Fix places where generateMipmaps is called without proper usage (#9054)

This commit is contained in:
Powei Feng
2025-08-07 15:24:40 -07:00
committed by GitHub
parent db14efc151
commit c8ab2f335e
6 changed files with 7 additions and 0 deletions

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@@ -245,6 +245,7 @@ static void loadImage(App& app, Engine* engine, const Path& filename) {
.format(channels == 3 ?
Texture::InternalFormat::RGB16F : Texture::InternalFormat::RGBA16F)
.sampler(Texture::Sampler::SAMPLER_2D)
.usage(Texture::Usage::DEFAULT | Texture::Usage::GEN_MIPMAPPABLE)
.build(*engine);
Texture::PixelBufferDescriptor::Callback freeCallback = [](void* buf, size_t, void* data) {