendtest_combined.a")
combine_static_libs(backend_test "${BACKEND_TEST_COMBINED_OUTPUT}" "${BACKEND_TEST_DEPS}")
@@ -337,7 +342,7 @@ if (APPLE)
endif()
endif()
if (APPLE AND NOT IOS AND NOT FILAMENT_USE_SWIFTSHADER)
if (APPLE AND NOT IOS)
add_executable(backend_test_mac test/mac_runner.mm)
target_link_libraries(backend_test_mac PRIVATE "-framework Metal -framework AppKit -framework QuartzCore")
# Because each test case is a separate file, the -force_load flag is necessary to prevent the

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@@ -41,6 +41,7 @@ namespace backend {
static constexpr uint64_t SWAP_CHAIN_CONFIG_TRANSPARENT = 0x1;
static constexpr uint64_t SWAP_CHAIN_CONFIG_READABLE = 0x2;
static constexpr uint64_t SWAP_CHAIN_CONFIG_ENABLE_XCB = 0x4;
static constexpr size_t MAX_VERTEX_ATTRIBUTE_COUNT = 16; // This is guaranteed by OpenGL ES.
static constexpr size_t MAX_SAMPLER_COUNT = 16; // Matches the Adreno Vulkan driver.
@@ -215,6 +216,11 @@ enum class SamplerType : uint8_t {
SAMPLER_3D, //!< 3D texture
};
//! Subpass type
enum class SubpassType : uint8_t {
SUBPASS_INPUT
};
//! Texture sampler format
enum class SamplerFormat : uint8_t {
INT = 0, //!< signed integer sampler

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@@ -24,19 +24,24 @@
namespace filament {
namespace backend {
// This little utility adds padding to multi-channel interleaved data by inserting dummy values, or
// discards trailing channels. This is useful for platforms that only accept 4-component data, since
// users often wish to submit (or receive) 3-component data.
// Provides an alpha value when expanding 3-channel images to 4-channel.
// Also used as a normalization scale when converting between numeric types.
template<typename componentType> inline componentType getMaxValue();
class DataReshaper {
public:
template<typename componentType, size_t srcChannelCount, size_t dstChannelCount,
componentType maxValue = std::numeric_limits<componentType>::max()>
// Adds padding to multi-channel interleaved data by inserting dummy values, or discards
// trailing channels. This is useful for platforms that only accept 4-component data, since
// users often wish to submit (or receive) 3-component data.
template<typename componentType, size_t srcChannelCount, size_t dstChannelCount>
static void reshape(void* dest, const void* src, size_t numSrcBytes) {
const componentType maxValue = getMaxValue<componentType>();
const componentType* in = (const componentType*) src;
componentType* out = (componentType*) dest;
const size_t srcWordCount = (numSrcBytes / sizeof(componentType)) / srcChannelCount;
const size_t width = (numSrcBytes / sizeof(componentType)) / srcChannelCount;
const int minChannelCount = filament::math::min(srcChannelCount, dstChannelCount);
for (size_t word = 0; word < srcWordCount; ++word) {
for (size_t column = 0; column < width; ++column) {
for (size_t channel = 0; channel < minChannelCount; ++channel) {
out[channel] = in[channel];
}
@@ -48,37 +53,114 @@ public:
}
}
template<typename componentType, size_t srcChannelCount, size_t dstChannelCount,
componentType maxValue = std::numeric_limits<componentType>::max()>
static void reshapeImage(uint8_t* dest, const uint8_t* src, size_t srcBytesPerRow,
size_t dstBytesPerRow, size_t height, bool swizzle03) {
const size_t srcWordCount = (srcBytesPerRow / sizeof(componentType)) / srcChannelCount;
const int minChannelCount = filament::math::min(srcChannelCount, dstChannelCount);
// Converts a 4-channel image of UBYTE, INT, UINT, or FLOAT to a different type.
template<typename dstComponentType, typename srcComponentType>
static void reshapeImage(uint8_t* dest, const uint8_t* src, size_t srcBytesPerRow,
size_t dstBytesPerRow, size_t dstChannelCount, size_t height, bool swizzle, bool flip) {
const size_t srcChannelCount = 4;
const dstComponentType dstMaxValue = getMaxValue<dstComponentType>();
const srcComponentType srcMaxValue = getMaxValue<srcComponentType>();
const size_t width = (srcBytesPerRow / sizeof(srcComponentType)) / srcChannelCount;
const size_t minChannelCount = filament::math::min(srcChannelCount, dstChannelCount);
assert(minChannelCount <= 4);
int inds[4] = {0, 1, 2, 3};
if (swizzle03) {
inds[0] = 2;
inds[2] = 0;
const int inds[4] = {swizzle ? 2 : 0, 1, swizzle ? 0 : 2, 3};
int srcStride;
if (flip) {
src += srcBytesPerRow * (height - 1);
srcStride = -srcBytesPerRow;
} else {
srcStride = srcBytesPerRow;
}
for (size_t row = 0; row < height; ++row) {
const componentType* in = (const componentType*) src;
componentType* out = (componentType*) dest;
for (size_t word = 0; word < srcWordCount; ++word) {
const srcComponentType* in = (const srcComponentType*) src;
dstComponentType* out = (dstComponentType*) dest;
for (size_t column = 0; column < width; ++column) {
for (size_t channel = 0; channel < minChannelCount; ++channel) {
out[channel] = in[inds[channel]];
out[channel] = in[inds[channel]] * dstMaxValue / srcMaxValue;
}
for (size_t channel = srcChannelCount; channel < dstChannelCount; ++channel) {
out[channel] = maxValue;
out[channel] = dstMaxValue;
}
in += srcChannelCount;
out += dstChannelCount;
}
src += srcBytesPerRow;
src += srcStride;
dest += dstBytesPerRow;
}
}
// Converts a 4-channel image of UBYTE, INT, UINT, or FLOAT to a different type.
static bool reshapeImage(PixelBufferDescriptor* dst, PixelDataType srcType,
const uint8_t* srcBytes, int srcBytesPerRow, int width, int height, bool swizzle,
bool flip) {
size_t dstChannelCount;
switch (dst->format) {
case PixelDataFormat::RGB: dstChannelCount = 3; break;
case PixelDataFormat::RGBA: dstChannelCount = 4; break;
default: return false;
}
void (*reshaper)(uint8_t*, const uint8_t*, size_t, size_t, size_t, size_t, bool, bool)
= nullptr;
constexpr auto UBYTE = PixelDataType::UBYTE, FLOAT = PixelDataType::FLOAT,
UINT = PixelDataType::UINT, INT = PixelDataType::INT;
switch (dst->type) {
case UBYTE:
switch (srcType) {
case UBYTE: reshaper = reshapeImage<uint8_t, uint8_t>; break;
case FLOAT: reshaper = reshapeImage<uint8_t, float>; break;
case INT: reshaper = reshapeImage<uint8_t, int32_t>; break;
case UINT: reshaper = reshapeImage<uint8_t, uint32_t>; break;
default: return false;
}
break;
case FLOAT:
switch (srcType) {
case UBYTE: reshaper = reshapeImage<float, uint8_t>; break;
case FLOAT: reshaper = reshapeImage<float, float>; break;
case INT: reshaper = reshapeImage<float, int32_t>; break;
case UINT: reshaper = reshapeImage<float, uint32_t>; break;
default: return false;
}
break;
case INT:
switch (srcType) {
case UBYTE: reshaper = reshapeImage<int32_t, uint8_t>; break;
case FLOAT: reshaper = reshapeImage<int32_t, float>; break;
case INT: reshaper = reshapeImage<int32_t, int32_t>; break;
case UINT: reshaper = reshapeImage<int32_t, uint32_t>; break;
default: return false;
}
break;
case UINT:
switch (srcType) {
case UBYTE: reshaper = reshapeImage<uint32_t, uint8_t>; break;
case FLOAT: reshaper = reshapeImage<uint32_t, float>; break;
case INT: reshaper = reshapeImage<uint32_t, int32_t>; break;
case UINT: reshaper = reshapeImage<uint32_t, uint32_t>; break;
default: return false;
}
break;
default:
return false;
}
uint8_t* dstBytes = (uint8_t*) dst->buffer;
const int dstBytesPerRow = PixelBufferDescriptor::computeDataSize(dst->format, dst->type,
dst->stride ? dst->stride : width, 1, dst->alignment);
reshaper(dstBytes, srcBytes, srcBytesPerRow, dstBytesPerRow, dstChannelCount, height,
swizzle, flip);
return true;
}
};
template<> inline float getMaxValue() { return 1.0f; }
template<> inline int32_t getMaxValue() { return 0x7fffffff; }
template<> inline uint32_t getMaxValue() { return 0xffffffff; }
template<> inline uint16_t getMaxValue() { return 0x3c00; } // 0x3c00 is 1.0 in half-float.
template<> inline uint8_t getMaxValue() { return 0xff; }
} // namespace backend
} // namespace filament

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@@ -38,8 +38,7 @@ TextureReshaper::TextureReshaper(TextureFormat requestedFormat) noexcept {
const size_t reshapedSize = p.size / 6 * 8; // reshaping from 6 to 8 bytes per pixel
void* reshapeBuffer = malloc(reshapedSize);
ASSERT_POSTCONDITION(reshapeBuffer, "Could not allocate memory to reshape pixels.");
// 0x3c00 is 1.0 in 16 bit floating point.
DataReshaper::reshape<uint16_t, 3, 4, 0x3c00>(reshapeBuffer, p.buffer, p.size);
DataReshaper::reshape<uint16_t, 3, 4>(reshapeBuffer, p.buffer, p.size);
PixelBufferDescriptor reshaped(reshapeBuffer, reshapedSize,
PixelBufferDescriptor::PixelDataFormat::RGBA,

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@@ -47,7 +47,7 @@ Driver* PlatformVkAndroid::createDriver(void* const sharedContext) noexcept {
sizeof(requiredInstanceExtensions) / sizeof(requiredInstanceExtensions[0]));
}
void* PlatformVkAndroid::createVkSurfaceKHR(void* nativeWindow, void* vkinstance) noexcept {
void* PlatformVkAndroid::createVkSurfaceKHR(void* nativeWindow, void* vkinstance, uint64_t flags) noexcept {
const VkInstance instance = (VkInstance) vkinstance;
ANativeWindow* aNativeWindow = (ANativeWindow*) nativeWindow;
VkAndroidSurfaceCreateInfoKHR createInfo {

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@@ -29,7 +29,7 @@ public:
backend::Driver* createDriver(void* const sharedContext) noexcept override;
void* createVkSurfaceKHR(void* nativeWindow, void* instance) noexcept override;
void* createVkSurfaceKHR(void* nativeWindow, void* instance, uint64_t flags) noexcept override;
int getOSVersion() const noexcept override { return 0; }
};

View File

@@ -27,7 +27,7 @@ namespace filament {
class PlatformVkCocoa final : public backend::VulkanPlatform {
public:
backend::Driver* createDriver(void* sharedContext) noexcept override;
void* createVkSurfaceKHR(void* nativeWindow, void* instance) noexcept override;
void* createVkSurfaceKHR(void* nativeWindow, void* instance, uint64_t flags) noexcept override;
int getOSVersion() const noexcept override { return 0; }
};

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@@ -51,7 +51,7 @@ Driver* PlatformVkCocoa::createDriver(void* sharedContext) noexcept {
sizeof(requiredInstanceExtensions) / sizeof(requiredInstanceExtensions[0]));
}
void* PlatformVkCocoa::createVkSurfaceKHR(void* nativeWindow, void* instance) noexcept {
void* PlatformVkCocoa::createVkSurfaceKHR(void* nativeWindow, void* instance, uint64_t flags) noexcept {
// Obtain the CAMetalLayer-backed view.
NSView* nsview = (__bridge NSView*) nativeWindow;
ASSERT_POSTCONDITION(nsview, "Unable to obtain Metal-backed NSView.");

View File

@@ -27,7 +27,7 @@ namespace filament {
class PlatformVkCocoaTouch final : public backend::VulkanPlatform {
public:
backend::Driver* createDriver(void* const sharedContext) noexcept override;
void* createVkSurfaceKHR(void* nativeWindow, void* instance) noexcept override;
void* createVkSurfaceKHR(void* nativeWindow, void* instance, uint64_t flags) noexcept override;
int getOSVersion() const noexcept override { return 0; }
};

View File

@@ -46,7 +46,7 @@ Driver* PlatformVkCocoaTouch::createDriver(void* const sharedContext) noexcept {
sizeof(requestedExtensions) / sizeof(requestedExtensions[0]));
}
void* PlatformVkCocoaTouch::createVkSurfaceKHR(void* nativeWindow, void* instance) noexcept {
void* PlatformVkCocoaTouch::createVkSurfaceKHR(void* nativeWindow, void* instance, uint64_t flags) noexcept {
#if METAL_AVAILABLE
CAMetalLayer* metalLayer = (CAMetalLayer*) nativeWindow;

View File

@@ -36,14 +36,18 @@ static constexpr const char* LIBRARY_X11 = "libX11.so.6";
#ifdef FILAMENT_SUPPORTS_XCB
typedef xcb_connection_t* (*XCB_CONNECT)(const char *displayname, int *screenp);
#else
#endif
#ifdef FILAMENT_SUPPORTS_XLIB
typedef Display* (*X11_OPEN_DISPLAY)(const char*);
#endif
struct X11Functions {
#ifdef FILAMENT_SUPPORTS_XCB
XCB_CONNECT xcbConnect;
#else
#endif
#ifdef FILAMENT_SUPPORTS_XLIB
X11_OPEN_DISPLAY openDisplay;
#endif
void* library = nullptr;
@@ -55,7 +59,8 @@ Driver* PlatformVkLinux::createDriver(void* const sharedContext) noexcept {
"VK_KHR_surface",
#ifdef FILAMENT_SUPPORTS_XCB
"VK_KHR_xcb_surface",
#else
#endif
#ifdef FILAMENT_SUPPORTS_XLIB
"VK_KHR_xlib_surface",
#endif
"VK_KHR_get_physical_device_properties2",
@@ -67,42 +72,57 @@ Driver* PlatformVkLinux::createDriver(void* const sharedContext) noexcept {
sizeof(requiredInstanceExtensions) / sizeof(requiredInstanceExtensions[0]));
}
void* PlatformVkLinux::createVkSurfaceKHR(void* nativeWindow, void* instance) noexcept {
#ifdef FILAMENT_SUPPORTS_XCB
void* PlatformVkLinux::createVkSurfaceKHR(void* nativeWindow, void* instance, uint64_t flags) noexcept {
if (g_x11.library == nullptr) {
g_x11.library = dlopen(LIBRARY_X11, RTLD_LOCAL | RTLD_NOW);
ASSERT_PRECONDITION(g_x11.library, "Unable to open X11 library.");
#ifdef FILAMENT_SUPPORTS_XCB
g_x11.xcbConnect = (XCB_CONNECT) dlsym(g_x11.library, "xcb_connect");
int screen;
mConnection = g_x11.xcbConnect(nullptr, &screen);
}
ASSERT_POSTCONDITION(vkCreateXcbSurfaceKHR, "Unable to load vkCreateXcbSurfaceKHR function.");
VkSurfaceKHR surface = nullptr;
const uint64_t ptrval = reinterpret_cast<uint64_t>(nativeWindow);
VkXcbSurfaceCreateInfoKHR createInfo = {
.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR,
.connection = mConnection,
.window = (xcb_window_t) ptrval,
};
VkResult result = vkCreateXcbSurfaceKHR((VkInstance) instance, &createInfo, VKALLOC, &surface);
#else
if (g_x11.library == nullptr) {
g_x11.library = dlopen(LIBRARY_X11, RTLD_LOCAL | RTLD_NOW);
ASSERT_PRECONDITION(g_x11.library, "Unable to open X11 library.");
ASSERT_POSTCONDITION(vkCreateXcbSurfaceKHR, "Unable to load vkCreateXcbSurfaceKHR function.");
#endif
#ifdef FILAMENT_SUPPORTS_XLIB
g_x11.openDisplay = (X11_OPEN_DISPLAY) dlsym(g_x11.library, "XOpenDisplay");
mDisplay = g_x11.openDisplay(NULL);
ASSERT_PRECONDITION(mDisplay, "Unable to open X11 display.");
ASSERT_POSTCONDITION(vkCreateXlibSurfaceKHR, "Unable to load vkCreateXlibSurfaceKHR function.");
#endif
}
ASSERT_POSTCONDITION(vkCreateXlibSurfaceKHR, "Unable to load vkCreateXlibSurfaceKHR function.");
VkSurfaceKHR surface = nullptr;
#ifdef FILAMENT_SUPPORTS_XCB
#ifdef FILAMENT_SUPPORTS_XLIB
const bool windowIsXCB = flags & SWAP_CHAIN_CONFIG_ENABLE_XCB;
#else
const bool windowIsXCB = true;
#endif
if (windowIsXCB) {
const uint64_t ptrval = reinterpret_cast<uint64_t>(nativeWindow);
VkXcbSurfaceCreateInfoKHR createInfo = {
.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR,
.connection = mConnection,
.window = (xcb_window_t) ptrval,
};
vkCreateXcbSurfaceKHR((VkInstance) instance, &createInfo, VKALLOC, &surface);
return surface;
}
#endif
#ifdef FILAMENT_SUPPORTS_XLIB
VkXlibSurfaceCreateInfoKHR createInfo = {
.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR,
.dpy = mDisplay,
.window = (Window) nativeWindow,
};
VkResult result = vkCreateXlibSurfaceKHR((VkInstance) instance, &createInfo, VKALLOC, &surface);
vkCreateXlibSurfaceKHR((VkInstance) instance, &createInfo, VKALLOC, &surface);
#endif
ASSERT_POSTCONDITION(result == VK_SUCCESS, "vkCreateXlibSurfaceKHR error.");
return surface;
}

View File

@@ -24,7 +24,9 @@
#ifdef FILAMENT_SUPPORTS_XCB
#include <xcb/xcb.h>
#else
#endif
#ifdef FILAMENT_SUPPORTS_XLIB
#include <X11/Xlib.h>
#endif
@@ -35,14 +37,15 @@ public:
backend::Driver* createDriver(void* const sharedContext) noexcept override;
void* createVkSurfaceKHR(void* nativeWindow, void* instance) noexcept override;
void* createVkSurfaceKHR(void* nativeWindow, void* instance, uint64_t flags) noexcept override;
int getOSVersion() const noexcept override { return 0; }
private:
#ifdef FILAMENT_SUPPORTS_XCB
xcb_connection_t* mConnection;
#else
#endif
#ifdef FILAMENT_SUPPORTS_XLIB
Display* mDisplay;
#endif
};

View File

@@ -40,7 +40,7 @@ Driver* PlatformVkWindows::createDriver(void* const sharedContext) noexcept {
sizeof(requiredInstanceExtensions) / sizeof(requiredInstanceExtensions[0]));
}
void* PlatformVkWindows::createVkSurfaceKHR(void* nativeWindow, void* instance) noexcept {
void* PlatformVkWindows::createVkSurfaceKHR(void* nativeWindow, void* instance, uint64_t flags) noexcept {
VkSurfaceKHR surface = nullptr;
HWND window = (HWND) nativeWindow;

View File

@@ -29,7 +29,7 @@ public:
backend::Driver* createDriver(void* const sharedContext) noexcept override;
void* createVkSurfaceKHR(void* nativeWindow, void* instance) noexcept override;
void* createVkSurfaceKHR(void* nativeWindow, void* instance, uint64_t flags) noexcept override;
int getOSVersion() const noexcept override { return 0; }

View File

@@ -16,6 +16,7 @@
#include "vulkan/VulkanBinder.h"
#include <utils/Log.h>
#include <utils/Panic.h>
#include <utils/trap.h>
@@ -478,9 +479,12 @@ void VulkanBinder::bindUniformBuffer(uint32_t bindingIndex, VkBuffer uniformBuff
}
void VulkanBinder::bindSampler(uint32_t bindingIndex, VkDescriptorImageInfo samplerInfo) noexcept {
ASSERT_POSTCONDITION(bindingIndex < SAMPLER_BINDING_COUNT,
"Sampler bindings overflow: index = %d, capacity = %d.",
bindingIndex, SAMPLER_BINDING_COUNT);
assert(bindingIndex < SAMPLER_BINDING_COUNT);
if (bindingIndex >= SAMPLER_BINDING_COUNT) {
utils::slog.w << "Sampler bindings overflow: " << bindingIndex << " / "
<< SAMPLER_BINDING_COUNT << utils::io::endl;
return;
}
VkDescriptorImageInfo& imageInfo = mDescriptorKey.samplers[bindingIndex];
if (imageInfo.sampler != samplerInfo.sampler || imageInfo.imageView != samplerInfo.imageView ||
imageInfo.imageLayout != samplerInfo.imageLayout) {

View File

@@ -22,7 +22,9 @@ namespace filament {
namespace backend {
VulkanBuffer::VulkanBuffer(VulkanContext& context, VulkanStagePool& stagePool,
VkBufferUsageFlags usage, uint32_t numBytes) : mContext(context), mStagePool(stagePool) {
VulkanDisposer& disposer, VulkanDisposer::Key key, VkBufferUsageFlags usage,
uint32_t numBytes) : mContext(context), mStagePool(stagePool), mDisposer(disposer),
mDisposerKey(key) {
// Create the VkBuffer.
VkBufferCreateInfo bufferInfo {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
@@ -51,6 +53,7 @@ void VulkanBuffer::loadFromCpu(const void* cpuData, uint32_t byteOffset, uint32_
auto copyToDevice = [this, numBytes, stage] (VulkanCommandBuffer& commands) {
VkBufferCopy region { .size = numBytes };
vkCmdCopyBuffer(commands.cmdbuffer, stage->buffer, mGpuBuffer, 1, &region);
mDisposer.acquire(mDisposerKey, commands.resources);
// Ensure that the copy finishes before the next draw call.
VkBufferMemoryBarrier barrier {

View File

@@ -26,14 +26,16 @@ namespace backend {
// Encapsulates a Vulkan buffer, its attached DeviceMemory and a staging area.
class VulkanBuffer {
public:
VulkanBuffer(VulkanContext& context, VulkanStagePool& stagePool, VkBufferUsageFlags usage,
uint32_t numBytes);
VulkanBuffer(VulkanContext& context, VulkanStagePool& stagePool, VulkanDisposer& disposer,
VulkanDisposer::Key mDisposerKey, VkBufferUsageFlags usage, uint32_t numBytes);
~VulkanBuffer();
void loadFromCpu(const void* cpuData, uint32_t byteOffset, uint32_t numBytes);
VkBuffer getGpuBuffer() const { return mGpuBuffer; }
private:
VulkanContext& mContext;
VulkanStagePool& mStagePool;
VulkanDisposer& mDisposer;
VulkanDisposer::Key mDisposerKey;
VmaAllocation mGpuMemory = VK_NULL_HANDLE;
VkBuffer mGpuBuffer = VK_NULL_HANDLE;
};

View File

@@ -244,6 +244,7 @@ void createLogicalDevice(VulkanContext& context) {
.vkDestroyBuffer = vkDestroyBuffer,
.vkCreateImage = vkCreateImage,
.vkDestroyImage = vkDestroyImage,
.vkCmdCopyBuffer = vkCmdCopyBuffer,
.vkGetBufferMemoryRequirements2KHR = vkGetBufferMemoryRequirements2KHR,
.vkGetImageMemoryRequirements2KHR = vkGetImageMemoryRequirements2KHR
};
@@ -366,7 +367,6 @@ void createSwapChain(VulkanContext& context, VulkanSurfaceContext& surfaceContex
for (const VkSurfaceFormatKHR& format : surfaceContext.surfaceFormats) {
if (format.format == VK_FORMAT_R8G8B8A8_UNORM) {
surfaceContext.surfaceFormat = format;
break;
}
}
const auto compositionCaps = caps.supportedCompositeAlpha;
@@ -474,9 +474,10 @@ void createSwapChain(VulkanContext& context, VulkanSurfaceContext& surfaceContex
void destroySwapChain(VulkanContext& context, VulkanSurfaceContext& surfaceContext,
VulkanDisposer& disposer) {
waitForIdle(context);
const VkDevice device = context.device;
for (SwapContext& swapContext : surfaceContext.swapContexts) {
disposer.release(swapContext.commands.resources);
vkFreeCommandBuffers(context.device, context.commandPool, 1,
vkFreeCommandBuffers(device, context.commandPool, 1,
&swapContext.commands.cmdbuffer);
// The wrapper object for the submission fence has shared ownership semantics, so here
@@ -487,17 +488,23 @@ void destroySwapChain(VulkanContext& context, VulkanSurfaceContext& surfaceConte
swapContext.commands.fence.reset();
}
vkDestroyImageView(context.device, swapContext.attachment.view, VKALLOC);
// If this is headless, then we own the image and need to explicitly destroy it.
if (!surfaceContext.swapchain) {
vkDestroyImage(device, swapContext.attachment.image, VKALLOC);
vkFreeMemory(device, swapContext.attachment.memory, VKALLOC);
}
vkDestroyImageView(device, swapContext.attachment.view, VKALLOC);
swapContext.commands.fence = VK_NULL_HANDLE;
swapContext.attachment.view = VK_NULL_HANDLE;
}
vkDestroySwapchainKHR(context.device, surfaceContext.swapchain, VKALLOC);
vkDestroySemaphore(context.device, surfaceContext.imageAvailable, VKALLOC);
vkDestroySemaphore(context.device, surfaceContext.renderingFinished, VKALLOC);
vkDestroySwapchainKHR(device, surfaceContext.swapchain, VKALLOC);
vkDestroySemaphore(device, surfaceContext.imageAvailable, VKALLOC);
vkDestroySemaphore(device, surfaceContext.renderingFinished, VKALLOC);
vkDestroyImageView(context.device, surfaceContext.depth.view, VKALLOC);
vkDestroyImage(context.device, surfaceContext.depth.image, VKALLOC);
vkFreeMemory(context.device, surfaceContext.depth.memory, VKALLOC);
vkDestroyImageView(device, surfaceContext.depth.view, VKALLOC);
vkDestroyImage(device, surfaceContext.depth.image, VKALLOC);
vkFreeMemory(device, surfaceContext.depth.memory, VKALLOC);
}
// makeSwapChainPresentable()

View File

@@ -61,7 +61,7 @@ public:
private:
struct Disposable {
size_t refcount = 1;
int refcount = 1;
std::function<void()> destructor;
};
tsl::robin_map<Key, Disposable> mDisposables;

View File

@@ -379,7 +379,7 @@ void VulkanDriver::createSamplerGroupR(Handle<HwSamplerGroup> sbh, size_t count)
void VulkanDriver::createUniformBufferR(Handle<HwUniformBuffer> ubh, size_t size,
BufferUsage usage) {
auto uniformBuffer = construct_handle<VulkanUniformBuffer>(mHandleMap, ubh, mContext,
mStagePool, size, usage);
mStagePool, mDisposer, size, usage);
mDisposer.createDisposable(uniformBuffer, [this, ubh] () {
destruct_handle<VulkanUniformBuffer>(mHandleMap, ubh);
});
@@ -389,21 +389,26 @@ void VulkanDriver::destroyUniformBuffer(Handle<HwUniformBuffer> ubh) {
if (ubh) {
auto buffer = handle_cast<VulkanUniformBuffer>(mHandleMap, ubh);
mBinder.unbindUniformBuffer(buffer->getGpuBuffer());
// We do not know if any pending draw calls are making use of this uniform buffer,
// so assume the worst: that all command buffers are all using it.
if (mContext.currentSurface) {
for (auto& swapContext : mContext.currentSurface->swapContexts) {
mDisposer.acquire(buffer, swapContext.commands.resources);
}
}
mDisposer.removeReference(buffer);
}
}
void VulkanDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph, int) {
auto renderPrimitive = construct_handle<VulkanRenderPrimitive>(mHandleMap, rph, mContext);
mDisposer.createDisposable(renderPrimitive, [this, rph] () {
destruct_handle<VulkanRenderPrimitive>(mHandleMap, rph);
});
construct_handle<VulkanRenderPrimitive>(mHandleMap, rph, mContext);
}
void VulkanDriver::destroyRenderPrimitive(Handle<HwRenderPrimitive> rph) {
if (rph) {
auto renderPrimitive = handle_cast<VulkanRenderPrimitive>(mHandleMap, rph);
mDisposer.removeReference(renderPrimitive);
destruct_handle<VulkanRenderPrimitive>(mHandleMap, rph);
}
}
@@ -411,7 +416,7 @@ void VulkanDriver::createVertexBufferR(Handle<HwVertexBuffer> vbh, uint8_t buffe
uint8_t attributeCount, uint32_t elementCount, AttributeArray attributes,
BufferUsage usage) {
auto vertexBuffer = construct_handle<VulkanVertexBuffer>(mHandleMap, vbh, mContext, mStagePool,
bufferCount, attributeCount, elementCount, attributes);
mDisposer, bufferCount, attributeCount, elementCount, attributes);
mDisposer.createDisposable(vertexBuffer, [this, vbh] () {
destruct_handle<VulkanVertexBuffer>(mHandleMap, vbh);
});
@@ -428,7 +433,7 @@ void VulkanDriver::createIndexBufferR(Handle<HwIndexBuffer> ibh,
ElementType elementType, uint32_t indexCount, BufferUsage usage) {
auto elementSize = (uint8_t) getElementTypeSize(elementType);
auto indexBuffer = construct_handle<VulkanIndexBuffer>(mHandleMap, ibh, mContext, mStagePool,
elementSize, indexCount);
mDisposer, elementSize, indexCount);
mDisposer.createDisposable(indexBuffer, [this, ibh] () {
destruct_handle<VulkanIndexBuffer>(mHandleMap, ibh);
});
@@ -554,7 +559,8 @@ void VulkanDriver::createSyncR(Handle<HwSync> sh, int) {
void VulkanDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) {
const VkInstance instance = mContext.instance;
auto vksurface = (VkSurfaceKHR) mContextManager.createVkSurfaceKHR(nativeWindow, instance);
auto vksurface = (VkSurfaceKHR) mContextManager.createVkSurfaceKHR(nativeWindow, instance,
flags);
auto* swapChain = construct_handle<VulkanSwapChain>(mHandleMap, sch, mContext, vksurface);
// TODO: move the following line into makeCurrent.
@@ -1293,25 +1299,22 @@ void VulkanDriver::stopCapture(int) {
}
void VulkanDriver::readPixels(Handle<HwRenderTarget> src,
uint32_t x, uint32_t y, uint32_t width, uint32_t height,
PixelBufferDescriptor&& pbd) {
// TODO: add support for all types listed in the Renderer docstring for readPixels.
assert(pbd.type == PixelBufferDescriptor::PixelDataType::UBYTE);
void VulkanDriver::readPixels(Handle<HwRenderTarget> src, uint32_t x, uint32_t y,
uint32_t width, uint32_t height, PixelBufferDescriptor&& pbd) {
const VkDevice device = mContext.device;
const VulkanRenderTarget* srcTarget = handle_cast<VulkanRenderTarget>(mHandleMap, src);
const VulkanTexture* srcTexture = srcTarget->getColor(0).texture;
const VkFormat swapChainFormat = mContext.currentSurface->surfaceFormat.format;
const VkFormat srcFormat = srcTexture ? srcTexture->vkformat : swapChainFormat;
const bool swizzle = srcFormat == VK_FORMAT_B8G8R8A8_UNORM;
// Create a host visible, linearly tiled image as a staging area.
VkImageCreateInfo imageInfo {
.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
.imageType = VK_IMAGE_TYPE_2D,
.format = VK_FORMAT_R8G8B8A8_UNORM,
.extent = {
.width = width,
.height = height,
.depth = 1,
},
.format = srcFormat,
.extent = { width, height, 1 },
.mipLevels = 1,
.arrayLayers = 1,
.samples = VK_SAMPLE_COUNT_1_BIT,
@@ -1336,10 +1339,8 @@ void VulkanDriver::readPixels(Handle<HwRenderTarget> src,
vkAllocateMemory(device, &allocInfo, nullptr, &stagingMemory);
vkBindImageMemory(device, stagingImage, stagingMemory, 0);
// TODO: Should we allow readPixels within beginFrame / endFrame?
assert(mContext.currentCommands == nullptr);
acquireWorkCommandBuffer(mContext);
// TODO: replace waitForIdle with an image barrier coupled with acquireWorkCommandBuffer.
waitForIdle(mContext);
// Transition the staging image layout.
@@ -1347,9 +1348,12 @@ void VulkanDriver::readPixels(Handle<HwRenderTarget> src,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 0, 1, 1,
VK_IMAGE_ASPECT_COLOR_BIT);
const uint8_t srcMipLevel = srcTarget->getColor(0).level;
VkImageCopy imageCopyRegion = {
.srcSubresource = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.mipLevel = srcMipLevel,
.layerCount = 1,
},
.srcOffset = {
@@ -1369,11 +1373,10 @@ void VulkanDriver::readPixels(Handle<HwRenderTarget> src,
// Transition the source image layout (which might be the swap chain)
VulkanRenderTarget* srcTarget = handle_cast<VulkanRenderTarget>(mHandleMap, src);
VkImage srcImage = srcTarget->getColor(0).image;
VulkanTexture::transitionImageLayout(mContext.work.cmdbuffer, srcImage,
VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 0, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT);
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, srcMipLevel, 1, 1,
VK_IMAGE_ASPECT_COLOR_BIT);
// Perform the blit.
@@ -1383,16 +1386,15 @@ void VulkanDriver::readPixels(Handle<HwRenderTarget> src,
// Restore the source image layout.
VulkanTexture* srcTexture = srcTarget->getColor(0).texture;
if (srcTexture || mContext.currentSurface->presentQueue) {
const VkImageLayout present = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VulkanTexture::transitionImageLayout(mContext.work.cmdbuffer, srcImage,
VK_IMAGE_LAYOUT_UNDEFINED, srcTexture ? getTextureLayout(srcTexture->usage) : present,
0, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT);
srcMipLevel, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT);
} else {
VulkanTexture::transitionImageLayout(mContext.work.cmdbuffer, srcImage,
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL,
0, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT);
srcMipLevel, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT);
}
// Transition the staging image layout to GENERAL.
@@ -1418,63 +1420,36 @@ void VulkanDriver::readPixels(Handle<HwRenderTarget> src,
vkCmdPipelineBarrier(mContext.work.cmdbuffer, VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier);
// Flush and wait.
flushWorkCommandBuffer(mContext);
acquireWorkCommandBuffer(mContext);
// Create a closure-friendly pointer that holds the rvalue reference.
VkImageSubresource subResource { .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT };
VkSubresourceLayout subResourceLayout;
vkGetImageSubresourceLayout(device, stagingImage, &subResource, &subResourceLayout);
PixelBufferDescriptor* closure = new PixelBufferDescriptor();
*closure = std::move(pbd);
// Map image memory so we can start copying from it.
// Create a disposable to defer execution of the following code until after
// the work command buffer has completed.
const uint8_t* srcPixels;
vkMapMemory(device, stagingMemory, 0, VK_WHOLE_SIZE, 0, (void**) &srcPixels);
srcPixels += subResourceLayout.offset;
mDisposer.createDisposable((VulkanDisposer::Key) stagingImage, [=] () {
// TODO: investigate why this Y-flip exists. This conditional seems to work with both
// test_ReadPixels.cpp (readpixels from a normal render target with texture attachment) and
// viewer_basic_test.cc (readpixels from an offscreen swap chain)
const bool flipY = srcTexture ? true : false;
VkImageSubresource subResource { .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT };
VkSubresourceLayout subResourceLayout;
vkGetImageSubresourceLayout(device, stagingImage, &subResource, &subResourceLayout);
if (!DataReshaper::reshapeImage(&pbd, getComponentType(srcFormat), srcPixels,
subResourceLayout.rowPitch, width, height, swizzle, flipY)) {
utils::slog.e << "Unsupported PixelDataFormat or PixelDataType" << utils::io::endl;
}
// Map image memory so we can start copying from it.
vkUnmapMemory(device, stagingMemory);
vkFreeMemory(device, stagingMemory, nullptr);
vkDestroyImage(device, stagingImage, nullptr);
const uint8_t* srcPixels;
vkMapMemory(device, stagingMemory, 0, VK_WHOLE_SIZE, 0, (void**) &srcPixels);
srcPixels += subResourceLayout.offset;
uint8_t* dstPixels = (uint8_t*) closure->buffer;
const uint32_t dstStride = closure->stride ? closure->stride : width;
const int dstBytesPerRow = PixelBufferDescriptor::computeDataSize(closure->format,
closure->type, dstStride, 1, closure->alignment);
const int srcBytesPerRow = subResourceLayout.rowPitch;
const VkFormat swapChainFormat = mContext.currentSurface->surfaceFormat.format;
const bool swizzle = !srcTexture && swapChainFormat == VK_FORMAT_B8G8R8A8_UNORM;
switch (closure->format) {
case PixelDataFormat::RGB:
case PixelDataFormat::RGB_INTEGER:
DataReshaper::reshapeImage<uint8_t, 4, 3>(dstPixels, srcPixels, srcBytesPerRow,
dstBytesPerRow, height, swizzle);
break;
case PixelDataFormat::RGBA:
case PixelDataFormat::RGBA_INTEGER:
DataReshaper::reshapeImage<uint8_t, 4, 4>(dstPixels, srcPixels, srcBytesPerRow,
dstBytesPerRow, height, swizzle);
break;
default:
utils::slog.e << "ReadPixels: invalid PixelDataFormat" << utils::io::endl;
break;
}
vkUnmapMemory(device, stagingMemory);
vkFreeMemory(device, stagingMemory, nullptr);
vkDestroyImage(device, stagingImage, nullptr);
scheduleDestroy(std::move(*closure));
delete closure;
});
// Next we reduce the ref count of the image to zero, which schedules the above callback to be
// executed on the next beginFrame(), after the work command buffer is completed.
mDisposer.removeReference((VulkanDisposer::Key) stagingImage);
scheduleDestroy(std::move(pbd));
}
void VulkanDriver::readStreamPixels(Handle<HwStream> sh, uint32_t x, uint32_t y, uint32_t width,
@@ -1600,6 +1575,8 @@ void VulkanDriver::draw(PipelineState pipelineState, Handle<HwRenderPrimitive> r
auto* program = handle_cast<VulkanProgram>(mHandleMap, programHandle);
mDisposer.acquire(program, commands->resources);
mDisposer.acquire(prim.indexBuffer, commands->resources);
mDisposer.acquire(prim.vertexBuffer, commands->resources);
// If this is a debug build, validate the current shader.
#if !defined(NDEBUG)

View File

@@ -261,7 +261,7 @@ VulkanSwapChain::VulkanSwapChain(VulkanContext& context, uint32_t width, uint32_
surfaceContext.swapContexts[i].attachment = {
.format = surfaceContext.surfaceFormat.format, .image = image,
.view = {}, .memory = {}, .texture = {}, .layout = VK_IMAGE_LAYOUT_GENERAL
.view = {}, .memory = imageMemory, .texture = {}, .layout = VK_IMAGE_LAYOUT_GENERAL
};
VkImageViewCreateInfo ivCreateInfo = {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
@@ -396,8 +396,8 @@ bool VulkanRenderTarget::invalidate() {
}
VulkanVertexBuffer::VulkanVertexBuffer(VulkanContext& context, VulkanStagePool& stagePool,
uint8_t bufferCount, uint8_t attributeCount, uint32_t elementCount,
AttributeArray const& attributes) :
VulkanDisposer& disposer, uint8_t bufferCount, uint8_t attributeCount,
uint32_t elementCount, AttributeArray const& attributes) :
HwVertexBuffer(bufferCount, attributeCount, elementCount, attributes) {
buffers.reserve(bufferCount);
for (uint8_t bufferIndex = 0; bufferIndex < bufferCount; ++bufferIndex) {
@@ -408,14 +408,14 @@ VulkanVertexBuffer::VulkanVertexBuffer(VulkanContext& context, VulkanStagePool&
size = std::max(size, end);
}
}
buffers.emplace_back(new VulkanBuffer(context, stagePool, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
size));
buffers.emplace_back(new VulkanBuffer(context, stagePool, disposer, this,
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, size));
}
}
VulkanUniformBuffer::VulkanUniformBuffer(VulkanContext& context, VulkanStagePool& stagePool,
uint32_t numBytes, backend::BufferUsage usage)
: mContext(context), mStagePool(stagePool) {
VulkanDisposer& disposer, uint32_t numBytes, backend::BufferUsage usage)
: mContext(context), mStagePool(stagePool), mDisposer(disposer) {
// Create the VkBuffer.
VkBufferCreateInfo bufferInfo {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
@@ -439,6 +439,7 @@ void VulkanUniformBuffer::loadFromCpu(const void* cpuData, uint32_t numBytes) {
auto copyToDevice = [this, numBytes, stage] (VulkanCommandBuffer& commands) {
VkBufferCopy region { .size = numBytes };
vkCmdCopyBuffer(commands.cmdbuffer, stage->buffer, mGpuBuffer, 1, &region);
mDisposer.acquire(this, commands.resources);
// Ensure that the copy finishes before the next draw call.
VkBufferMemoryBarrier barrier {

View File

@@ -78,31 +78,32 @@ struct VulkanSwapChain : public HwSwapChain {
};
struct VulkanVertexBuffer : public HwVertexBuffer {
VulkanVertexBuffer(VulkanContext& context, VulkanStagePool& stagePool, uint8_t bufferCount,
uint8_t attributeCount, uint32_t elementCount,
VulkanVertexBuffer(VulkanContext& context, VulkanStagePool& stagePool, VulkanDisposer& disposer,
uint8_t bufferCount, uint8_t attributeCount, uint32_t elementCount,
AttributeArray const& attributes);
std::vector<std::unique_ptr<VulkanBuffer>> buffers;
};
struct VulkanIndexBuffer : public HwIndexBuffer {
VulkanIndexBuffer(VulkanContext& context, VulkanStagePool& stagePool, uint8_t elementSize,
uint32_t indexCount) : HwIndexBuffer(elementSize, indexCount),
VulkanIndexBuffer(VulkanContext& context, VulkanStagePool& stagePool, VulkanDisposer& disposer,
uint8_t elementSize, uint32_t indexCount) : HwIndexBuffer(elementSize, indexCount),
indexType(elementSize == 2 ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32),
buffer(new VulkanBuffer(context, stagePool, VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
elementSize * indexCount)) {}
buffer(new VulkanBuffer(context, stagePool, disposer, this,
VK_BUFFER_USAGE_INDEX_BUFFER_BIT, elementSize * indexCount)) {}
const VkIndexType indexType;
const std::unique_ptr<VulkanBuffer> buffer;
};
struct VulkanUniformBuffer : public HwUniformBuffer {
VulkanUniformBuffer(VulkanContext& context, VulkanStagePool& stagePool, uint32_t numBytes,
backend::BufferUsage usage);
VulkanUniformBuffer(VulkanContext& context, VulkanStagePool& stagePool,
VulkanDisposer& disposer, uint32_t numBytes, backend::BufferUsage usage);
~VulkanUniformBuffer();
void loadFromCpu(const void* cpuData, uint32_t numBytes);
VkBuffer getGpuBuffer() const { return mGpuBuffer; }
private:
VulkanContext& mContext;
VulkanStagePool& mStagePool;
VulkanDisposer& mDisposer;
VkBuffer mGpuBuffer;
VmaAllocation mGpuMemory;
};

View File

@@ -43,7 +43,7 @@ namespace backend {
class VulkanPlatform : public DefaultPlatform {
public:
// Given a Vulkan instance and native window handle, creates the platform-specific surface.
virtual void* createVkSurfaceKHR(void* nativeWindow, void* instance) noexcept = 0;
virtual void* createVkSurfaceKHR(void* nativeWindow, void* instance, uint64_t flags) noexcept = 0;
~VulkanPlatform() override;
};

View File

@@ -281,5 +281,101 @@ VkFrontFace getFrontFace(bool inverseFrontFaces) {
VkFrontFace::VK_FRONT_FACE_CLOCKWISE : VkFrontFace::VK_FRONT_FACE_COUNTER_CLOCKWISE;
}
PixelDataType getComponentType(VkFormat format) {
switch (format) {
case VK_FORMAT_R8_UNORM:
case VK_FORMAT_R8_SNORM:
case VK_FORMAT_R8_USCALED:
case VK_FORMAT_R8_SSCALED:
case VK_FORMAT_R8_UINT: return PixelDataType::UBYTE;
case VK_FORMAT_R8_SINT: return PixelDataType::BYTE;
case VK_FORMAT_R8_SRGB:
case VK_FORMAT_R8G8_UNORM:
case VK_FORMAT_R8G8_SNORM:
case VK_FORMAT_R8G8_USCALED:
case VK_FORMAT_R8G8_SSCALED:
case VK_FORMAT_R8G8_UINT: return PixelDataType::UBYTE;
case VK_FORMAT_R8G8_SINT: return PixelDataType::BYTE;
case VK_FORMAT_R8G8_SRGB:
case VK_FORMAT_R8G8B8_UNORM:
case VK_FORMAT_R8G8B8_SNORM:
case VK_FORMAT_R8G8B8_USCALED:
case VK_FORMAT_R8G8B8_SSCALED:
case VK_FORMAT_R8G8B8_UINT: return PixelDataType::UBYTE;
case VK_FORMAT_R8G8B8_SINT: return PixelDataType::BYTE;
case VK_FORMAT_R8G8B8_SRGB:
case VK_FORMAT_B8G8R8_UNORM: return PixelDataType::UBYTE;
case VK_FORMAT_B8G8R8_SNORM: return PixelDataType::BYTE;
case VK_FORMAT_B8G8R8_USCALED:
case VK_FORMAT_B8G8R8_SSCALED:
case VK_FORMAT_B8G8R8_UINT: return PixelDataType::UBYTE;
case VK_FORMAT_B8G8R8_SINT: return PixelDataType::BYTE;
case VK_FORMAT_B8G8R8_SRGB:
case VK_FORMAT_R8G8B8A8_UNORM:
case VK_FORMAT_R8G8B8A8_SNORM:
case VK_FORMAT_R8G8B8A8_USCALED:
case VK_FORMAT_R8G8B8A8_SSCALED:
case VK_FORMAT_R8G8B8A8_UINT: return PixelDataType::UBYTE;
case VK_FORMAT_R8G8B8A8_SINT: return PixelDataType::BYTE;
case VK_FORMAT_R8G8B8A8_SRGB:
case VK_FORMAT_B8G8R8A8_UNORM:
case VK_FORMAT_B8G8R8A8_SNORM:
case VK_FORMAT_B8G8R8A8_USCALED:
case VK_FORMAT_B8G8R8A8_SSCALED:
case VK_FORMAT_B8G8R8A8_UINT: return PixelDataType::UBYTE;
case VK_FORMAT_B8G8R8A8_SINT: return PixelDataType::BYTE;
case VK_FORMAT_B8G8R8A8_SRGB:
case VK_FORMAT_A8B8G8R8_UNORM_PACK32:
case VK_FORMAT_A8B8G8R8_SNORM_PACK32:
case VK_FORMAT_A8B8G8R8_USCALED_PACK32:
case VK_FORMAT_A8B8G8R8_SSCALED_PACK32:
case VK_FORMAT_A8B8G8R8_UINT_PACK32: return PixelDataType::UBYTE;
case VK_FORMAT_A8B8G8R8_SINT_PACK32: return PixelDataType::BYTE;
case VK_FORMAT_A8B8G8R8_SRGB_PACK32: return PixelDataType::UBYTE;
case VK_FORMAT_R16_UNORM:
case VK_FORMAT_R16_SNORM:
case VK_FORMAT_R16_USCALED:
case VK_FORMAT_R16_SSCALED:
case VK_FORMAT_R16_UINT: return PixelDataType::USHORT;
case VK_FORMAT_R16_SINT: return PixelDataType::SHORT;
case VK_FORMAT_R16_SFLOAT: return PixelDataType::HALF;
case VK_FORMAT_R16G16_UNORM:
case VK_FORMAT_R16G16_SNORM:
case VK_FORMAT_R16G16_USCALED:
case VK_FORMAT_R16G16_SSCALED:
case VK_FORMAT_R16G16_UINT: return PixelDataType::USHORT;
case VK_FORMAT_R16G16_SINT: return PixelDataType::SHORT;
case VK_FORMAT_R16G16_SFLOAT: return PixelDataType::HALF;
case VK_FORMAT_R16G16B16_UNORM:
case VK_FORMAT_R16G16B16_SNORM:
case VK_FORMAT_R16G16B16_USCALED:
case VK_FORMAT_R16G16B16_SSCALED:
case VK_FORMAT_R16G16B16_UINT: return PixelDataType::USHORT;
case VK_FORMAT_R16G16B16_SINT: return PixelDataType::SHORT;
case VK_FORMAT_R16G16B16_SFLOAT: return PixelDataType::HALF;
case VK_FORMAT_R16G16B16A16_UNORM:
case VK_FORMAT_R16G16B16A16_SNORM:
case VK_FORMAT_R16G16B16A16_USCALED:
case VK_FORMAT_R16G16B16A16_SSCALED:
case VK_FORMAT_R16G16B16A16_UINT: return PixelDataType::USHORT;
case VK_FORMAT_R16G16B16A16_SINT: return PixelDataType::SHORT;
case VK_FORMAT_R16G16B16A16_SFLOAT: return PixelDataType::HALF;
case VK_FORMAT_R32_UINT: return PixelDataType::UINT;
case VK_FORMAT_R32_SINT: return PixelDataType::INT;
case VK_FORMAT_R32_SFLOAT: return PixelDataType::FLOAT;
case VK_FORMAT_R32G32_UINT: return PixelDataType::UINT;
case VK_FORMAT_R32G32_SINT: return PixelDataType::INT;
case VK_FORMAT_R32G32_SFLOAT: return PixelDataType::FLOAT;
case VK_FORMAT_R32G32B32_UINT: return PixelDataType::UINT;
case VK_FORMAT_R32G32B32_SINT: return PixelDataType::INT;
case VK_FORMAT_R32G32B32_SFLOAT: return PixelDataType::FLOAT;
case VK_FORMAT_R32G32B32A32_UINT: return PixelDataType::UINT;
case VK_FORMAT_R32G32B32A32_SINT: return PixelDataType::INT;
case VK_FORMAT_R32G32B32A32_SFLOAT: return PixelDataType::FLOAT;
default: assert(false && "Unknown data type, conversion is not supported.");
}
return {};
}
} // namespace filament
} // namespace backend

View File

@@ -32,6 +32,7 @@ VkCompareOp getCompareOp(SamplerCompareFunc func);
VkBlendFactor getBlendFactor(BlendFunction mode);
VkCullModeFlags getCullMode(CullingMode mode);
VkFrontFace getFrontFace(bool inverseFrontFaces);
PixelDataType getComponentType(VkFormat format);
} // namespace filament
} // namespace backend

View File

@@ -23,6 +23,16 @@
#include <fstream>
using namespace filament;
using namespace filament::backend;
#ifndef IOS
#include <imageio/ImageEncoder.h>
#include <image/ColorTransform.h>
using namespace image;
#endif
namespace {
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -52,9 +62,6 @@ void main() {
namespace test {
using namespace filament;
using namespace filament::backend;
TEST_F(BackendTest, ReadPixels) {
// These test scenarios use a known hash of the result pixel buffer to decide pass / fail,
// asserting an exact pixel-for-pixel match. So far, rendering on macOS and iPhone have had
@@ -117,6 +124,23 @@ TEST_F(BackendTest, ReadPixels) {
return bufferDimension;
}
void exportScreenshot(void* pixelData) const {
#ifndef IOS
const size_t width = readRect.width, height = readRect.height;
LinearImage image(width, height, 4);
if (format == PixelDataFormat::RGBA && type == PixelDataType::UBYTE) {
image = toLinear<uint8_t>(width, height, width * 4, (uint8_t*) pixelData);
}
if (format == PixelDataFormat::RGBA && type == PixelDataType::FLOAT) {
memcpy(image.getPixelRef(), pixelData, width * height * sizeof(math::float4));
}
std::string png = std::string(testName) + ".png";
std::ofstream outputStream(png.c_str(), std::ios::binary | std::ios::trunc);
ImageEncoder::encode(outputStream, ImageEncoder::Format::PNG, image, "",
png.c_str());
#endif
}
PixelDataFormat format = PixelDataFormat::RGBA;
PixelDataType type = PixelDataType::UBYTE;
};
@@ -256,6 +280,8 @@ TEST_F(BackendTest, ReadPixels) {
const TestCase* test = (const TestCase*) user;
assert(test);
test->exportScreenshot(buffer);
// Hash the contents of the buffer and check that they match.
uint32_t hash = utils::hash::murmur3((const uint32_t*) buffer, size / 4, 0);
@@ -264,6 +290,7 @@ TEST_F(BackendTest, ReadPixels) {
free(buffer);
}, (void*) &t);
getDriverApi().readPixels(renderTarget, t.readRect.x, t.readRect.y, t.readRect.width,
t.readRect.height, std::move(descriptor));

View File

@@ -153,6 +153,12 @@ public:
*/
static const uint64_t CONFIG_READABLE = backend::SWAP_CHAIN_CONFIG_READABLE;
/**
* Indicates that the native X11 window is an XCB window rather than an XLIB window.
* This is ignored on non-Linux platforms and in builds that support only one X11 API.
*/
static const uint64_t CONFIG_ENABLE_XCB = backend::SWAP_CHAIN_CONFIG_ENABLE_XCB;
void* getNativeWindow() const noexcept;
};

View File

@@ -26,6 +26,26 @@ material {
{
type : float4,
name : vignetteColor
},
{
type : subpassInput,
format : float,
precision : medium,
name : colorBuffer,
}
],
outputs : [
{
name : color,
target : color,
type : float4,
location : 0
},
{
name : tonemappedOutput,
target : color,
type : float4,
location : 1
}
],
variables : [
@@ -45,11 +65,6 @@ vertex {
fragment {
// TODO: this should be specified as a parameter
// In our Vulkan backend, subpass inputs always live in descriptor set 2. (ignored for GLES)
layout (input_attachment_index = 0, set = 2, binding = 0) uniform mediump subpassInput colorBuffer;
layout(location = 1) out vec4 tonemappedOutput;
#include "../../../../shaders/src/dithering.fs"
#include "../../../../shaders/src/vignette.fs"
@@ -64,11 +79,11 @@ fragment {
}
vec3 resolveFragment(const ivec2 uv) {
return subpassLoad(colorBuffer).rgb;
return subpassLoad(materialParams_colorBuffer).rgb;
}
vec4 resolveAlphaFragment(const ivec2 uv) {
return subpassLoad(colorBuffer);
return subpassLoad(materialParams_colorBuffer);
}
vec4 resolve() {
@@ -104,8 +119,8 @@ fragment {
#else
postProcess.color = dithered;
#endif
postProcess.tonemappedOutput = postProcess.color;
}
tonemappedOutput = postProcess.color;
}
}

View File

@@ -1,12 +1,12 @@
Pod::Spec.new do |spec|
spec.name = "Filament"
spec.version = "1.9.6"
spec.version = "1.9.7"
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
spec.homepage = "https://google.github.io/filament"
spec.authors = "Google LLC."
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
spec.platform = :ios, "11.0"
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.9.6/filament-v1.9.6-ios.tgz" }
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.9.7/filament-v1.9.7-ios.tgz" }
# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
spec.pod_target_xcconfig = {

View File

@@ -28,7 +28,8 @@
#elif defined(__linux__)
#if defined(FILAMENT_SUPPORTS_XCB)
#define VK_USE_PLATFORM_XCB_KHR 1
#else
#endif
#if defined(FILAMENT_SUPPORTS_XLIB)
#define VK_USE_PLATFORM_XLIB_KHR 1
#endif
#elif defined(__APPLE__)

View File

@@ -40,6 +40,7 @@ enum UTILS_PUBLIC ChunkType : uint64_t {
Unknown = charTo64bitNum("UNKNOWN "),
MaterialUib = charTo64bitNum("MAT_UIB "),
MaterialSib = charTo64bitNum("MAT_SIB "),
MaterialSubpass = charTo64bitNum("MAT_SUB "),
MaterialGlsl = charTo64bitNum("MAT_GLSL"),
MaterialSpirv = charTo64bitNum("MAT_SPIR"),
MaterialMetal = charTo64bitNum("MAT_METL"),

View File

@@ -0,0 +1,51 @@
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TNT_FILAMENT_SUBPASSINFO_H
#define TNT_FILAMENT_SUBPASSINFO_H
#include <backend/DriverEnums.h>
#include <utils/CString.h>
namespace filament {
using Type = backend::SubpassType;
using Format = backend::SamplerFormat;
using Precision = backend::Precision;
struct SubpassInfo {
SubpassInfo() = default;
SubpassInfo(utils::CString block, utils::CString name, Type type, Format format,
Precision precision, uint8_t attachmentIndex, uint8_t binding) noexcept
: block(std::move(block)), name(std::move(name)), type(type), format(format),
precision(precision), attachmentIndex(attachmentIndex), binding(binding),
isValid(true) {
}
// name of the block this subpass belongs to
utils::CString block = utils::CString("MaterialParams");
utils::CString name; // name of this subpass
Type type; // type of this subpass
Format format; // format of this subpass
Precision precision; // precision of this subpass
uint8_t attachmentIndex = 0;
uint8_t binding = 0;
bool isValid = false;
};
} // namespace filament
#endif // TNT_FILAMENT_SUBPASSINFO_H

View File

@@ -33,6 +33,7 @@
struct ImDrawData;
struct ImGuiIO;
struct ImGuiContext;
namespace filagui {
@@ -87,6 +88,7 @@ public:
utils::Entity mRenderable;
filament::Texture* mTexture = nullptr;
bool mHasSynced = false;
ImGuiContext* mImGuiContext;
};
} // namespace filagui

View File

@@ -43,8 +43,8 @@ namespace filagui {
#include "generated/resources/filagui_resources.h"
ImGuiHelper::ImGuiHelper(Engine* engine, filament::View* view, const Path& fontPath) :
mEngine(engine), mView(view), mScene(engine->createScene()) {
ImGui::CreateContext();
mEngine(engine), mView(view), mScene(engine->createScene()),
mImGuiContext(ImGui::CreateContext()) {
ImGuiIO& io = ImGui::GetIO();
// Create a simple alpha-blended 2D blitting material.
@@ -111,7 +111,8 @@ ImGuiHelper::~ImGuiHelper() {
for (auto& ib : mIndexBuffers) {
mEngine->destroy(ib);
}
ImGui::DestroyContext();
ImGui::DestroyContext(mImGuiContext);
mImGuiContext = nullptr;
}
void ImGuiHelper::setDisplaySize(int width, int height, float scaleX, float scaleY) {
@@ -122,6 +123,7 @@ void ImGuiHelper::setDisplaySize(int width, int height, float scaleX, float scal
}
void ImGuiHelper::render(float timeStepInSeconds, Callback imguiCommands) {
ImGui::SetCurrentContext(mImGuiContext);
ImGuiIO& io = ImGui::GetIO();
io.DeltaTime = timeStepInSeconds;
// First, let ImGui process events and increment its internal frame count.
@@ -137,6 +139,8 @@ void ImGuiHelper::render(float timeStepInSeconds, Callback imguiCommands) {
}
void ImGuiHelper::processImGuiCommands(ImDrawData* commands, const ImGuiIO& io) {
ImGui::SetCurrentContext(mImGuiContext);
mHasSynced = false;
auto& rcm = mEngine->getRenderableManager();

View File

@@ -28,6 +28,7 @@ namespace filamat {
using Property = MaterialBuilder::Property;
using UniformType = MaterialBuilder::UniformType;
using SamplerType = MaterialBuilder::SamplerType;
using SubpassType = MaterialBuilder::SubpassType;
using SamplerFormat = MaterialBuilder::SamplerFormat;
using SamplerPrecision = MaterialBuilder::SamplerPrecision;
using OutputTarget = MaterialBuilder::OutputTarget;
@@ -70,6 +71,7 @@ private:
static std::unordered_map<std::string, Property> mStringToProperty;
static std::unordered_map<std::string, UniformType> mStringToUniformType;
static std::unordered_map<std::string, SamplerType> mStringToSamplerType;
static std::unordered_map<std::string, SubpassType> mStringToSubpassType;
static std::unordered_map<std::string, SamplerFormat> mStringToSamplerFormat;
static std::unordered_map<std::string, SamplerPrecision> mStringToSamplerPrecision;
static std::unordered_map<std::string, OutputTarget> mStringToOutputTarget;

View File

@@ -189,6 +189,7 @@ public:
using UniformType = filament::backend::UniformType;
using SamplerType = filament::backend::SamplerType;
using SubpassType = filament::backend::SubpassType;
using SamplerFormat = filament::backend::SamplerFormat;
using SamplerPrecision = filament::backend::Precision;
using CullingMode = filament::backend::CullingMode;
@@ -469,7 +470,7 @@ public:
//! Add a new fragment shader output variable. Only valid for materials in the POST_PROCESS domain.
MaterialBuilder& output(VariableQualifier qualifier, OutputTarget target,
OutputType type, const char* name) noexcept;
OutputType type, const char* name, int location = -1) noexcept;
MaterialBuilder& enableFramebufferFetch() noexcept;
@@ -481,36 +482,64 @@ public:
// The methods and types below are for internal use
/// @cond never
/**
* Add a subpass parameter to this material.
*/
MaterialBuilder& parameter(SubpassType subpassType, SamplerFormat format, SamplerPrecision
precision, const char* name) noexcept;
MaterialBuilder& parameter(SubpassType subpassType, SamplerFormat format, const char* name)
noexcept;
MaterialBuilder& parameter(SubpassType subpassType, SamplerPrecision precision,
const char* name) noexcept;
MaterialBuilder& parameter(SubpassType subpassType, const char* name) noexcept;
struct Parameter {
Parameter() noexcept = default;
Parameter() noexcept : parameterType(INVALID) {}
Parameter(const char* paramName, SamplerType t, SamplerFormat f, SamplerPrecision p)
: name(paramName), size(1), samplerType(t), samplerFormat(f), samplerPrecision(p),
isSampler(true) { }
: name(paramName), size(1), samplerType(t), format(f), precision(p),
parameterType(SAMPLER) { }
Parameter(const char* paramName, UniformType t, size_t typeSize)
: name(paramName), size(typeSize), uniformType(t), isSampler(false) { }
: name(paramName), size(typeSize), uniformType(t), parameterType(UNIFORM) { }
Parameter(const char* paramName, SubpassType t, SamplerFormat f, SamplerPrecision p)
: name(paramName), size(1), subpassType(t), format(f), precision(p),
parameterType(SUBPASS) { }
utils::CString name;
size_t size;
union {
UniformType uniformType;
struct {
SamplerType samplerType;
SamplerFormat samplerFormat;
SamplerPrecision samplerPrecision;
union {
SamplerType samplerType;
SubpassType subpassType;
};
SamplerFormat format;
SamplerPrecision precision;
};
};
bool isSampler;
enum {
INVALID,
UNIFORM,
SAMPLER,
SUBPASS
} parameterType;
bool isSampler() const { return parameterType == SAMPLER; }
bool isUniform() const { return parameterType == UNIFORM; }
bool isSubpass() const { return parameterType == SUBPASS; }
};
struct Output {
Output() noexcept = default;
Output(const char* outputName, VariableQualifier qualifier, OutputTarget target,
OutputType type)
: name(outputName), qualifier(qualifier), target(target), type(type) { }
OutputType type, int location) noexcept
: name(outputName), qualifier(qualifier), target(target), type(type),
location(location) { }
utils::CString name;
VariableQualifier qualifier;
OutputTarget target;
OutputType type;
int location;
};
static constexpr size_t MATERIAL_PROPERTIES_COUNT = filament::MATERIAL_PROPERTIES_COUNT;
@@ -535,6 +564,7 @@ public:
bool hasExternalSampler() const noexcept;
static constexpr size_t MAX_PARAMETERS_COUNT = 48;
static constexpr size_t MAX_SUBPASS_COUNT = 1;
using ParameterList = Parameter[MAX_PARAMETERS_COUNT];
// returns the number of parameters declared in this material

View File

@@ -94,6 +94,15 @@ std::unordered_map<std::string, SamplerType>& Enums::getMap<SamplerType>() noexc
return mStringToSamplerType;
};
std::unordered_map<std::string, SubpassType> Enums::mStringToSubpassType = {
{ "subpassInput", SubpassType::SUBPASS_INPUT },
};
template <>
std::unordered_map<std::string, SubpassType>& Enums::getMap<SubpassType>() noexcept {
return mStringToSubpassType;
};
std::unordered_map<std::string, SamplerPrecision> Enums::mStringToSamplerPrecision = {
{ "default", SamplerPrecision::DEFAULT },
{ "low", SamplerPrecision::LOW },

View File

@@ -196,6 +196,20 @@ MaterialBuilder& MaterialBuilder::parameter(
return *this;
}
MaterialBuilder& MaterialBuilder::parameter(SubpassType subpassType, SamplerFormat format,
SamplerPrecision precision, const char* name) noexcept {
ASSERT_PRECONDITION(format == SamplerFormat::FLOAT,
"Subpass parameters must have FLOAT format.");
auto subpassCount = std::count_if(std::begin(mParameters), std::end(mParameters),
[](const auto& p) { return p.isSubpass(); });
ASSERT_POSTCONDITION(subpassCount < MAX_SUBPASS_COUNT, "Too many subpasses");
ASSERT_POSTCONDITION(mParameterCount < MAX_PARAMETERS_COUNT, "Too many parameters");
mParameters[mParameterCount++] = { name, subpassType, format, precision };
return *this;
}
MaterialBuilder& MaterialBuilder::parameter(
SamplerType samplerType, SamplerFormat format, const char* name) noexcept {
return parameter(samplerType, format, SamplerPrecision::DEFAULT, name);
@@ -211,6 +225,20 @@ MaterialBuilder& MaterialBuilder::parameter(
return parameter(samplerType, SamplerFormat::FLOAT, SamplerPrecision::DEFAULT, name);
}
MaterialBuilder& MaterialBuilder::parameter(SubpassType subpassType, SamplerFormat format,
const char* name) noexcept {
return parameter(subpassType, format, SamplerPrecision::DEFAULT, name);
}
MaterialBuilder& MaterialBuilder::parameter(SubpassType subpassType, SamplerPrecision precision,
const char* name) noexcept {
return parameter(subpassType, SamplerFormat::FLOAT, precision, name);
}
MaterialBuilder& MaterialBuilder::parameter(SubpassType subpassType, const char* name) noexcept {
return parameter(subpassType, SamplerFormat::FLOAT, SamplerPrecision::DEFAULT, name);
}
MaterialBuilder& MaterialBuilder::require(filament::VertexAttribute attribute) noexcept {
mRequiredAttributes.set(attribute);
return *this;
@@ -363,7 +391,7 @@ MaterialBuilder& MaterialBuilder::shaderDefine(const char* name, const char* val
bool MaterialBuilder::hasExternalSampler() const noexcept {
for (size_t i = 0, c = mParameterCount; i < c; i++) {
auto const& param = mParameters[i];
if (param.isSampler && param.samplerType == SamplerType::SAMPLER_EXTERNAL) {
if (param.isSampler() && param.samplerType == SamplerType::SAMPLER_EXTERNAL) {
return true;
}
}
@@ -378,10 +406,17 @@ void MaterialBuilder::prepareToBuild(MaterialInfo& info) noexcept {
filament::UniformInterfaceBlock::Builder ibb;
for (size_t i = 0, c = mParameterCount; i < c; i++) {
auto const& param = mParameters[i];
if (param.isSampler) {
sbb.add(param.name, param.samplerType, param.samplerFormat, param.samplerPrecision);
} else {
if (param.isSampler()) {
sbb.add(param.name, param.samplerType, param.format, param.precision);
} else if (param.isUniform()) {
ibb.add(param.name, param.size, param.uniformType);
} else if (param.isSubpass()) {
// For now, we only support a single subpass for attachment 0.
// Subpasses blong to the "MaterialParams" block.
const uint8_t attachmentIndex = 0;
const uint8_t binding = 0;
info.subpass = { utils::CString("MaterialParams"), param.name, param.subpassType,
param.format, param.precision, attachmentIndex, binding };
}
}
@@ -726,15 +761,24 @@ bool MaterialBuilder::generateShaders(const std::vector<Variant>& variants, Chun
}
MaterialBuilder& MaterialBuilder::output(VariableQualifier qualifier, OutputTarget target,
OutputType type, const char* name) noexcept {
OutputType type, const char* name, int location) noexcept {
ASSERT_PRECONDITION(target != OutputTarget::DEPTH || type == OutputType::FLOAT,
"Depth outputs must be of type FLOAT.");
ASSERT_PRECONDITION(target != OutputTarget::DEPTH || qualifier == VariableQualifier::OUT,
"Depth outputs must use OUT qualifier.");
ASSERT_PRECONDITION(location >= -1,
"Output location must be >= 0 (or use -1 for default location).");
// A location value of -1 signals using the default location. We'll simply take the previous
// output's location and add 1.
if (location == -1) {
location = mOutputs.empty() ? 0 : mOutputs.back().location + 1;
}
// Unconditionally add this output, then we'll check if we've maxed on on any particular target.
mOutputs.emplace_back(name, qualifier, target, type);
auto& output = mOutputs.emplace_back(name, qualifier, target, type, location);
uint8_t colorOutputCount = 0;
uint8_t depthOutputCount = 0;
@@ -864,6 +908,9 @@ void MaterialBuilder::writeCommonChunks(ChunkContainer& container, MaterialInfo&
// SIB
container.addChild<MaterialSamplerInterfaceBlockChunk>(info.sib);
// Subpass
container.addChild<MaterialSubpassInterfaceBlockChunk>(info.subpass);
container.addSimpleChild<bool>(ChunkType::MaterialDoubleSidedSet, mDoubleSidedCapability);
container.addSimpleChild<bool>(ChunkType::MaterialDoubleSided, mDoubleSided);

View File

@@ -56,4 +56,22 @@ void MaterialSamplerInterfaceBlockChunk::flatten(Flattener &f) {
}
}
MaterialSubpassInterfaceBlockChunk::MaterialSubpassInterfaceBlockChunk(SubpassInfo& subpass) :
Chunk(ChunkType::MaterialSubpass),
mSubpass(subpass) {
}
void MaterialSubpassInterfaceBlockChunk::flatten(Flattener &f) {
f.writeString(mSubpass.block.c_str());
f.writeUint64(mSubpass.isValid ? 1 : 0); // only ever a single subpass for now
if (mSubpass.isValid) {
f.writeString(mSubpass.name.c_str());
f.writeUint8(static_cast<uint8_t>(mSubpass.type));
f.writeUint8(static_cast<uint8_t>(mSubpass.format));
f.writeUint8(static_cast<uint8_t>(mSubpass.precision));
f.writeUint8(static_cast<uint8_t>(mSubpass.attachmentIndex));
f.writeUint8(static_cast<uint8_t>(mSubpass.binding));
}
}
}

View File

@@ -21,6 +21,7 @@
#include <private/filament/SamplerInterfaceBlock.h>
#include <private/filament/UniformInterfaceBlock.h>
#include <private/filament/SubpassInfo.h>
namespace filamat {
@@ -46,6 +47,17 @@ private:
filament::SamplerInterfaceBlock& mSib;
};
class MaterialSubpassInterfaceBlockChunk final : public Chunk {
public:
explicit MaterialSubpassInterfaceBlockChunk(filament::SubpassInfo& subpass);
~MaterialSubpassInterfaceBlockChunk() = default;
private:
void flatten(Flattener &) override;
filament::SubpassInfo& mSubpass;
};
} // namespace filamat
#endif // TNT_FILAMAT_MAT_INTEFFACE_BLOCK_CHUNK_H

View File

@@ -339,6 +339,29 @@ io::sstream& CodeGenerator::generateSamplers(
return out;
}
utils::io::sstream& CodeGenerator::generateSubpass(utils::io::sstream& out,
SubpassInfo subpass) const {
if (!subpass.isValid) {
return out;
}
CString subpassName =
SamplerInterfaceBlock::getUniformName(subpass.block.c_str(), subpass.name.c_str());
char const* const typeName = "subpassInput";
// In our Vulkan backend, subpass inputs always live in descriptor set 2. (ignored for GLES)
char const* const precision = getPrecisionQualifier(subpass.precision, Precision::DEFAULT);
out << "layout(input_attachment_index = " << (int) subpass.attachmentIndex
<< ", set = 2, binding = " << (int) subpass.binding
<< ") ";
out << "uniform " << precision << " " << typeName << " " << subpassName.c_str();
out << ";\n";
out << "\n";
return out;
}
void CodeGenerator::fixupExternalSamplers(
std::string& shader, SamplerInterfaceBlock const& sib) noexcept {
auto const& infos = sib.getSamplerInfoList();

View File

@@ -30,6 +30,7 @@
#include <filament/MaterialEnums.h>
#include <private/filament/SamplerInterfaceBlock.h>
#include <private/filament/UniformInterfaceBlock.h>
#include <private/filament/SubpassInfo.h>
#include <utils/sstream.h>
@@ -105,6 +106,10 @@ public:
utils::io::sstream& generateSamplers(
utils::io::sstream& out, uint8_t firstBinding, const filament::SamplerInterfaceBlock& sib) const;
// generate subpass
utils::io::sstream& generateSubpass(utils::io::sstream& out,
filament::SubpassInfo subpass) const;
// generate material properties getters
utils::io::sstream& generateMaterialProperty(utils::io::sstream& out,
MaterialBuilder::Property property, bool isSet) const;

View File

@@ -22,6 +22,7 @@
#include <private/filament/UniformInterfaceBlock.h>
#include <private/filament/SamplerBindingMap.h>
#include <private/filament/SamplerInterfaceBlock.h>
#include <private/filament/SubpassInfo.h>
#include <utils/compiler.h>
@@ -51,6 +52,7 @@ struct UTILS_PUBLIC MaterialInfo {
filament::Shading shading;
filament::UniformInterfaceBlock uib;
filament::SamplerInterfaceBlock sib;
filament::SubpassInfo subpass;
filament::SamplerBindingMap samplerBindings;
};

View File

@@ -535,14 +535,16 @@ std::string ShaderGenerator::createPostProcessFragmentProgram(
material.samplerBindings.getBlockOffset(BindingPoints::PER_MATERIAL_INSTANCE),
material.sib);
// subpass
cg.generateSubpass(fs, material.subpass);
cg.generateCommon(fs, ShaderType::FRAGMENT);
cg.generatePostProcessGetters(fs, ShaderType::FRAGMENT);
// Generate post-process outputs.
size_t outputIndex = 0;
for (const auto& output : mOutputs) {
if (output.target == MaterialBuilder::OutputTarget::COLOR) {
cg.generateOutput(fs, ShaderType::FRAGMENT, output.name, outputIndex++,
cg.generateOutput(fs, ShaderType::FRAGMENT, output.name, output.location,
output.qualifier, output.type);
}
if (output.target == MaterialBuilder::OutputTarget::DEPTH) {

View File

@@ -346,6 +346,21 @@ inline LinearImage fromLinearToRGBM(const LinearImage& image) {
return result;
}
template<typename T>
static LinearImage toLinear(size_t w, size_t h, size_t bpr, const uint8_t* src) {
LinearImage result(w, h, 4);
filament::math::float4* d = reinterpret_cast<filament::math::float4*>(result.getPixelRef(0, 0));
for (size_t y = 0; y < h; ++y) {
T const* p = reinterpret_cast<T const*>(src + y * bpr);
for (size_t x = 0; x < w; ++x, p += 4) {
filament::math::float3 sRGB(p[0], p[1], p[2]);
sRGB /= std::numeric_limits<T>::max();
*d++ = filament::math::float4(sRGBToLinear(sRGB), 1.0f);
}
}
return result;
}
} // namespace Image
#endif // IMAGE_COLORTRANSFORM_H_

View File

@@ -196,6 +196,13 @@ const char* toString(backend::SamplerType type) noexcept {
}
}
inline
const char* toString(backend::SubpassType type) noexcept {
switch (type) {
case backend::SubpassType::SUBPASS_INPUT: return "subpassInput";
}
}
inline
const char* toString(backend::Precision precision) noexcept {
switch (precision) {

View File

@@ -39,7 +39,7 @@ namespace filament {
namespace matdbg {
constexpr int alignment = 32;
constexpr int shortAlignment = 12;
constexpr int shortAlignment = 15;
static string arraySizeToString(uint64_t size) {
if (size > 1) {
@@ -249,6 +249,60 @@ static bool printParametersInfo(ostream& text, const ChunkContainer& container)
<< endl;
}
// Subpasses are optional.
if (container.hasChunk(ChunkType::MaterialSubpass)) {
Unflattener subpasses(
container.getChunkStart(ChunkType::MaterialSubpass),
container.getChunkEnd(ChunkType::MaterialSubpass));
CString name;
if (!subpasses.read(&name)) {
return false;
}
uint64_t subpassCount;
subpasses.read(&subpassCount);
for (uint64_t i = 0; i < subpassCount; i++) {
CString fieldName;
uint8_t fieldType;
uint8_t fieldFormat;
uint8_t fieldPrecision;
uint8_t attachmentIndex;
uint8_t binding;
if (!subpasses.read(&fieldName)) {
return false;
}
if (!subpasses.read(&fieldType)) {
return false;
}
if (!subpasses.read(&fieldFormat))
return false;
if (!subpasses.read(&fieldPrecision)) {
return false;
}
if (!subpasses.read(&attachmentIndex)) {
return false;
}
if (!subpasses.read(&binding)) {
return false;
}
text << " "
<< setw(alignment) << fieldName.c_str()
<< setw(shortAlignment) << toString(SubpassType(fieldType))
<< setw(shortAlignment) << toString(Precision(fieldPrecision))
<< toString(SamplerFormat(fieldFormat))
<< endl;
}
}
text << endl;
return true;

View File

@@ -40,21 +40,6 @@ namespace viewer {
static std::string gStatus;
template<typename T>
static LinearImage toLinear(size_t w, size_t h, size_t bpr, const uint8_t* src) {
LinearImage result(w, h, 3);
filament::math::float3* d = reinterpret_cast<filament::math::float3*>(result.getPixelRef(0, 0));
for (size_t y = 0; y < h; ++y) {
T const* p = reinterpret_cast<T const*>(src + y * bpr);
for (size_t x = 0; x < w; ++x, p += 3) {
filament::math::float3 sRGB(p[0], p[1], p[2]);
sRGB /= std::numeric_limits<T>::max();
*d++ = sRGBToLinear(sRGB);
}
}
return result;
}
struct ScreenshotState {
View* view;
std::string filename;
@@ -162,10 +147,8 @@ void AutomationEngine::tick(View* view, MaterialInstance* const* materials, size
const int digits = (int) log10 ((double) mSpec->size()) + 1;
std::ostringstream stringStream;
stringStream << "test"
<< std::setfill('0') << std::setw(digits)
<< std::to_string(mCurrentTest) << "_"
<< mSpec->getName(mCurrentTest);
stringStream << mSpec->getName(mCurrentTest)
<< std::setfill('0') << std::setw(digits) << mCurrentTest;
std::string prefix = stringStream.str();
if (mOptions.exportSettings) {

View File

@@ -48,7 +48,7 @@ static const char* DEFAULT_AUTOMATION = R"TXT([
"name": "viewopts",
"base": {
"view.dof.focusDistance": 0.1
}
},
"permute": {
"view.sampleCount": [1, 4],
"view.taa.enabled": [false, true],

View File

@@ -345,21 +345,6 @@ static void setup(Engine* engine, View* view, Scene* scene) {
}
}
template<typename T>
static LinearImage toLinear(size_t w, size_t h, size_t bpr, const uint8_t* src) {
LinearImage result(w, h, 3);
filament::math::float3* d = reinterpret_cast<filament::math::float3*>(result.getPixelRef(0, 0));
for (size_t y = 0; y < h; ++y) {
T const* p = reinterpret_cast<T const*>(src + y * bpr);
for (size_t x = 0; x < w; ++x, p += 3) {
filament::math::float3 sRGB(p[0], p[1], p[2]);
sRGB /= std::numeric_limits<T>::max();
*d++ = sRGBToLinear(sRGB);
}
}
return result;
}
static void render(Engine*, View*, Scene*, Renderer*) {
int frame = g_currentFrame - FRAME_TO_SKIP - 1;
if (frame >= 0 && frame < g_materialVariantCount) {

View File

@@ -188,17 +188,24 @@ static bool reflectParameters(const MaterialBuilder& builder) {
const MaterialBuilder::Parameter& parameter = parameters[i];
std::cout << " {" << std::endl;
std::cout << R"( "name": ")" << parameter.name.c_str() << "\"," << std::endl;
if (parameter.isSampler) {
if (parameter.isSampler()) {
std::cout << R"( "type": ")" <<
Enums::toString(parameter.samplerType) << "\"," << std::endl;
std::cout << R"( "format": ")" <<
Enums::toString(parameter.samplerFormat) << "\"," << std::endl;
Enums::toString(parameter.format) << "\"," << std::endl;
std::cout << R"( "precision": ")" <<
Enums::toString(parameter.samplerPrecision) << "\"" << std::endl;
} else {
Enums::toString(parameter.precision) << "\"" << std::endl;
} else if (parameter.isUniform()) {
std::cout << R"( "type": ")" <<
Enums::toString(parameter.uniformType) << "\"," << std::endl;
std::cout << R"( "size": ")" << parameter.size << "\"" << std::endl;
} else if (parameter.isSubpass()) {
std::cout << R"( "type": ")" <<
Enums::toString(parameter.subpassType) << "\"," << std::endl;
std::cout << R"( "format": ")" <<
Enums::toString(parameter.format) << "\"," << std::endl;
std::cout << R"( "precision": ")" <<
Enums::toString(parameter.precision) << "\"" << std::endl;
}
std::cout << " }";
if (i < count - 1) std::cout << ",";

View File

@@ -203,6 +203,30 @@ static bool processParameter(MaterialBuilder& builder, const JsonishObject& json
} else {
builder.parameter(type, nameString.c_str());
}
} else if (Enums::isValid<SubpassType>(typeString)) {
if (arraySize > 0) {
std::cerr << "parameters: the parameter with name '" << nameString << "'"
<< " is an array of subpasses of size " << arraySize << ". Arrays of subpasses"
<< " are currently not supported." << std::endl;
return false;
}
MaterialBuilder::SubpassType type = Enums::toEnum<SubpassType>(typeString);
if (precisionValue && formatValue) {
auto format = Enums::toEnum<SamplerFormat>(formatValue->toJsonString()->getString());
auto precision =
Enums::toEnum<SamplerPrecision>(precisionValue->toJsonString()->getString());
builder.parameter(type, format, precision, nameString.c_str());
} else if (formatValue) {
auto format = Enums::toEnum<SamplerFormat>(formatValue->toJsonString()->getString());
builder.parameter(type, format, nameString.c_str());
} else if (precisionValue) {
auto precision =
Enums::toEnum<SamplerPrecision>(precisionValue->toJsonString()->getString());
builder.parameter(type, precision, nameString.c_str());
} else {
builder.parameter(type, nameString.c_str());
}
} else {
std::cerr << "parameters: the type '" << typeString
<< "' for parameter with name '" << nameString << "' is neither a valid uniform "
@@ -219,7 +243,7 @@ static bool processParameters(MaterialBuilder& builder, const JsonishValue& v) {
bool ok = true;
for (auto value : jsonArray->getElements()) {
if (value->getType() == JsonishValue::Type::OBJECT) {
ok |= processParameter(builder, *value->toJsonObject());
ok &= processParameter(builder, *value->toJsonObject());
continue;
}
std::cerr << "parameters must be an array of OBJECTs." << std::endl;
@@ -404,6 +428,14 @@ static bool processOutput(MaterialBuilder& builder, const JsonishObject& jsonObj
}
}
const JsonishValue* locationValue = jsonObject.getValue("location");
if (locationValue) {
if (locationValue->getType() != JsonishValue::NUMBER) {
std::cerr << "outputs: location must be a NUMBER." << std::endl;
return false;
}
}
const char* name = nameValue->toJsonString()->getString().c_str();
OutputTarget target = OutputTarget::COLOR;
@@ -425,7 +457,12 @@ static bool processOutput(MaterialBuilder& builder, const JsonishObject& jsonObj
qualifier = Enums::toEnum<OutputQualifier>(qualifierValue->toJsonString()->getString());
}
builder.output(qualifier, target, type, name);
int location = -1;
if (locationValue) {
location = static_cast<int>(locationValue->toJsonNumber()->getFloat());
}
builder.output(qualifier, target, type, name, location);
return true;
}
@@ -436,7 +473,7 @@ static bool processOutputs(MaterialBuilder& builder, const JsonishValue& v) {
bool ok = true;
for (auto value : jsonArray->getElements()) {
if (value->getType() == JsonishValue::Type::OBJECT) {
ok |= processOutput(builder, *value->toJsonObject());
ok &= processOutput(builder, *value->toJsonObject());
continue;
}
std::cerr << "outputs must be an array of OBJECTs." << std::endl;

View File

@@ -154,7 +154,7 @@ export class Texture$Builder {
public levels(levels: number): Texture$Builder;
public sampler(sampler: Texture$Sampler): Texture$Builder;
public format(format: Texture$InternalFormat): Texture$Builder;
public usage(usage: Texture$Usage): Texture$Builder;
public usage(usage: number): Texture$Builder;
public build(engine: Engine) : Texture;
}
@@ -895,13 +895,13 @@ export enum Texture$Sampler {
// It is a "const enum" which means TypeScript will simply create a constant for each member.
// It does not contain the $ delimiter to avoid interference with the embind class.
export const enum TextureUsage {
DEFAULT,
COLOR_ATTACHMENT,
DEPTH_ATTACHMENT,
STENCIL_ATTACHMENT,
UPLOADABLE,
SAMPLEABLE,
SUBPASS_INPUT,
COLOR_ATTACHMENT = 1,
DEPTH_ATTACHMENT = 2,
STENCIL_ATTACHMENT = 4,
UPLOADABLE = 8,
SAMPLEABLE = 16,
SUBPASS_INPUT = 32,
DEFAULT = UPLOADABLE | SAMPLEABLE,
}
export enum Texture$CubemapFace {

View File

@@ -1,6 +1,6 @@
{
"name": "filament",
"version": "1.9.6",
"version": "1.9.7",
"description": "Real-time physically based rendering engine",
"main": "filament.js",
"module": "filament.js",